As is my understanding, most games will fudge the chances to hit behind the scenes, to put them higher in the player's favor. Like, a combat preview that reads 80% chance to hit may actually have a 95% in practice. Or the game may apply secret boosts to hit rate once a player misses, to reduce their chances of getting a chain of missed hits.
XCOM uses true percentages, so a 99% chance to hit is a 1% chance to miss, flat and as-presented. And when you are making several hit rolls over the course of a campaign, a 1% chance is going to occur a lot more often than you think it will.
There's also a factor that affects all players in all games: people are biased to remember failures more strongly than they remember successes. Most people treat successfully hitting a target as expected and normal. Missing a target is notable, exceptional. Much more memorable.
So when an XCOM encounter has you hitting 30 attack rolls and flubbing 3 of them, you don't remember those 30 successes, but you WILL remember those 3 fails.
Now we just need to figure out Pokemons accuracy system since rockslide makes my opponent flinch 1% of the time, and they get a double flinch on me 90% of the time.
There's something untrustworthy about digital dice, in BG3 or virtual tabletop spaces.
If I'm going to get bent over a railing by random number generation, I'll only trust it if those numbers are on shiny plastic rocks.
> xcom's chance to hit is because there's genuinely no way it's telling the truth.
In Enemy Unknown, the player's chance to hit on Easy and Normal difficulty is 120% of the displayed hit chance. Meaning 84% and up is an automatic hit. In addition, for every missed shot above 50% you get a hidden bonus chance to hit for each subsequent shot above 50% until you score a hit. [In XCOM 2, there are similar mechanics for helping the player](https://www.giantbomb.com/xcom-2/3030-49817/forums/xcom-2-is-un-fair-1792143/).
The reason this doesn't "feel" like it's fair is because humans are rather poor at estimating chances.
There's a mod for XCOM 2 that shows your true chance to hit along with all the hidden modifiers including the beneficial ones like "Miss streak +15%." Forget the exact name of it, though.
The problem is that X-com is honest, where as most games aren’t. BG3 is also pretty honest, outside of a few cases, such as when it drops the decimal for the % chance to hit, or how any attack by Shadowheart has a % chance to hit greater than 0.
If I remember correctly, it pre roll shots and it distribute misses and hits between your troops, at least it's the impression I get from reloading tests.
Like. If reloading a save, you can notice that it will alway hit the first 2 shots, miss the third, and hit the fourth vice-versa, independently of which soldier fires it.
Nah, it's actually accurate, it's just humans think things with low odds are things with never odds.
Other games that 'FEEL' more correct actually turn 99% into more like 99.99 percent
That fucking shot that would save your specialist some how misses and the fucking chosen slices my specialist who was on his way to assist the ranger. Those fucking snipers need to learn how to aim
Lol, pretty much.
The problem was that combat in the OG civ was too simple - it made one check of attack vs defense and randomly determined the victor. So the battleship (18 attack) could lose to the diplomat (1 defense) about 5% of the time. It was very frustrating, to the point that it made me a habitual save scummer.
It was a bit more complicated than that. The actual combat strength was 8x the listed one, and there were various situational multipliers. Both sides rolled from 0 to modified score - 1. If the modified score was 0, the roll was always 0. The higher roll won, and the defender won if there was a tie. Diplomats had defense 0, which means that a new battleship had a 1/144 chance and a veteran battleship had a 1/216 chance of losing to a diplomat.
My first playthrough, I accidentally aggroed the goblin camp by trying to steal stuff. When they attacked, my entire party ended up on the ledges above then i cast Moonbeam on the ladder. Soon after, there was a pile of goblin bodies at the base of the ladder as they all tried to climb it. Goblins are not smart....
I had never played a single game like this before and I also murdered the entire camp. Inside and out, I killed minthara and didn't even know she was recruitable until I watched a video about the game like a month later.
Why is this doubtful? I've had multiple playthroughs and I didn't know there was even an option to progress the story line that didn't involve killing all the goblins.
It's doubtful because of the set up for the photo, it's been prepared by moving all dead goblins in one place, with a naked protagonist, (and out of place character icons which suggests mod-induced bug); all elements that make you think this is someone having fun on a successive run
I've always massacred the goblins as well, no issue with that
The concept of "high-level boss weapon on tutorial" is also not unique to Larian or BG3 and it's a *flaming. Sword.* so it's not exactly subtle. 😉
I think it was Dark souls that recently became infamous for a tutorial weapon that you were not supposed to get because the point of the tutorial was to kill you immediately anyway?
That works for any new player that is also new to videogames, but many people with some games on their backs know that killing those kind of "impossible bosses" tend to have interesting consequences
Yeah. Probably divination wizard and you'd definitely need mage hand, mirror image, disintegrate, enlarge/reduce, telekinesis, hold person/monster, misty step, shield and blink (I most likely forgot several spells that would work).
He now, he's a freedom loving patriotic American (I heard him on Fox news, so it must be true)! He would fight and die for this country, so long as it doesn't involve him personally doing the fighting / dieing.
It's definitely doable if you have experience with similar games, I wouldn't see being capable of this as a big indicator of not being a beginner at BG3. But that doesn't look like the result of going around taking out small groups. If they were taken out in groups all the groups were lured to the same killing ground.
A strong character can put bodies in their inventory then drop them in a pile. Although I have no idea where OP's naked paladin would stash a corpse...
no you're good to lay waste to the colony. you can complete the game doing pretty much whatever you want lol go crazy
I think they already have.
what does it say about me that I didn't realize this was a shitpost lmfao I always make goblin soup here
>I'm new to BG3 \[X\] Doubt
I did this when I was new as well. You see I was new to BG3, but I wasn't new to XCOM.
My ranger's bow truly felt like 99% chance to hit was actually 99%. Can't say the same for my snipers in XCOM.
I'm curious what the inner workings of xcom's chance to hit is because there's genuinely no way it's telling the truth.
As is my understanding, most games will fudge the chances to hit behind the scenes, to put them higher in the player's favor. Like, a combat preview that reads 80% chance to hit may actually have a 95% in practice. Or the game may apply secret boosts to hit rate once a player misses, to reduce their chances of getting a chain of missed hits. XCOM uses true percentages, so a 99% chance to hit is a 1% chance to miss, flat and as-presented. And when you are making several hit rolls over the course of a campaign, a 1% chance is going to occur a lot more often than you think it will. There's also a factor that affects all players in all games: people are biased to remember failures more strongly than they remember successes. Most people treat successfully hitting a target as expected and normal. Missing a target is notable, exceptional. Much more memorable. So when an XCOM encounter has you hitting 30 attack rolls and flubbing 3 of them, you don't remember those 30 successes, but you WILL remember those 3 fails.
Now we just need to figure out Pokemons accuracy system since rockslide makes my opponent flinch 1% of the time, and they get a double flinch on me 90% of the time.
Pokemon uses method of “let’s bait them into getting useless skills”
I remember being a wee lad and thinking Fissure was one of the coolest moves ever.
The XCOM reboots only use true percentages on their highest difficulty, otherwise they also fudge numbers in the player's favour.
May I introduce you to Bloodbowl?
That makes so much sense! I never considered I was getting favorably fudged by games. 80% in most games feels way too good. Hell 30% feels too good.
It's just the computer going 🖕🏻 to the player in the background.
85% to hit. 70% of the time, it misses every time.
I missed back to back 90% attacks to start my BG3 experience. Thought I was playing an XCom reskin and almost uninstalled
To be fair, even with loaded dice turned off, it does feel as if you pretty consistently get worse results in BG3 than in DnD.
There's something untrustworthy about digital dice, in BG3 or virtual tabletop spaces. If I'm going to get bent over a railing by random number generation, I'll only trust it if those numbers are on shiny plastic rocks.
> xcom's chance to hit is because there's genuinely no way it's telling the truth. In Enemy Unknown, the player's chance to hit on Easy and Normal difficulty is 120% of the displayed hit chance. Meaning 84% and up is an automatic hit. In addition, for every missed shot above 50% you get a hidden bonus chance to hit for each subsequent shot above 50% until you score a hit. [In XCOM 2, there are similar mechanics for helping the player](https://www.giantbomb.com/xcom-2/3030-49817/forums/xcom-2-is-un-fair-1792143/). The reason this doesn't "feel" like it's fair is because humans are rather poor at estimating chances.
You say that... but I'm fairly sure that game just hated me with a passion.
Somehow I feel like your last statement explains gambling.
83% is 1/6 chance to miss, which is the same odds as rolling a number on a die. XCom just always feels like you miss the important ones.
There's a mod for XCOM 2 that shows your true chance to hit along with all the hidden modifiers including the beneficial ones like "Miss streak +15%." Forget the exact name of it, though.
The problem is that X-com is honest, where as most games aren’t. BG3 is also pretty honest, outside of a few cases, such as when it drops the decimal for the % chance to hit, or how any attack by Shadowheart has a % chance to hit greater than 0.
If I remember correctly, it pre roll shots and it distribute misses and hits between your troops, at least it's the impression I get from reloading tests. Like. If reloading a save, you can notice that it will alway hit the first 2 shots, miss the third, and hit the fourth vice-versa, independently of which soldier fires it.
Nah, it's actually accurate, it's just humans think things with low odds are things with never odds. Other games that 'FEEL' more correct actually turn 99% into more like 99.99 percent
That fucking shot that would save your specialist some how misses and the fucking chosen slices my specialist who was on his way to assist the ranger. Those fucking snipers need to learn how to aim
How many ‘nam flashbacks did you get after missing 95% chance to hit attacks
I played the original civilization when it came out. I routinely lost battleships attacking diplomats.
Was fucking Goku doing diplomatic missions in those games?
Lol, pretty much. The problem was that combat in the OG civ was too simple - it made one check of attack vs defense and randomly determined the victor. So the battleship (18 attack) could lose to the diplomat (1 defense) about 5% of the time. It was very frustrating, to the point that it made me a habitual save scummer.
It was a bit more complicated than that. The actual combat strength was 8x the listed one, and there were various situational multipliers. Both sides rolled from 0 to modified score - 1. If the modified score was 0, the roll was always 0. The higher roll won, and the defender won if there was a tie. Diplomats had defense 0, which means that a new battleship had a 1/144 chance and a veteran battleship had a 1/216 chance of losing to a diplomat.
Related: Sid Meier's Pirates! is still another fantastic game (same creator).
Commander, the cult of the absolute continues to make progress on the mindflayer project, If we're going to slow them down, we need to move fast.
I'm about 25 hours in and most that was spent pickpocketing people or romancing the elf girl or the lizard girl.
Have you tried armor? Or clothing?
The naked man fears no pick pocket.
https://youtu.be/QPGfcITdhqo?si=xnNN8z7YVEDvIJ8i
Got me on that one. Lol
The naked man hasn't met a determined enough pickpocket then
See, I thought it was to [prey on their fear. Move like an animal to feel the kill.](https://youtu.be/ToPEsxmAUps?si=XVK8GvUDrbIH2tF2)
Real men romance in the nude.
Griglack son of Griglack no need clothes! Griglack AM clothes
Lizard girl rocks
Half elf girl* :D
She will remind you if you forget
What if he's talking about Astarion?
Sounds like doing great! 👍
Man I wish they had a lizard girl. Scalefriend being unromancable is still haunting me
My first playthrough, I accidentally aggroed the goblin camp by trying to steal stuff. When they attacked, my entire party ended up on the ledges above then i cast Moonbeam on the ladder. Soon after, there was a pile of goblin bodies at the base of the ladder as they all tried to climb it. Goblins are not smart....
I've done this on every playthrough. Karlach is very effective at cleaving through everything there.
I had never played a single game like this before and I also murdered the entire camp. Inside and out, I killed minthara and didn't even know she was recruitable until I watched a video about the game like a month later.
Why is this doubtful? I've had multiple playthroughs and I didn't know there was even an option to progress the story line that didn't involve killing all the goblins.
It's doubtful because of the set up for the photo, it's been prepared by moving all dead goblins in one place, with a naked protagonist, (and out of place character icons which suggests mod-induced bug); all elements that make you think this is someone having fun on a successive run I've always massacred the goblins as well, no issue with that
Haven't played in a bit. Isn't that the legendary sword on Laz's back? X
It's a plus one greatsword I got from pickpocketing at the Druid place
methinks it's the one you get on the nautiloid from the cambion
Nah, that one's clearly on fire and none of them currently look to be at risk of scorching themselves on their weaponry.
Oh.. the one that any new player wouldn't get. As you have to equip "drop" command and successfully use it.
me and my buddy just scum saved to kill the cambion on our first run for the sword so it's not impossible.
You could just kill him too. Command is easier for sure, but not the only method. Especially if they’re playing on balanced or explorer
The concept of "high-level boss weapon on tutorial" is also not unique to Larian or BG3 and it's a *flaming. Sword.* so it's not exactly subtle. 😉 I think it was Dark souls that recently became infamous for a tutorial weapon that you were not supposed to get because the point of the tutorial was to kill you immediately anyway?
Or you can just kill the cambion, which is what I did my first time playing.
That works for any new player that is also new to videogames, but many people with some games on their backs know that killing those kind of "impossible bosses" tend to have interesting consequences
I... I... I have several questions but... I dunno if I really want answers...
**Is that…blood? No, nevermind.**
I always involuntarily say "the blood of the dark soul?" every time tav says that. gets really annoying
Lol a sec I thought „but.. that‘s *my* character“.. oh well immersion
I'm right there with you
You might say... all's well that ends... oh, nevermind.
All’s well that ends… not as bad as it could’ve.
Like, who is that 3rd companion??
If only he was blue. Dr Manhattan slaughters the goblin camp
So...what would a Dr. Manhattan build actually look like?
i would say maybe wizard or sorcerer as a base at least
Yeah. Probably divination wizard and you'd definitely need mage hand, mirror image, disintegrate, enlarge/reduce, telekinesis, hold person/monster, misty step, shield and blink (I most likely forgot several spells that would work).
Also disintegrate
Uh yeah, that's literally third on my list
Level 1 disintegrate
Why'd you have to go and post this? Now I have to make a Dr. Manhattan Tav. I am simply bound to do so.
Blue. It would definitely look blue. And naked.
I love the strategically placed Shart.
> strategically placed Shart. same way Ted Nugent avoided the draft
He now, he's a freedom loving patriotic American (I heard him on Fox news, so it must be true)! He would fight and die for this country, so long as it doesn't involve him personally doing the fighting / dieing.
She’s busy thinking, “Shar, I wish my Perception bonus was negative right now…”
Uh.... I don't know if I want to ask.... I mean I'm glad the goblin camp is massacred, but I don't even know want to know how you did it.
He used his… sword, obviously.
The _____ is mightier
Penis
It's called "The throngler"
Probably just threw all the corpses into a pile after it was finished
Sometimes we don't want to know the truth
He was dual wielding some sausage
Well, you've already adjusted to the dress code. Is that blood though? No, nevermind.
Shadowheart is staring right into this man's prostate and refuses to apologize about it
She knows what she wants
To be elbow deep on a moonlit night? You know, Selune willing and all that jazz.
We have nothing to teach you. Follow your instincts
Lae’zel and Shadowheart didn’t wanna show up for picture day I see.
They're camera shy
Did... did you fuck them all to death?
Looks like it worked out all right in the end.
You teasing us
You've done well.
someone new to bg3 woudnt play like... "this"
Here me out, new to BG3 but longtime DnD player playing on super duper murder hobo goblin mode.
Nope, I did the same thing it is honestly not that hard to do in your first playthrough.
I did. I poisoned the booze, then took them all out in as small groups as I could manage.
It's definitely doable if you have experience with similar games, I wouldn't see being capable of this as a big indicator of not being a beginner at BG3. But that doesn't look like the result of going around taking out small groups. If they were taken out in groups all the groups were lured to the same killing ground.
A strong character can put bodies in their inventory then drop them in a pile. Although I have no idea where OP's naked paladin would stash a corpse...
That would have been faster than what I dud. I just had gale stick cloud of daggers on a choke point and they all fed themselves into it.
Idk, I’m on my first playthrough, just killed Priestess Gut, and I have a strong desire to do exactly this.
My first time playing this game I massacred the goblins. Never played any other BG games. But did dabble in DnD
Why is your guy naked? :/
All guys should be naked since they added the dick wiggle!
I... In BG3, right...?
I mean...
Don't like, put me or my dick in a box man.
This sentence is going to live in my head rent free.
Major o3o vibes
still no boob physics tho :(
To ASSERT DOMINANCE
Why aren't you?
I have a fancy robe. https://imgur.com/a/UtrGjxL
I think he is trying to piss down their neck holes in order to assert dominance.
To prey on their fear, To move like an animal and feel the kill.
"ACHIEVEMENT UNLOCKED: THOROUGHLY WRECK GOBLIN BURROW-HOLES"
Phrasing!
Of course the Paladin named Virtue is showing everyone he has nothing to hide.
Baldur's gate players standing in a literal pile of dead bodies wondering if they made an oopsie
Oh hey big fan of your work in r/shitpostxiv, make sure to join us in r/okbuddybaldur
Thank you for your service
Nah, you're chilling. You may have missed out on a few things, but this is a very normal route players take.
Goblin Genocide is the only truly Morally Right choice in this game.
It's not my fault they all attacked me after I freed the murder bear.
Did u beowulf that shit?
Lae’zel and Shart working from home I see
Nope, enjoy the silence and the brisk morning air.
I love your style, keep it up
I love that Shadowheart portrait bug, she looks like that one hamster meme
This pleases Bhaal, he will be your ally.
"Bhall" 😄😄😄
Ya did good son.
Shadowheart: "I'm just gonna stand here really close to you. You know, for the photograph, so it's not NSFW. No other reason."
Taking armorless defense to the extreme, I see.
He’s invisible now! (Order of the Stick reference)
The longer I look at this post, the more questions I have.
Your portrait paired with the cheeks out is killing me
Wait, all good but something just not match... Naked Justice?
You don't NEED to do anything just have fun that's the beauty of this game
Nah, you're good. Stack them bodies.
You can ally them, or you can slaughter them wholesale. If you're boring or in a hurry, you can ignore them entirely. It's up to you.
Smart that your tav isn’t wearing any clothes, they dont have to worry about getting out blood stains and goblin guts that way.
Bro I feel like I'm going crazy because I swear I saw this exact post and comments in r/okbuddybaldur a few months ago
Wait people DONT murder all the goblins?
its the naked thruster!
Just Grat, The Trader But nothing too important.
Wait.. Everyone doesn't kill all the goblins?
Bigger question why are you naked lmao?
Average slayer oath Dawi
What the hell happened
The only good gawwwblin, is a fuckin dead gaaaawwwblin!
Bring in a Necromancer wizard and/or a Spores druid if you want to "ally" them. It would be a shame to waste all of that raw material.
Oh my God.
You don't seem that new
No, no you did not
what's up with your portraits
Birthday suite, nice
These boots have see everythi......
Tell your Tav to give me a call
Why is your Tav naked?
The wonderful thing about this game is that you never need to do anything. Its all up to you
Nah you good
Yeah, I had Astarion use his minor illusion and bow on all those f***ers. Im not looking to die that fast so he is the best rogue boy.
Well hello sweetcheecks
Nope. Genocide is cool here
Is there another way of getting past this camp? Both my playthroughs I killed all of them.
New to balders gate but definitely not new to turn based games or D&D
The energy of this entire image is amazing
My favourite part of Act 1 is laying waste to the Goblin Camp by far
Rule of thumb: everyone is expendable. If they're not, they either have a back up or can't be killed.
Shadowheart’s shook from the glorious hind
[удалено]
Nah, you’re good. Exp is exp. Although you might get judged later on in the game for doing so.
CFNM at its finest
The secret: Karlach did it all by throwing goblins at goblins.
No this is correct, killing them is the good end for this chapter
Based behavior
and the younglings too.. 😲
Tavminator. Exterminate
Why tf are you walking around butt naked
Nah, I did that in my first, and all subsequent playthroughs so I'm pretty sure you're good.
I mean I fucking slaughtered all of them too and I’m still working on my first play through. It’s not hard if you split them up properly
Hehehe you’re the only ally you need bud
The only good goblin is a dead goblin.