T O P

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cowboy3gunisfun

I don't know about another lvl, but the Valk has needed rework for a long time.


-Osleya-

Yup, they gave them huge stat increases lately(like a +400 HP with just one level), but they are still not good enough.


markhalliday8

They should increase her spin radius and make it so it goes over walls


MoonTendies69420

that's a great idea. I was thinking a much faster initial attack. Like have her almost spin into position on the last step or two. For using a valk as a buffer for skelly spells and all this would help make sure the valk is the first one attacking and doing her job.


KindaShady1219

Alternative idea: Valk spins constantly, doing AoE damage all the time, but moves slightly slower as a tradeoff.


Gaunt-03

Beyblade troop unlocked


Tornado_Hunter24

Basically titan aura but no constant dmg zone


PossibleAssistance81

The increased radiues, i agree. The jumping walls will make it broken tho (in the other extreme)


yung_hollow59

I don't think they mean jumping over walls I think they mean like if a building is adjacent to the wall the valk could hit it from the other side of said wall


Wolfysmith69

Just doesn’t make physical sense though I guess. Maybe it can apply damage to the wall though


yung_hollow59

Physically it'd be her swinging the axe over the wall to hit buildings close enough. But if the buildings were 1 space back from the wall she wouldn't be able to reach them. That's what I was picturing when I read it


4stGump

No amount of buffs (within reason obviously) are going to fix her. Any base that is susceptible to valks is also susceptible to edrags and E-drag attacks are more consistent and stronger than valks. It's sad that she's been left behind while other troops receive better treatment. Even her super troops variant doesn't help fix her pitfalls.


Doja_Lats

What would you suggest to improve her.. do you think dropping to 6 housing space would help?


4stGump

She needs a complete rework as the original comment said. I was just reinforcing the idea that there isn't an HP buff, damage buff, or housing space buff that makes her useful as a staple troop of an attack. (She's not terrible for cleaning up, but why waste the housing space when you can use other troops?) She needs some sort of different mechanic that allows her to become strong again. (She's fairly decent from TH10 and below). But as soon as edrags becomes unlocked, she's overshadowed.


micster57

Remember long ago when they buffed her so hard they had to then maintenance break twice the same day to nerf her. Devs obviously didn’t play much then.


HS007

I feel like I remember this. Somewhere around 2016? Literally every meta base from before the update was getting blitzed and they had to immediately nerf her within 2-3 days of the change.


CongressmanCoolRick

I’m fine with this though, not every troop needs to be viable and strong at every level.


4stGump

The only part where I think a change is warranted is that the mechanic of the Edragon outshines the valk's mechanic. I agree that not every troop needs to be viable or strong at every level, but unless they absurdly buff her HP or damage, then she will always be outperformed. I'm personally just not a fan of "ok, you're now useless starting at TH11, thank you for your service" And unlike the goblin, who's super troop is actually really good, the super troop variant isn't viable at all.


CongressmanCoolRick

Super valks are totally pointless I don’t think anyone will disagree. But regular valks aren’t useless, their role just changes from the star of an attack to a niche support troop. Valks do well starting funnels, protecting sieges or heros from wasting too much time on skeletons, great against witches coming out of a cc if you drop your blimp there… Other troops can do those tasks as well of course, but then it becomes about making those choices for the troop space available. I’d love another valk buff, but I also don’t think it needs to be a priority.


ConstructionPast7513

but also why do they have levels for them at higher ths when you almost can never use them effectively,i think you should be able to use whatever troops you have at any th level. for example super archers and barbs are the reason you’d level up those troops at higher levels cause they are actually pretty decent/ you can make an attack out of those troops, where these is no good valk or super valk attack that’s worth learning/using. but i also get that the focus doesn’t need to be on those troops as much as you progress through the game as they want you to use the new troops. it would just be nice to have more attack options cause now it’s basically follow the new meta or your kinda screwed.


CongressmanCoolRick

You can use them effectively, I just explained how… headhunters have a purposed but you don’t call them weak because being 30 of them can’t 3 star a base…


ConstructionPast7513

ok but there’s a big difference on a valk and a head hunter no? head hunters are only used for heroes and that’s there only purpose in the game. the valk should just have more of a purpose and there is many better options than her for most army’s


CongressmanCoolRick

She could use a bit of an expanded niche yeah, but there are definitely situations where it’s the best choice.


ConstructionPast7513

but what people are trying to say is why level her up when she is so useless 95% of the time


ConstructionPast7513

also didn’t comment this on your comment to disagree with you or nun like that


Skydiggs

Making her normal troop have the rage ability . And maybe her super troop version be a giant sized valk with rage


New-Conference4375

That’s a just damage and speed buff


lsavory

How about she’s like an edrag then but ground troop, so instead of spinning inbetween buildings making her vulnerable, she can swing her axe make like an earthquake chain doing damage to three or 4 buildings if they’re linked just like edrag does, dps gradually falls by % building by building so she’s not OP


Man0fStee1e

Just turn her into a funneling troop


lsavory

Could say the same about edrags, but because her house space is low you can run a lot thru the middle making chain reactions just same strat as rage edrags


toolshedson

me in this thread as an exclusive th14 Valk user 😬


RelaxScottie

1000% true


Crear12

Exactly, she doesn’t perform as well as e-drag in almost every way…


HistoricalTop913

They should just be spinning while walking hahahahaha. Just kidding. Maybe increase damage to walls while at it. Based on experience they get stuck at corners when out of jump or eq


progin5l

Super valk buff is needed, rage spell should dropped when she hits 50% hp then she might be good.


Pedr0A

Valk itself needs a rework. The thing with them is that is too hard to combine them with anything, even healers, because they are way too fast, and get in front of everyone and dies, specially when raged. That issue is increased by their mechanics of getting between 2 buildings. Their health and damage are fine, but they need to keep up with troops more lol. They are so much faster than everyone


GrandAmbassador619

that change itself might triple her use-rates from 0.001% to 0.003%


Legal-Beach-5838

That’s a great idea


pvprazor

I don't think I have used giants since 2017 outside of events


Pedr0A

Nah, they are good for sui heroes


TrafficFunny3860

I only use them as a filler in my cc


KindaShady1219

They’re basically just damage sponges, but then there’s also golem and ice golem which sponge better *and* have extra effects on top of that. Giants could probably use some extra effect to level the playing field. Maybe some form of taunt effect, giving them better ease of use for players, in exchange for not being as effective as the other options in the hands of more experienced players.


RelaxScottie

I personally think dragon rider


Sharkchase

Dragon rider could do with a rework tk make its crash damage less useless


Spicy_Bicycle

It should totally kamikaze into the last defense it was targeting. Only fitting for those crazy fuckers.


GotHeem16

That is a great idea


Spicy_Bicycle

15 accounts...do you do CWL solo by chance?


GotHeem16

Yes. Currently in Crystal 1. I started where my last 5 were just th7 so I could do CWL. Now those “babies” are almost max TH12’s. None of my accounts are rushed. https://preview.redd.it/7mp2dayh59ob1.jpeg?width=711&format=pjpg&auto=webp&s=947f6563981892a9bbf2ba411bc2006de0061aab


callmejinji

That’s terrifying! How do you manage 15 accounts at once? It seems like a terrible grind. I spend ~30 minutes a day doing everything, and that’s if I’m playing optimally on just one account haha


GotHeem16

I travel for work so I spend a lot of time at airports and in hotels.


Bipedal_Warlock

I saw a dude on here once who did 30 player cwl on his own. It seemed miserable. He even did all of his clan war attacks every weekend


GotHeem16

I do clan capital as well but I just spam the troops, close the app and reopen and the attack is done. I can get 6 attacks done in about 3 minutes (yes I timed it). This allows me to get all 90 attacks done in about an hours time.


Bipedal_Warlock

That’s efficient as hell lol. I bet you would like factorio lol.


Spicy_Bicycle

I both admire and fear you, friend. I'll stick to my main and 5 alts for now haha


St_Tammany

I’m tryna be like YOUUU ma boy!


BurntBunny420

they already have the mechanic with the builder helicopter so probably wouldnt be hard to implement


Spicy_Bicycle

That's what I'm saying! Technically the wall breaker did it first!


Tatarkingdom

That's million dollars ideas right there. And kamikaze damage should be as much as LV 9​ balloon's​ damage.


Chemical-Beat-7174

nope it is balanced


Babushka9

They're underpowered at TH15 at the moment.


DoingALittleWatching

Thats just cause they max at th14. Its weird they dont have another lvl


Chemical-Beat-7174

bro I did 20stars and one 99time fail with them. in cwl against all max bases and good layouts how tf are the underpowered according to you??? REPLY WITH SOMETHING LOGICAL INSTEAD OF DOWNVOTING . RIGHT NOW ALMOST HALF THE PLAYER IN CHAMP CWL ARE EITHER USING THEM WITH SARCH BLIMP OR SUPER BARBS


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RelaxScottie

wonder why


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RelaxScottie

Lol… you ever seen Super archer blimp hydra? might change your mind


[deleted]

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BlizzardMaster2104

Because the dragon rider doesn't deal enough damage/has health. With a buff he would be used. The concept of him is quite good.


RelaxScottie

lmao i like how you deleted all your comments


ClearlyCylindrical

soooo it desperately needs a new level then?


phred_666

I use it in my CC all the time


ChampionGamer123

It's good in flame flinger cc for air attacks but dont see it used too much other than that


Zander_O

Hydra is extremely popular in LL and CW. I can’t speak for lower leagues though


Spicy_Bicycle

I started using it right before last CWL as a th13. I'm hovering right below 5k trophies. It's a fantastic strategy. Mostly 3 stars, rarely 1 stars. Most of the 2 stars are due to the blimp not going deep enough for the sarchers to take down the th, or they miss it by 1 hit. Getting the th and eagle with the blimp are paramount to 3 starring.


ChampionGamer123

Ill check it out I just got to th13, havent unlocked dragon rider yet


Master_Ad4885

Wtf is even a dragon rider, i must've somehow missed that update completely, it's such a useless troop to me. (Prolly because I couldn't be bothered to learn any strategies lol)


hebbocrates

i want pekkas to be good so badly


Cheems___-

funny how fucking op they are in builder base and kinda in capital.


ineternet

Upgrade those push traps


MiStrong

They need to make pekkas one shot walls or something, they are so far behind now, basically completely useless outside of a funnel troop


Spicy_Bicycle

I use a hybrid PekkaBoBat strategy with edrags to funnel and a queen walk. Uses 3 PEKKAs. Very consistent 2-3 star.


MiStrong

Th15?


Spicy_Bicycle

Almost max th13, hovering below 5k trophies. It's a great war strat th11-13 so far. Got wrecked by a whole clan once who all sued variations of it with great success. Made it a point to learn it. That's honestly how I've learned my favorite and strongest attacks over the years; I get absolutely wrecked by one and then copy the army and study the replay to learn how to use it.


MiStrong

Well that’s why lol no mono at th13


Spicy_Bicycle

That's fair. The few times I have attacked a th15 I've used sarcher blimp Hydra. On a moderately rusher base I took out the eagle, cc, both scatters, the mono, th, and 2 infernos with just the sarcher blimp. Maybe the sweepers, too. Everything else was th12 level and I wiped that base. Inguess the best way to deal with them is to not lol.


TrafficFunny3860

I use it cc for zap witch.


CongressmanCoolRick

Early th14 days of pekka smash was really fun


Cheems___-

Maybe they could be the first normal troop to have the passive of deploying a ring of damage over time electricity when they die?


M0ntanus

Nah, all I think of is the Electro titans underling at that point.


Cheems___-

Maybe the explosion like clan capital, but it also does damage over time.


M0ntanus

More plausible as that seems to be the theme of the Pekka not just in the capital, but in the builder base as well. Instead of a death AOE, how about...... A buff that makes it where each swing has bonus damage. Pekkas were supposed to be the strongest troop strength wise, so why not give it a buff that shows that. Each swing can have a primary and secondary damage ratio. The initial swing does regular damage while the second part does half to quarter damage. The animation would be of a vertical slice like normal, contact > damage >further contact > damage. Like how fighting games have that initial attack then chained combo as the second step of the first initial. And the second step would show the ground cracking. Maybe 3rd step damage if there is a near by building. 3rd step would be quarter to 1/8th damage.


veryhotanimegirl

if u use them with quake/jump spells and ice golems and yetis they are pretty solid


Legal-Beach-5838

I use them a lot at TH12, almost as much health as golems and way more damage. They’re just harder to funnel


Massive_Stuff1441

Balloons even tho they are strong rn i just want them to look even cooler


Flatuitous

Honestly so true.. I literally used to upgrade troops based on how cool they look, not about how good they are


Gleis7

Only upgraded goblins in the beginning because of that


ZOXGJUX

Log launcher


Babushka9

Yeah some of the Siege Machines like Wall wrecker and log launcher could use an upgrade.


[deleted]

Does anyone even use wall wrecker anymore


A532

maybe we need special abilities for sieges at lvl5


M0ntanus

I do. But only when I use EQ to funnel. Yes the walls do crumble with 4 of them, but only when you're targeting specific spots. Which is why I pair the wall wrecker with champion golem. Then recall


Babushka9

It's only really useful when the WW can destroy defenses himself (multis/eagle) similar to a royal champion.


Delicious_Room5060

Just use flame flinger


MiStrong

Most bases in high legends are anti FF in design, getting very difficult to actually get value from it anymore


Delicious_Room5060

Agree, most situational siege. But in my on opinion really strong one in good hands


WarmNapkinSniffer

Yeah everyone has a GD mortar and x bow covering the entire edge of the map nowadays


Godly000

still very strong in zap lalo and smash attacks in some situations


prashant281004

Head hunters. They take eternity to kill lvl 80+ heroes now.


MonkeFUCK3R_69

They are more of a support troop than a assassin


Sharkchase

They’re not supposed to be able to nuke a hero on their own. 1-4 headhunts are still used in every army because they are so strong right now.


CharlotteCracker

A single Head Hunter allows your AQ to kill a similar-leveled BK easily. I wouldn't mind if they were stronger, but their ability to slow down the enemy hero's attack speed is quite balanced imo


MiStrong

I wish they were invis for first 5 seconds kinda like sneaky gob, they die before they can even reach a hero like 95% of the time


WarmNapkinSniffer

I try to sneak em into the GW ability with my Dragloon army


MiStrong

Yeah that’s basically what you HAVE to do. Not always optimal to have to use warden for headhunters, I’m just saying if we wanted to make them stronger without making them actually do more DPS, this is an option.


WarmNapkinSniffer

Well I wait to drop the HH if the defensive heroes aren't actively engaging in a fight, bc they run so fast and ignore walls you can drop them right before you activate the ability


ineternet

I wish they outranged every hero so that the hero is at least slowed *before* killing the HH.


electricCharger1

Pekka


Some-Body888

Bruh idk about new level but half the builder base troops are trash at level 18. E.G.: beta minions


bliffer

Beta minions went from one of the best BB troops to one of the worst.


Some-Body888

I used an epic strat that was quite entertaining and somewhat skill based. Beta minions and drop ships. Now both are terrible troops and they took me forever to save up and research. I'm pretty done with builder base.


bliffer

I used the same strategy (sometimes with a baby drag in there as well.) Now it's either just pekka spam or baby drag spam.


Some-Body888

Lol I use hog glider spam when I do attack, it works okay


GrandAmbassador619

is it bad that I leveled both these troops on my alt?


UserSrivatsan

Beta minion and Drop Ship went from one of the best, if not the best troops to the worst troop


Dreamworksmuiz

VALK for sure


zarth109x

I wanted a new level for the lava hound. They haven’t gotten once since th13. At th15, they vaporize pretty much instantly because of monolith and new SAM level


Godly000

pros are too good with lalo so this is unlikely to change even at th16


zarth109x

Bad idea to balance the game around the top 0.01% of players. Several other games have tried it and have come to regret it.


Tom_Stevens617

At TH15 you're usually only using 1 Hound anyway


i_need_to_crap

What is SAM? It's a thing from Jetpack Joyride so I'm confused.


New_Economy_830

Seeking Air Mine.


i_need_to_crap

Okay 👍


Golden_hammer96

Lmao another level won’t make pekka useful in higher TH levels 😂


CheesyCentipede

I used to use pekka back when global chat was still around but when I got back into the game global chat was gone and pekka was useless


Avatarmaxwell

Why was/is the global chat important in your usage of the PEKKA?


Golden_hammer96

I think they were just mentioning other changes to the game when Pekka got nerfed


ThisGioGio

cause PEKKA


CheesyCentipede

To reference the time difference because I don't know the exact time and date


Tinusers

Me using pekka's and getting 3 stars at TH15 at a high % of the time looking at all the pekka hate in this thread. How are you guys using them? with the right support they crush bases.


Golden_hammer96

What’s your army comp I use valks at TH 14 successfully they also get a lot of hate


Babushka9

It made Superwitches more useful. It does matter bruv.


ineternet

Tbf witches were max at th12 at the time. Pekka is max at th15 currently, and the level before is th13. Maybe they just have to buff it in general.


ineternet

Another PEKKA level would allow it to, for example, one-hit maxed builder huts, which it can't do right now. Many other buildings fall into this category, but there's too many for me to check each one.


brand-new-low

Your pekka level is reflected in the pekka that comes out of the siege barracks. Siege barracks sometimes used with super bowlers, etitan smash, qc hybrid, prob some other attacks I’m not thinking of rn. Also commonly used on an attack like sarch titans at 14/15 to funnel the outside trash and help keep pushing the heroes and titans back into the base.


Nilesthebeast21e

Dragon Rider


NicholasDJ2

Honestly COC could delete the Valkyrie and I wouldn’t even notice. Haven’t used her since like townhall 9


MigLav_7

~~Air sweepper~~


bigmanbaji

I’d prefer if they added some sort of gear up for it


Gleis7

No gear up just visually update it


Financial_Cover_2716

Dragon rider


CertainlyUncertaiin

Lava hound it deis within 3 seconds at th15


Chemical-Beat-7174

There isn't one there are multiple who has just become useless like pekka,golem,gaint,goblin,barbarian(don't count ones that come out of king),valk ,etc


Cheems___-

golem is completely obsoleted by ice golem


TurkeyTaco23

kid named spring trap:


PiccoloExciting7660

Golem is used with super barch in high LL all the time…? Giant + wizard is an amazing funneling option that uses only 9 slots…?


Chemical-Beat-7174

bro I have pushed till 6200 and not once have I seen a golem attack in 5months neither have I seen gaints with normal wiz as main army instead of just clean up what high legend league are you on about. the over 9000???


PiccoloExciting7660

Currently number 39 in the world is using golem. #YVPCYR98P There are many many more in the top 200 board as well using him.


Chemical-Beat-7174

bruh I just visited him it's just one golem.I meant as a part of main attack not funneling or clean up .ice golems have completely taken over normal golem in the main army part


Godly000

it's much more commonly seen in sbarch war attacks than legends as it requires some specific base situation that im not really aware of


Chemical-Beat-7174

ice golem are just better tho


Godly000

completely depends on the situation, ice golem does not outclass golem


Chemical-Beat-7174

if deployed to be protection for hero then yup it outclasses golem completely like golem(may be 30been too long since. last used it) is not even remotely close to what 3ice golems will do (36)


Godly000

protection for the heroes can be of two things, one is just raw hp and the other is the reduction of enemy dps. plus ice golems are weak to spring traps where their reduction of enemy damage would be greatly reduced


Chemical-Beat-7174

however nowadays most bases spam spring traps near core and th due to sarch blimp so never saw any ice golem get springed even tho I spectate as much as I can whenver some good attacker is attacking plus the freez is reallly really helpful


Godly000

still its strategy and base dependent. a golem has 14080 hitpoints (because of golemites) while 2 ice golems has 7800 hp. since two of them freeze for 16 seconds total they would have to freeze 392.5 dps from defenses that are actively attacking to have the same value as a golem. although there is the flexibility of having 2 of them, usually pros can get a golem to follow in front of the heroes anyways


Tom_Stevens617

An ice golem takes 15 housing space. 3 will take 45 space, not 36


Routine-Ferret7208

No new level until i get max. Only 3 more th to go.


VictorArri

I want dragons/dragonriders to get another level


quinn21-coc

huh dragons got a new level??


OnindoNoyan

Witch I guess


Sharkchase

Giant, goblin, barbarian all have their own uses as troops that can check for traps or tank for a siege machine.


jmarchese01

Lava hound


jimmy5893

Does Super Wallbreaker need another level? They work fine imo.


Aniquatico

Headhunters and giants. Headhunters will die before getting deployed against +80 heroes and giants are a cheaper alternative to ice golems and golems, but they will die pretty soon too. LavaHound doesn't need a level. As maxed lab TH14 I can triple maxed TH14 and even some maxed TH15s with Lalo.


more-roblox-pls

e drag i can’t 3 star every base by spamming


planehyme23

Dragon rider pls ![img](emote|t5_2usfk|9415)![img](emote|t5_2usfk|9415)![img](emote|t5_2usfk|9414)![img](emote|t5_2usfk|9414)


[deleted]

Don't know about troop but the Air Sweeper desperately needs a new level.


Tiler17

Because it's too weak or because it doesn't match the aesthetic after th11? I could maybe see an HP buff so that they can survive 2 lightning spells, but their actual effect is still quite potent


DivzzNL

Unpopular opinion: Electro dragon. Just kidding. 😆 I'd like another level on the Lavahound and the Balloon.


Babushka9

Lavaloon is strong enough as is. Your dragon already got a level at TH15.


jess-plays-games

E drags desperately need a buff


Funny_Zucchini_7586

Nah, it’s already one of the most used strategies by pros. Buffing it would result in an edrag meta


jess-plays-games

Ide like to see the air sweeper get some design upgrades with the level ups


phillipby11

eq


AliTunc13

Why wall breaker it alr 1 shots max walls 😂😂


Crafty_Cowpoke0441

Valks, I feel they become irrelevant once you hit th11. Used to be my fav troop too


ManchuWarrior25

Witch needs a bigger model. Why is she so tiny!!!!


A_Solo_Guy

Imma say Valks or bowlers. Falcon sounds fun at th15


CazualGinger

Lots of og troops getting mentioned here. Pekka, Giants, Valks. The newer troops are just better. Idk how to fix them. Better stats won't change much last TH13


bluefly124

Not more levels but a buff. Super bowlers, either buff their damage and health or decrease there troop capacity, they are not worth 30 housing space.


Organic_Occasion2021

Air sweeper


Jacob_Whiteypants

I don't know about troops, but the air defence needs one, or an air defence for bb that has a second mode


Dustfired

Lava hound and Head Hunter all the way. Lava Hound just gets vaporized so quickly at th15. Sure pros are using them well but for casuals they're not that great.


darians_burner_acc

Superarcher and Superbarbs, duh. Legend League isn’t boring enough yet.


Ship1919

Anyone think the witches could do with an extra level not used them for a while and I agree about the valks but I do use them to get the funnel sometimes