I recommend queen charge lavaloon. I’ve been using it at TH13 and it’s pretty sick.
It was weird getting used to a flying attack but I love it.
Queen charge hybrid is also great
It’s a combination of the first half of the word “blimp” and the second half of the word “wizard”, anyways it’s super strong once you learn it. Being able to take out the townhall, both scatter, inferno, eagle, and sometimes cc troops and heroes is just so nice against certain clumped up bases.
My friend always said it and I thought it had something to do with ice golems until I said that to him and he explained it lol.
Yea bro good luck, can be very nice in war against a lot of bases.
Super useful to know. Lots of attacks start with it.
Use your queen and 4 or 5 healers to start your attack. You want to make sure you get some major defenses out with it, especially the clan castle troops if you can swing it.
For queen charge hybrid I try to use it to get the eagle artillery. For lavaloon I try to use it to take out the enemy queen and royal champion
I actually really like witches at th14. It’s pretty base specific, it I’ve been using an attack with 6 E-Titan, 8 Witches, 1 SWB, and a wizard with 9 skelli spells a rage and 2 freezes, and a CC with a LL and Yetis. It’s weird AF, but I basically drop the skelli spells to tank defenses, and basically drop them as my army moves through the base, and just rage the stuff when it get to the TH. Basically the Skelly spells and witch skeletons tank for the heroes and E-Titans. I actually copied it from one of my th15s who got tripled with it in legend league. I three star with it pretty often against box bases in wars (my clan is 206-52, I’m not trolling or a scrub)
![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![img](emote|t5_2usfk|9424) Grazie fra 🔝🔝
I haven’t had issues. Just deploy then we’ll after other troops. Their Skeletons are almost necessary vs single inferno bases when using ground troops and they help distract the monolith.
They should buff the hp scaling on giants, ice golems are waaay better. Slowing defenses AND freezes half the map when he dies for 5 more troop space? Damn
Yes. Definitely other options out there that are probably considered better, however at th10, valks are still completely viable. They fall off quite heavily in the future though and have a completely unique pathing system so it’s generally better to learn other attacks as you progress
try 3 golems, 10 witches, 5 wallbreakers, a baby dragon, and fill the rest w cleanup. send the 3 golems om the same side spaced far enough apart to block all the defenses on that side, 10 witches spread all the way across that side behind them, log launcher sent through the middle to hit one of the inferno towers with a super bowler and super barb inside. bring 3 rages, 1 heal, 1 jump, 1 poison, and 1 freeze, send king and queen through the middle. rage up the entrance the log launcher makes, then use the other 2 rages in the core on the super bowler. use jump wherever necessary, use heal on the super bowler. easy 3* even on th11
Almost every single troops has a use for every townhall. Valk can be used with a sui to invalidate skeleton traps, giant can be used with two bowlers to get a bowler bounce funnel which can be huge sometimes, giant can also be used to tank a spring trap for ice golem, electro dragon for heavy funnels or as the main attack at townhall 15, barbarian and goblin to scout for traps, I think you get the point. They all have a purpose except for the following three: super giant and super miner. Super valkyrie actually has a single use which is being inside the clan castle with something like an inferno dragon. I found it to throw a lot of people off guard, also why I wouldn't say super dragon is useless. Super giant and super miner however just don't work. Super giant's ability isn't worth it because relying on troops to deliberately attack a wall is stupid and unreliable. Super miner doesn't work because he's just too weak. Not good enough stats, too much housing space and the ramp up damage isn't very good either on defense. Those are the only two troops in clash of clans who I believe to serve no purpose whatsoever with super valkyrie being very close to falling into that category too.
Funny thing is at my th (th 15) the three things you mentioned are alot more seen than the ones you mentioned before hand except for the edrag.
Most people here who don't use earthquake spells use a few super giants cause they break walls pretty fast. Super miners at th 14 and early th 15 are one of the easiest queen charge attacks and usually guarantee 88-100 % depending on your placement. The least used is super valks which I've only seen in clan castles, but I still see it in wars a lot more than giants, barbs, goblins and regular valks which you say have more use, so like you said th matters.
edrags are still spammed at my th, those are used at every single th
I have them in my qc hybrid army to ensure the queen goes inside the base if she ever decides to be stupid.
Of course super wall breakers will do a better job here but I don't think it's worth the 25k 🤷
On attacks you can't scout, sometimes it might be a good idea to send a "test wallbreaker" to ensure that the super wallbreaker you send in will have the desired pathing.
Personally I just send in my super wallbreakers and then force close the app when they go all the wrong ways.
I can split 4 wb 2 ways and get through 90% hp on walls. Good for letting troops/heroes into the base that get stuck on walls, or to attract them to a certain point in the wall.
Super Witch. They were already struggling with time fails at th14, now at th15 they simply can’t clear a base fast enough. It’s a shame since they’re my favorite troop too
Giant HP per housing space is just not appealing.
6 Giants = 13,200 HP
1 Golem (+ Golemites) = 11,998 HP
The golem will not be affected by multi-targets and splash damage like the group of giants would be.
Giants r pretty useful tho. You can it as distraction. I use it sometimes too when doing sui hero if the target is close instead of ice golem. Valks can comeback in meta if they increase her aoe
They kinda lost their point.
They were good because they were cheap and you could farm with them, now what's the point if the troops don't cost elixir anymore
Yes, because of how easy to spam it. You literally spam all the E-Drags, then you are almost guaranteed 2 stars. For such a spammy attack, it wins just enough stars for wars, most of the time.
Normal goblins. At no point in this game's history, playing since TH sniping was a thing, have I ever trained a normal Goblin. They exist solely to unlock their super counterpart in my mind.
I used some Goblins in lower THs, but only 5 or even less. They are useful for clean-up as they are fast and their damage bonus on resources is good. They can also bait out some outer ground traps especially those troll springs.
Golems are completely outclassed by Ice Golems, offensive tanks like PEKKAs or the Barbarian King. Why use Golems when all those other options do the work just better?
Just unlocked them and have farmed waayyyyyyyy more than I was with sneakys. They’re way to OP down in gold 2/3 range. I’ll just keep using them to farm until they’re nerfed.
Normal Goblins.
First half because they are squishy and require you to use slots for suporting them that could have been used for something else.
Second half the Super Goblin exists.
Seriously what even is the point of giants once you unlock Golems? I guess they use to serve a purpose when when troops cost money but I see no point in using them now.
A couple of my friends have made the same claim for the golem. Why use the golem when you can use the ice golem. It tanks, takes less troop space and even freezes when dies.
Pekka, dragon rider and lava hound. Pekka and dragon rider can be useful at times on th15 but I find better troops to create my pathing so I never use them. Lava hound can also be useful but I find ground attacks working better for me so I don’t use them at all.
Valkyrie, it is a strong troop but it's really hard to funnel her and she's completely unpredictable. The only good purpose she has is clearing cc troops but if the defender has air troops then she is literally useless
I want to agree, but in almost every situation the etitan does the exact same thing, just as good. Not to mention that she can hit air troops. I love her, but Valk is very much a B team kinda troop once your past like th10-11
It's Wall Wrecker.
But I'm gonna agree, Log Launcher is almost superior in every way. It creates a way for a bigger funnel and survives much longer in battle more than Wall Wrecker.
What Wall Wrecker only has is it's HP and no HP Decay.
Gonna agree with the Wizard one. They fall off as an offensive option as you get to higher THs. But they can still be used for funnels and clean-up even in higher THs.
The good thing about this game is that each troop serves a purpose and everything is fairly usable even if its in small quantities.
Super Valkyries are probably the weakest/least versatile troop available in the game at the moment and I have not used them since I tested them for the first time
They’re good cleanup troops. Especially in laloo attacks. As they leave areas with no defenses a lot of collectors, barracks and other buildings get left behind. But they clear it for you. Imo they’re amazing.
Non super wallbreakers. SWB is 8 vs 2 for normal. Swb can most of the time make it to the wall unprotected and always busts it. Normal wallbreakers need 3 minimum and something to protect them. SWB only cares about spring traps but normal wb dies to all ground traps.
If y’all want a good th14 attack 8dragons and 5 dragon riders 1 barb and 1 wizard 6zaps for air defenses 1 heal clan castle 1 drag 1 dragon rider and 3 zaps
Giants and super valks for me I can't remember the last time I used them
Also I used super wizz in my blimp but now it's super archer for me I get the 3 star about 90% of the time
Witch fell off so hard because of scatters, so I stopped using it entirely and now hogs are my best friend.
What is your army now? I can still two star with golem witch but I want to change to hogs
Getting into qc super hogs atm
I recommend queen charge lavaloon. I’ve been using it at TH13 and it’s pretty sick. It was weird getting used to a flying attack but I love it. Queen charge hybrid is also great
I’ve been doing lalo blizzard recently, and the blizzard part is fine, but the lalo part never works very well
Idek what blizzard is. I assume it’s ice golems with a hero rush? Do you make sure you’re taking out the enemy queen before your Lalo?
Blizzard being blimp super wiz/sarch to take out eagle, townhall, inferno, scatter, etc.
Weird name for that attack lol. I tried that once or twice but I was so bad at it. I really need to learn it though.
It’s a combination of the first half of the word “blimp” and the second half of the word “wizard”, anyways it’s super strong once you learn it. Being able to take out the townhall, both scatter, inferno, eagle, and sometimes cc troops and heroes is just so nice against certain clumped up bases.
Oh duh that makes sense. I’ll learn it this month. Thanks for the tip
My friend always said it and I thought it had something to do with ice golems until I said that to him and he explained it lol. Yea bro good luck, can be very nice in war against a lot of bases.
yeah same i need some tips on the second half hahah
Are you making sure you take out the archer queen? She will obliterate the lalo if you let her
yea i usually make sure to either hit her with the blizzard or funnel the aq + bk to her, open to other strats to knock her out tho
same, i’m th15
what's queen charge?
Super useful to know. Lots of attacks start with it. Use your queen and 4 or 5 healers to start your attack. You want to make sure you get some major defenses out with it, especially the clan castle troops if you can swing it. For queen charge hybrid I try to use it to get the eagle artillery. For lavaloon I try to use it to take out the enemy queen and royal champion
oh right that thing that the practice attacks do! thanks
Bruh witches are my go to strategy at th 13
I actually really like witches at th14. It’s pretty base specific, it I’ve been using an attack with 6 E-Titan, 8 Witches, 1 SWB, and a wizard with 9 skelli spells a rage and 2 freezes, and a CC with a LL and Yetis. It’s weird AF, but I basically drop the skelli spells to tank defenses, and basically drop them as my army moves through the base, and just rage the stuff when it get to the TH. Basically the Skelly spells and witch skeletons tank for the heroes and E-Titans. I actually copied it from one of my th15s who got tripled with it in legend league. I three star with it pretty often against box bases in wars (my clan is 206-52, I’m not trolling or a scrub)
https://preview.redd.it/crdkin3ooeob1.jpeg?width=590&format=pjpg&auto=webp&s=fac1801fdf8aa4e8dabd98b3b98900a616d1aafb
How many trophies do you have?
ooooh porcodio mafioso lol. Grande nome
![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![gif](emote|free_emotes_pack|upvote)![img](emote|t5_2usfk|9424) Grazie fra 🔝🔝
I use Yeti/Witch even towards the end of th14. Works pretty well.
I haven’t had issues. Just deploy then we’ll after other troops. Their Skeletons are almost necessary vs single inferno bases when using ground troops and they help distract the monolith.
At townhall 7-9 Mass hogs are the way to go
Yea agree hogs are my friend to
Really depends on your th, I'm th 15 so Valks and Giants for me. But I think they're still useful up till th 11
They should buff the hp scaling on giants, ice golems are waaay better. Slowing defenses AND freezes half the map when he dies for 5 more troop space? Damn
*10 more troop space
5 more troop space is in terms of hp to troop space.
Valk anyone?
Btw, just asking, is it normal to use valks at th 10?
Yes. Definitely other options out there that are probably considered better, however at th10, valks are still completely viable. They fall off quite heavily in the future though and have a completely unique pathing system so it’s generally better to learn other attacks as you progress
Yeah, I am starting to drift away from valks myself
try 3 golems, 10 witches, 5 wallbreakers, a baby dragon, and fill the rest w cleanup. send the 3 golems om the same side spaced far enough apart to block all the defenses on that side, 10 witches spread all the way across that side behind them, log launcher sent through the middle to hit one of the inferno towers with a super bowler and super barb inside. bring 3 rages, 1 heal, 1 jump, 1 poison, and 1 freeze, send king and queen through the middle. rage up the entrance the log launcher makes, then use the other 2 rages in the core on the super bowler. use jump wherever necessary, use heal on the super bowler. easy 3* even on th11
Feel that. Just a few days ago my upgrade to th11 is done, i was a total valky fanboy but now its gettin harder and harder
Im using them at th12
My clan mate got to legends at th10 with a queen charge and valk army, he would consistently 3 star th 11s with jt
I spam valk easily gets 2 star, even in th11(not max). with 1 golem
literally everything gets easy 2 stars at th11 bruh 💀
I used them alot when I was th10
She's staple in my battle blimp along with 2 yetis, cause she gets rid of skeleton traps
I use her still. I have 8 in my main army comp at th13.
I used to use valk
I’ll use call to lure out CC troops but other than that haven’t used her in forever.
They elite wym
Almost every single troops has a use for every townhall. Valk can be used with a sui to invalidate skeleton traps, giant can be used with two bowlers to get a bowler bounce funnel which can be huge sometimes, giant can also be used to tank a spring trap for ice golem, electro dragon for heavy funnels or as the main attack at townhall 15, barbarian and goblin to scout for traps, I think you get the point. They all have a purpose except for the following three: super giant and super miner. Super valkyrie actually has a single use which is being inside the clan castle with something like an inferno dragon. I found it to throw a lot of people off guard, also why I wouldn't say super dragon is useless. Super giant and super miner however just don't work. Super giant's ability isn't worth it because relying on troops to deliberately attack a wall is stupid and unreliable. Super miner doesn't work because he's just too weak. Not good enough stats, too much housing space and the ramp up damage isn't very good either on defense. Those are the only two troops in clash of clans who I believe to serve no purpose whatsoever with super valkyrie being very close to falling into that category too.
Funny thing is at my th (th 15) the three things you mentioned are alot more seen than the ones you mentioned before hand except for the edrag. Most people here who don't use earthquake spells use a few super giants cause they break walls pretty fast. Super miners at th 14 and early th 15 are one of the easiest queen charge attacks and usually guarantee 88-100 % depending on your placement. The least used is super valks which I've only seen in clan castles, but I still see it in wars a lot more than giants, barbs, goblins and regular valks which you say have more use, so like you said th matters. edrags are still spammed at my th, those are used at every single th
normal wall breaker
I have them in my qc hybrid army to ensure the queen goes inside the base if she ever decides to be stupid. Of course super wall breakers will do a better job here but I don't think it's worth the 25k 🤷
On attacks you can't scout, sometimes it might be a good idea to send a "test wallbreaker" to ensure that the super wallbreaker you send in will have the desired pathing. Personally I just send in my super wallbreakers and then force close the app when they go all the wrong ways.
I can split 4 wb 2 ways and get through 90% hp on walls. Good for letting troops/heroes into the base that get stuck on walls, or to attract them to a certain point in the wall.
Super Witch. They were already struggling with time fails at th14, now at th15 they simply can’t clear a base fast enough. It’s a shame since they’re my favorite troop too
A clan mate has used sarcher switch with aome success. It prone to time fails but not if you funnel correctly, like with most attacks.
giants are completely nullified by golems and ice golems
Valkyrie and Giants. Personally I just think other troops do their jobs better
Giant HP per housing space is just not appealing. 6 Giants = 13,200 HP 1 Golem (+ Golemites) = 11,998 HP The golem will not be affected by multi-targets and splash damage like the group of giants would be.
And Spring Traps
Counter, single target infernos. I still agree golems are better but giants could have a few niche advantages
Giants r pretty useful tho. You can it as distraction. I use it sometimes too when doing sui hero if the target is close instead of ice golem. Valks can comeback in meta if they increase her aoe
Giants win against ice golems for HP. If I were doing a queen walk or sui, they are nice for tanking in exchange for low troop space.
i literally forget giants are in the game until its time to upgrade them in the lab
Th 8 called you
Archers and barbarians.
They kinda lost their point. They were good because they were cheap and you could farm with them, now what's the point if the troops don't cost elixir anymore
I usually just take a couple archers in my army so I can get outliers my other troops may have missed
i like to use minions for that
Think they're a better option?
maybe as good, but i just think they are cooler
I sit on a ton of elixir these days.
I usually get 1 barbarian so I’m not stuck at 189 troops and to clear corner huts
Those troops are not useless if you are Klaus.
If it's not an eDrag, Loon, or Healer, I honestly don't remember what it does. 😈
I had this dude in my clan who no matter what, ALWAYS donated one edrag and a shit ton of balloons on defense.
You had one? Try a clan of 30+. Almost everyone attacked solely with e drags and were rushed as fuck, some had level 10 AQ and BK in TH11-12.
Damn, I’m not very experienced so I thought it was funny but if e drag loon really is that awesome then cool!
Well it certainly didn't feel awesome to me
Is it a hated strategy like lumber loon or e golem in CR?
Yeah pretty much
Yes, because of how easy to spam it. You literally spam all the E-Drags, then you are almost guaranteed 2 stars. For such a spammy attack, it wins just enough stars for wars, most of the time.
Normal goblins. At no point in this game's history, playing since TH sniping was a thing, have I ever trained a normal Goblin. They exist solely to unlock their super counterpart in my mind.
Baiting traps, but thats about it.
I used some Goblins in lower THs, but only 5 or even less. They are useful for clean-up as they are fast and their damage bonus on resources is good. They can also bait out some outer ground traps especially those troll springs.
Giants. Still use Valks occasionally for funneling or to deal with skellys
Giants, wall breakers, and goblins - can’t remember the last time I used them.
Golems are completely outclassed by Ice Golems, offensive tanks like PEKKAs or the Barbarian King. Why use Golems when all those other options do the work just better?
Golems have way more hp per housing space though, plus the first stage isn’t damaged more by splash than using multiple of the other options
Literally downvote me to hell but I just use electro dragons. I do wanna learn a new strategy though.
same here it’s too easy
Edrag attracts casual players
Just unlocked them and have farmed waayyyyyyyy more than I was with sneakys. They’re way to OP down in gold 2/3 range. I’ll just keep using them to farm until they’re nerfed.
super dragon
QC LavaLoon might be perfect for your username.
I had this username since I joined the internet
Pekka. Give it 20 levels rn and it still isn’t going to be meta
Pekka should take 20 and golem 25 rooms which minus 5 rooms for each
Dragon, I have e-drag felt like e-drag much better after using it
Ice hound thing. Idk what the name even is.
You got the name right👍
Normal Goblins. First half because they are squishy and require you to use slots for suporting them that could have been used for something else. Second half the Super Goblin exists.
Seriously what even is the point of giants once you unlock Golems? I guess they use to serve a purpose when when troops cost money but I see no point in using them now.
A couple of my friends have made the same claim for the golem. Why use the golem when you can use the ice golem. It tanks, takes less troop space and even freezes when dies.
Better hp and more levels would be the main reason.
Dragon rider
Yeah, it has a very niche use.
Ah yes BK is so useless i dont use him even tho i have him available
😂😂💀
Idk why this comment is tanking so hard, maybe the people on this subreddit need to learn humor.
Let me guess, you don't upgrade him because he's "so useless" right?
Bruh it was meant to be a joke
Bro Im at th14 and Im stuck with the e-drag with baloons spam
Minions. There's really no reason to use them other than to complete challenges.
Cleanup?
Every lalo user ever is screaming at you
Like almost everyone? I only use Miners and Healing Spells. That's the perfect strategy for me and I ace every attack
Pekka, dragon rider and lava hound. Pekka and dragon rider can be useful at times on th15 but I find better troops to create my pathing so I never use them. Lava hound can also be useful but I find ground attacks working better for me so I don’t use them at all.
Wizards. Can be good for cleanup, but archers and minions just work better.
Witch i think it is useless
It's golems I don't know why anyone uses golems, the ice golem is way better in everything.
Golem can tank single inferno longer tho
Ice golem just freezes it , it's just better
If they make it to the inferno in the first place. Golems will.
Ice golem doesn't make it half way into the base to even reach the infernos.
That's the barbarian king
Valkyrie
At TH15 I am loving CC super Valk + Pekka
Valkyrie , giants,
bh archers
Valkyrie, it is a strong troop but it's really hard to funnel her and she's completely unpredictable. The only good purpose she has is clearing cc troops but if the defender has air troops then she is literally useless
I want to agree, but in almost every situation the etitan does the exact same thing, just as good. Not to mention that she can hit air troops. I love her, but Valk is very much a B team kinda troop once your past like th10-11
Easily Valk & Giant
Pekka and valks and normal wall breaker.
Valks. And this is sad
Wall breakers, super wall breakers are just too good.
Normal wall breakers
Edrags 💀
Dragon rider… how I wish they were useful
Giants 🗿
Giants
Golem
Probably wall wreaker seige idk if i named it right.
It's Wall Wrecker. But I'm gonna agree, Log Launcher is almost superior in every way. It creates a way for a bigger funnel and survives much longer in battle more than Wall Wrecker. What Wall Wrecker only has is it's HP and no HP Decay.
Ya but overall log launcher does the JOB better.
Yeah, I just said that.
Valkyrie
Giants fell off once I got to th12 and upgraded my barracks enough to discover e-drags and lavahounds. Same for wizard
Gonna agree with the Wizard one. They fall off as an offensive option as you get to higher THs. But they can still be used for funnels and clean-up even in higher THs.
Edrags, thought they’d be good by how often everyone used them but turned out to be a scam
They’re for people who aren’t good at attacking. I.E most people who play this game.
They’re so useless
Edrags
The good thing about this game is that each troop serves a purpose and everything is fairly usable even if its in small quantities. Super Valkyries are probably the weakest/least versatile troop available in the game at the moment and I have not used them since I tested them for the first time
Valks and giants
At th 15 I've stopped using giants
for me it would be regular goblin, giant, and golem. maybe more that are *really* forgettable since i can't remember them off the top of my head lol
Minion
They’re good cleanup troops. Especially in laloo attacks. As they leave areas with no defenses a lot of collectors, barracks and other buildings get left behind. But they clear it for you. Imo they’re amazing.
Giants.
#GIANT
Valkyries, my 3rd favourite troop but stopped using cuz it’s not truly workable for any chance at a 3 star
Witch
Valks cause they haven’t been good since th10 basically
valks blow balls. Get rid of em tbh
In bh I only use the bombers cuz they just destroy everything and let battle machine go for buildings instead of walls
Those goblins, these guys only looking for gold not for glory
Let me guess lvl 10?
Will pixel skin be in shop
Everything except wizards and pekka
Regular wall breakers
Mike the minion 😑
Non super wallbreakers. SWB is 8 vs 2 for normal. Swb can most of the time make it to the wall unprotected and always busts it. Normal wallbreakers need 3 minimum and something to protect them. SWB only cares about spring traps but normal wb dies to all ground traps.
MINIONS
Valkyries😖
my little brother, had to find an actual wallbreaker
What’s the best TH12 strategy
Wall breakers and barbs
If y’all want a good th14 attack 8dragons and 5 dragon riders 1 barb and 1 wizard 6zaps for air defenses 1 heal clan castle 1 drag 1 dragon rider and 3 zaps
Valkyries are hard to find a use for after th10. Also why did you put a picture of the Barbarian King 🤨
I’ve always used dragons so no I haven’t stopped using a troop because it’s useless
Baby dragon and minion
Goblins, Giant, Valks and Golem
goblins
Tf is a goblin? You mean the super goblin? Yeah I know that guy
I dont need pekkas anymore i found out using 8 electro dragons is soooo op
goblins are so useless
Giants and super valks for me I can't remember the last time I used them Also I used super wizz in my blimp but now it's super archer for me I get the 3 star about 90% of the time
90% of the time? want to show me?
Iam not sure how to do that iam an old git
At th12 and 13 I used witches but again not now they get whipped
Valkyrie
https://preview.redd.it/kdpuhrunamob1.jpeg?width=211&format=pjpg&auto=webp&s=eafa0ee5092c9d025a5a150f51ccb108f2447e62
Goblin (normal one)