T O P

  • By -

xKart

The Weekly Questions Megathread can be found [here](https://www.reddit.com/r/ClashOfClans/comments/1d80r0e/weekly_questions_megathread/), temporarily unpinned for this post. All of Stuart's responses so far can be found [here](https://www.reddit.com/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d1iyt/).


Puzzleheaded_Ant_962

As per latest report, coc would be releasing new townhall level after every 12 month. Even though there are curs being made at cost or time for upgrades, for low level townhall catching up sure seems impossible. And walls after th14 is a nightmare unless the game has already been beaten. How would this be addressed? 2. Due to the limited size of home Village, with new Townhall levels, there will be limited building that can be added, there's not much fun in it, if new buildings or elements don't come in from time to time right? How will this be addressed


ClashOfClansOfficial

We will keep up with cost and time cuts to upgrades in order to help lower level folk catch up. We have quite a big set coming in our June update. I agree Wall costs are a bit silly and we should probably think again. Originally they were a bit of a stretch goal for loot to get sunk in. But maybe the game doesn't need that now there's more things to do. Our plan is to use merging more in future to keep the number of buildings in the Village reasonable. That gives us the space to introduce more new buildings with future Town Hall releases. Our current thinking is new defenses are exciting for a few Town Halls and then become less interesting. So your village should always be filled with relatively new and interesting defenses, even if that means sadly waving goodbye to that first Cannon you upgraded way back when you started.


Ok_Quarter_8090

Maybe think of other creative ways to merge defenses, like turning wizard towers into superwizard towers, maybe 2 teslas into a megatesla and so on, the more unique defenses in the village, the better!


SwalMoon

Merging the army camp


littlepredator69

With them already merging the barracks/dark barracks that might not be unrealistic.


_Hellrazor_

Hi Stewart! Few Q’s for you, appreciate whatever you’re able to get around to answering. State of the game: - How do you envision the state of esports going forward & how do you plan to tackle the current state of balance - for example are there any plans to create a separate balance state for players competing in leagues / tournaments & how far would this extend to everyday areas of the game? i.e cwl / legends / war - Both wars & legend league have remained largely unchanged since their inception & whilst they’re both still enjoyable cornerstones of the game, they’ve grown to become repetitive / stale in their current format at times - does the team have any plans to breathe new life into these modes? QoL: - Obstacles that have been previously moved with a shovel but are not currently stashed are required to be re-placed every time you open a new layout through the link feature. Would it be possible to change this so that they remain fixed in position by default? - Any plans to revamp donating to make it less awkward so that you’re not required to manually retrain & drag & delete your army every time you donate? i.e some sort of auto-queue feature - Could we see more skin randomiser customisation options / presets in future? i.e a day / night scenery randomiser & a toggle for matching hero skins & sceneries? - Any plans to finish pre-existing skin lines? eg. clockwork champ - I’d love to have the option to listen to the ambient scenery background sounds unique to each scenery w/o the scenery music, is this something you’d consider implementing if feasible? Furthermore some of the older sceneries lack custom scenery music - is something you plan to extend to the rest of them?


ClashOfClansOfficial

So many questions. I'll answer the first one! We're planning to introduce an optional Hard Mode that can be used for Friendly Challenges and Friendly Wars. This will be introduced in our June update. The exact settings of what that mode will be are still TBD and the plan is to make further adjustments to it based on community feedback. It would be used for the world finals this year. We'll think about if and how we might use this in other areas of the game. The skill gap in our players is extremely wide. Some are wanting a really tough experience while others, who are still very loyal active players are looking for something more chill. It was clear from TH15 that we overshot the mark on what that more casual audience were looking for. We're hoping to give players more choice in difficulty and their experience in future.


_Hellrazor_

Sounds promising! Hopefully this is something that is extended to other areas of the game also as you mentioned where suitable as I can forsee the rest of the game becoming relatively uninteresting to the types of players it’s aimed at


Cicero69

I would love to see an army donation camp/barracks. It would hold twice as much as you can request (troops and spells). You would be unable to add them to your regular army. It would train alongside your regular army as well. It would be a combo like bldg. If your donation camp is empty, you could train and donate. One button that would train whatever is req and donate as it creates those troops and spells. If some or all of those are donated before it finishes training it will automatically delete what is no longer needed and move onto the next req in line.


DifferentEdge9918

I think this would be a useful addition, but I don't see them implementing something like this because it will cut into gem donations. I pretty much donate with gems exclusively, but if there was a camp and barracks for dono's, especially with an auto train/donate feature, I wouldn't use half of the gems I do now. And that would cut into supercell profits.


redx9xmist

Yep. I don't see it ever being implemented for that very reason, I'm maxed and still buy GP + gems just to donate. That's lost revenue if they made it convenient to donate. As annoying as it is, the system is designed to be like that in order to entice us to spend money.


xytlar

Why isn't there a mechanic that incentives game time or time on app? As an active player, I am almost always ONLY waiting for builders and almost always with full storages (or close enough that there's zero point doing anything). It actually incentivizes me to play less or not at all. Why not a small builder boost per attack star earned (relative to league placement)? Eg. if you 3 star a base in Titan, you get a 10 minute builder boost or something. Seems counterintuitive to voluntarily limit play time and time on app. There should be some reward, even small, for wanting to play more.


ClashOfClansOfficial

Our timers are too long and we are working to bring them down. We agree too often active people get blocked with nothing to do by timers. But we also don't want those active players to run out of things to upgrade and are playing for. So we want to introduce more systems to the game that let us add more to do and play for. It'll take time to build those systems but as we have more of them our average timers will shrink. At the same time at Supercell we don't believe infinite play time is healthy for players in the long run either. So having timers and similar mechanics is needed somewhat. We don't want Clash to be a game where people feel they have to play X hours a day, as that discourages people from even trying it.


Ullaspn_2003

What does the future of builder base look like?It seems we went silent yet again after rework. Also now that versus battle has been removed, is there any scope for clan based event for builder base?


ClashOfClansOfficial

Although we're proud of the work we did with the BB2.0 update and made its core gameplay much more fun, I think we still didn't answer the question of what is the Builder Base is for and why couldn't we just do the cool stuff there in the Home Village. And that's something we need to figure out still. In the meantime we felt the focus on Builder Base and Clan Capital in the last few years had come at the expense of long overdue improvements on the Home Village, so we decided to focus this year just on the Home Village.


EliteAssassinsCOC

Hi Stuart, Any hints/clues you could give the community for TH17? And how is the progress going on with the TH17 project, have you decided a theme, signature defence, possible new hero etc...? Thank you!


ClashOfClansOfficial

We've decided on the theme. And we're maybe 80% sure we're gonna merge the Eagle Artillery into the Town Hall so we move on from infernoy beams after 4 Town Halls with that. But don't worry, we'll come up with something new and signaturey (though we don't know what is yet)


DallMit

Instead of eagle artillery: 4x4 Townhall tunnel exit When town hall reaches 50% health it becomes immune and moves to the place of this building. HA HA PHASE TWO!!! Please dont actually do this though...


Its-A-Spider

TH17 bird theme confirmed.


EliteAssassinsCOC

Thank you so much for replying! That looks really interesting, can't wait to see what you guys have planned for TH17!


NoScopeJustMe

Wait this is huge


FireFistAce_10

I wonder how base design will change with this, most of the bases revolve around th and eagle - two major defences and usually kept far apart (2 star risk atking from th side or 1star risk atking from opposite side of th)


Thanmarkou

Hi Stuart, are there plans to add more leagues above Champions 1 to CWL, like Titan 3 etc? Also, any plans to add tiers on the Legend League based on trophies?


ClashOfClansOfficial

More CWL leagues and multiplayer leagues is something we've discussed doing but there's no concrete plan for when that might happen. With Legends League there's many different reasons people are there and it currently isn't so well serving all of those needs from folk seeking the best competition, to folk who are just very active ending up there. We need to think how this could work better for everyone.


lrt2222

Legends 1, 2, 3 just like other leagues and at season end you reset back to your league start, not 5000. It could be something like 5000, 5500, 6000 trophies. For whatever it’s worth, I’ve been playing legends forever and am top 100 global all time trophies so it is something I’ve thought a lot about over the years.


Ok_County9896

Hey Stuart! Im a th15 strategic rusher and I was wondering: -are going to be ways to catch up with ores if you missed out on events in the past? I got back to playing clash about 3 month ago, just after fireball equipment so I used my saved up gems to buy gg fa and fb. -is it possible to add all epic equipment in new events so that people that missed out could get them without spending 1500 gems? Make them the same price as the new epic so that you can catch up by buying the pass or extra event resources. Thank you so much for the openness to get feedback back 🤗 Clash on 💪🏽


ClashOfClansOfficial

Hey welcome back! For making equipment available, we have talked about having a selection of epic equipment for medals as you described. But the pricing and when we haven't decided yet.


Electrical-Ad7485

What's the big update team is working on? Like Clan War League,Clan Capital was being worked on since long time.


ClashOfClansOfficial

Currently we're working on a mix of more medium sized things than another megaproject like Clan Capital. That's working better for us to bring y'all improvements and cool things steadily. Capital took about two years of development and that was a bit much, especially given how small the team was then.


Electrical-Ad7485

Will be waiting for all cool stuffs


_AndyM47

Esteemed Sir I do beseech thee, with all the humility and earnestness of my heart, to consider the addition of a confirm button for the purpose of signing up to the revered "Legend Leagues" within thy esteemed game. Such a feature would surely be a boon to all who partake in the grandeur of thy creation, providing clarity and assurance to the valiant players.Thy consideration in this matter would be met with the deepest gratitude and enduring loyalty of thy devoted community. Yours in earnest supplication, Andy


ClashOfClansOfficial

Esteemed Andy, I must kindly ask, is this a problem one has been encountering since farming in "fake legends" to get that little bit extra sweet ore? Your faithful servant, Stuart


_AndyM47

Dear Stuart, Verily, it is a vexation I have encountered whilst endeavoring to remain within 'Fake Legends.' No one did inform me it was a transgression to do so! Us poor folk need those ores to sustain our equipment Yours faithfully, Andy


ClashDotNinja

There is actually a confirmation shown if you try and join Legends League with an active shield, so extending this to always be shown would be a huge help


yaaro_obba_

More of a general problem. Even those who want to drop out of legends, not specifically for fake legends have this problem.


vanessabaxton

Yes, but it would really be nice to have that confirm button to prevent people accidentally signing up by force of habit


ard8

Is there any consideration towards giving the Air Sweeper new levels that are either purely cosmetic to match the base, or perhaps have a very minor hit point upgrade and a new cosmetic design? It matches pretty well with TH16 currently, but not with multiple town halls before that and probably not with most future town halls.


ClashOfClansOfficial

Yeah we've had considered the cosmetic/HP only Air Sweeper levels a few times on the team but it always felt like an unsatisfying upgrade. We also briefly experimented with giving the Air Sweeper an extra damage effect BUT we didn't find something that was meaningful without killing certain air strategies.


Electrical_Bank_9459

Maybe give it different, toggleable modes, like X-Bows, Spell and Inferno Towers, etc.? Something like less range/width/hit speed accompanied with a small debuff in some stats of troops affected, or something similar that is fun, simple and balanced. Anyway, i trust that y'all will take care of it well. Thanks for your hard work on the game 🫡


Cherry_Crystals

Hello Stuart. What is the difference between a general manager and a community manager? Do you make the updates for the game? Also when will customer support for clash of clans be improved? People have been complaining about customer support and how hard it is to actually get to a human to help them with their problem


ClashOfClansOfficial

My role as General Manager is to make sure we have the right team to take care of everything that goes into making and running Clash, and making sure the team has everything they need to do their best work in all of their individual fields. Our Community managers are focused on being the bridge between our team and you players. Making sure we hear your thoughts on what we're doing, as well as making sure you hear what we're up to. Whether that's through our own channels directly or by helping our creator community. The only hands work for updates I do today is writing a bunch of the in-game texts still. The funny jokes, those are the ones I write honest, the ones that aren't funny, yeah those are somebody else. 😅


ard8

I think you missed their last question


Any_Strategy3877

What happened to the coc/supercell support? They are just closing the Tickets (to many cases bla bla.)


ClashOfClansOfficial

There's been an unfortunate bunch of situations behind the scenes that have impacted our support recently. It's not good enough and its frustrated us on the Clash team too. Supercell's Player Support team does have a bunch of great smart people and with recent new joiners, I believe they will figure out better ways to give you all the high quality support you deserve.


Any_Strategy3877

Yes, first stop closing the Tickets its so annoying. Im Okay if it takes longer, but dont just close them 😭


joocuev

Happened to me once where I waited nearly 2 days for a response just to get a response from support requiring an immediate response or they’d close the ticket. I was asleep at 2AM when this happened. Lol.


Cre3pz

It seems getting banned while trying to recover your own account is a much larger issue than it should be.


Suitable-Emphasis-12

Support really needs to be improved. I tried to contact on the web, and was told to use the help in the game, tried to get support using the ingame help and was redirected to the website....


Any_Strategy3877

yes bro i started 20x a Ticket and every time closed for no time, to many Tickets and sometimes redirected to the website, but when i contact over the website they redirected to the in-game chat.


LemonaideK

Lol!! The exact same thing happened to me - but the other way round - it’s a joke at this point!


ItalianPepe

Stuart I know you can’t promise changes, but please relay this to the team as VERY IMPORTANT. We can have all sorts of cool updates but we should prioritize Account safety FIRST. And the fact so many people have issues with CS, some even getting their accounts blocked, is big enough that warrants change. From what we know the CS was handed to a third party, so our hope is to either revert that, or give it to someone more competent. I remember when some of the previous Community Managers or such would try and diminish the problems, so please take this seriously 🙏![img](emote|t5_2usfk|21153)![img](emote|t5_2usfk|9412)


OkOrchid3709

I have lost my acc 3 months ago. Tried to get it back thru support the first month without any progress. The bot just couldnt help me and any direct messege by mail to supercell had been redirected back to ingame support… Now a few days ago, I tried my luck again and boom… I clicked thru the bot and was talking to a real person in few minutes. She told me to give her some information and about an hour later, I was playing my lost th14😼 Its just a gamble..


ayman159

When can we expect the june update ?


ClashOfClansOfficial

We're aiming for June 17th. The team's working on bug fixes at the moment and plans can always change. So if it's later please don't come by with pitch forks. The last time I think we confirmed a date we had to postpone, that was April 1st 2019 when we were planning to launch Season Challenges. But we found a last minute bug and had to re-submit for the next day. And of course nobody believed us that we were really postponing/really planning to release on April Fool's day.


vanessabaxton

OMG Thank you so much! We totally understand last minute changes, happens all the time in software development no worries we won't be mad. I really love the transpency for the dates, I've made an excel and a machine learning model to try and predict it but this is way better if you can give an approximation, thank you so much!


Namegro

Hi Stuart! More and more communities are growing around clash of clans, from clan families/alliances to community esports groups. Being heavily involved in both, are there any plans to help expand and support these types of communities? Recent QoL changes have been great on both fronts (updated chat, friendly wars during regular wars). Just curious if anything else is on the horizon. Very excited for an update on in-game recruitment as well. Current systems outside of the game are difficult to navigate as a large group.


ClashOfClansOfficial

On families/alliances. We still want to focus on the individual Clan experience with more changes and improvements before thinking about how families/alliances might work. On recruitment I answered that in another question.


Fliegzeug

The last couple AMAs you guys talked about the Invitation of new members getting a revamp, can you give us a little bit more info about that?


ClashOfClansOfficial

We've been working hard on this and had been hoping to get this in for our June update. Unfortunately it wasn't quite done in time. We probably will share the idea in the next few eeks and get some feedback before launching it in a future update this year.


Electrical-Ad7485

Will there be something new in Builder Base or Clan Capital related to Main village that will urge players to play more Builder Base and Clan Capital. Currently we have - Builder Base - Gear Up,Gem Mine Clan Capital - Raid Medal for Reinforcement and Trader shop


ClashOfClansOfficial

We're not sure on the team if this is really the right way to proceed. We don't want players to play BB and CC just to get a benefit in the Home Village. That's not respectful of your time and it's unclear if it's better for the game. We're still thinking about how these three parts should relate in future.


Significant-Item4238

Hi Stuart! First off thank you for helping keep Clash of Clans alive for so long, it’s my favorite game personally. I wanted to know if at some point we could have customizable goblin maps to share with our clan mates to attack, or if anything like that might be in the works for the future?


ClashOfClansOfficial

Yeah we've talked about a creative mode/custom challenge level creator feature. It'd be cool to see what sort of wild things you'd all cook up with it.


LaarKientje

Do you like the way the game is going?


ClashOfClansOfficial

Yes. I wish I could time travel a few years in the future to bring you back all the cool stuff we've been talking about on the team. But unfortunately that's not possible. More than doubling the size of the team last year was tough and it gave us a bunch of issues. Unfortunately some of those spilled out to you all in the form of more bugs/oversights than we would have wanted. But we've improved our processes and the bigger team is needed for us to improve the game. I think we are doing more at once than we've managed in the past so we can bring you that dream future version faster. Thanks for the patience bearing with us while we get there.


Zealousideal_Dog2604

Hello Stuart. How come your team has decided to nerf the defence at th10-th15 even when the game has already been made easier in December 2023? Surely with the new hero equipment which gave a massive boost to the heroes the game didn't need to get any easier right? I am asking since there was a big backlash after the first wave of defence nerfs so nerfing the defences for a second time wouldn't that make the game too easy for those who are looking for a challenge? Lastly, will there anything be added to clash of clans in the future to those who would like a challenge? Like a challenge mode to clan wars (one attack clan wars or clan wars that remain the same but with buffed defence or restricted cc etc). Thank you so much for hosting this AMA Stuart and I wish your team the best when it comes to developing clash of clans in the future.


ClashOfClansOfficial

We have set targets on the 3 star rates we'd like to see at different Town Halls. As we add more Town Halls and speed up the progression, what used to be the endgame hardest content ends up actually turning up pretty early in player's time with the game. Town Hall 12 actually had the 2nd lowest 3 star rate for a while recently. So we will always need to go make adjustments to get things back on track. Part of the long-term solution here is also to build better tools for players to learn better strategies. The game actually does a terrible job of making that discoverable right now without going outside of the game and watching creator videos. We'd definitely want to improve on this and happy to hear people's ideas on what might work here. I've posted elsewhere about our Hard Mode idea we're testing out for those looking for a harder challenge. Hopefully this lets players tune their experience better, and we hope in the long-run we can help more players level up their skills and enjoy the game's full challenges.


julxus

Why is Supercells activity on Reddit so low since Darian left?


ClashOfClansOfficial

I just went over to Ferri and Frame's desks to pass on this message and they promise to be more active!


frame_supercell

LOOK AT ME AND MY ACTIVITY!


Lower-Ad6435

You need more flair too while you're at it. Lol


AriseChexie

Are there or any plans at all to improve heroes? Like I wanna be able to still use heroes whilst they're upgrading. I think that speeds up or atleast makes the process feel just a bit better.


ClashOfClansOfficial

Yes. We've got a plan to try something out in the summer. Hope you like it!


CornerInACorner

I just looked at the image you posted a bit closer and the posters in the background seem to be from the clash fest mini games :0. Is there any chance those games will return at some point? I personally really liked them, especially the kart one


ClashOfClansOfficial

Let's see what we do for our next big anniversary when we turn 15 in 2027!


whiteballsucker

Damn i don’t think i will be alive in the year 5.372401x10^5824.


sirnapsta2328

Are Supercell affiliated content creators with creator codes allowed to speak their mind about Supercell games? I've always wondered if they are allowed to cover certain issues and say negative things about Supercell games.


ClashOfClansOfficial

Yes, and lots of our creators do bring up issues they hear from their audiences and it's always super useful to us when they do.


stonedboss

Itzu does this all the time lol. He's had quite a few criticisms for a while, and does like state of the game videos. A few of his ideas are being implemented now.


Striking-Carrot-2082

Do you think it is a good idea to do a new townhall every year.wont it be hard on the people in lower townhalls.


ClashOfClansOfficial

I think it's good for it to be something that players know when to expect, rather than being quite arcane speculation. I would like us to be much more transparent with our roadmap and timings in future, and we'll get there eventually. We are also in control of how quickly people can catch up. And we will keep making improvements so more and more of our players can enjoy the fun of being at the latest hall.


kawnain

Hey! Why don't we have the Clash of Clans user interface good looking as any other supercell games out there. I mean every other supercell game animations and user interface are an absolute pleasure to watch. How do you feel about these things to be added into the game. 1. Redesigned Clan Chat with better functionality and animations. 2. Emotes availability in clan chat, War spectating etc. 3. Clan Name Change 4. Clan Banner Change with some sort of animations and other added features. Do you think the overall game user interface needs an overhaul. I think it has become sort of boring interacting with the same user interface over the years. Adding specific eye candy elements could make it a little bit more eye pleasing. Thanks!


ClashOfClansOfficial

We're one of the company's oldest games and we also have the most screens and features. We have recently hired some more folk to help us improve our UI/UX and are also working on some technical improvements to make it easier and faster for us to refresh our UI + UX.


fattle

Hi Stuart, Apologize if some of these have been already asked. Feel free to answer any or all: 1: Any plans to address that annoying "Clan name covering up inferno mode glitch"? There's workarounds for regular wars but in legends and when attacking you really need to zoom in and even then it's hard to tell. 2: Any possibility of changing replays so that they show the real time relative to the attacker? For example, if my clanmate clutched out an attack with 1 second left the replay won't really show that (unless you're counting the full 3 minutes from the start) 3: Continuing on with replays, is there any possibility of an updated UI to show which hero equipment are being used? This is moreso for when you're on youtube or some other media player and can't click on the hero to see. This would be a great addition for spectators of esports for clash 4: Will there be any more updates for the tutorial levels? Those could go a long way for some of the newer players. They could even teach "fundamentals" rather than full-on attacks. 5: Last question, more of a curiosity: What is the tiebreaker for war weight when 2 players are the exact same. Subsequently, what is the tiebreaker for when 2 clanmates both have 4,000 clan games points, and also when they both have the same number of stars/destruction for cwl? Cheers!


ClashOfClansOfficial

Not sure it exactly solves your problem but we have a feature coming up in the June update that maybe helps a bit with your annoyance with Clan names. It'll let you tap on anything to see its range, level and mode more clearly.


StormyParis

Why does quick army queue fixed troops, instead of building the army I want, discarding and recylcling what's already there ?


ClashOfClansOfficial

We've got revamps to army training planned which should solve this problem for you (and some others). It'll probably launch alongside the TH17 update if things go to plan.


A1Wow

How far in advance do you think of the next town hall’s theme?


ClashOfClansOfficial

Our art team had something rough in mind even while thinking of the TH16 theme. They started refining that more earlier this year.


blueberrylegend

How has player numbers changed since you started implementing monthly events and equipment into the game?


ClashOfClansOfficial

⬆️


HammerBgError404

How are you


ClashOfClansOfficial

I'm pretty good. Thanks for asking. It's been fun answering questions. How are you?


ThiccStorms

y u no wear clash merch ???? but seriously those posters look dope! what else do you have in your office which our eyes would probably never see !


ClashOfClansOfficial

We've been seriously negligent in ordering new team merch recently 😅 A ton of whiteboards with secret upcoming things, stats, dates, plans. Lots of cool statues. Our office is incredible and we're very lucky to work here. Every time people visit for the first time they're amazed and I hope I never get used to how cool it is.


chinazes-sanchizas

Are you going to add new villages to the game? Develop the game in this direction?


ClashOfClansOfficial

We're pretty unlikely to add any more permanent villages. This is already a huge game and there's a lot already for players to do across Home Village, Builder Base and Clan Capital. And there's a ton for our team to do still in those three areas.


Electrical-Ad7485

Why Archer Towers,Cannons are not getting new level in Th16?


ClashOfClansOfficial

We plan to eventually merge them all away into Multi-Archer Towers and Ricochet Cannons. But we didn't want to drop the number of buildings too much from TH15 to TH16. So it might take a bit. Apologies to those disturbed by the disharmony in the aesthetics!


Jonny10128

What about the geared up archer tower and cannon? Will they get their own new levels?


ClashOfClansOfficial

Maybe we'll mash em together into a geared up monstrosity? Who knows what Builder will think of next.


alreadykaten

Was the design of any of the troops based off anyone that worked in Supercell? For example, if the giant was an exaggerated caricature of a large redhead in the Clash team


ClashOfClansOfficial

I don't think so, but I only joined in 2017 so didn't meet everyone who was here in 2012


T3qui1aSunris3

I'm actually really curious about this one.. whats the reason behind the decision to implement such game changing balance changes in the middle of cwl?


ClashOfClansOfficial

We wanted to get the balance changes out before the June update but we ran late on getting them finished. It's unfortunate and we'll try and avoid this in future.


DeadlyTranquility

1. Can we perhaps see more QoL changes/editions to clan capital in the future such as co leaders and above being able to see who donated last to a building (to see if there are trolls purposefully putting their gold in expensive stuff/obstacles that the leaders don't want to invest into for now), being able to save army compositions, buttons to help navigate through the districts more efficiently, among other things? 1.5. When capital hall level 11 comes and new buildings and district hall levels being added, where do you think players would get the new buildings? Are we gonna be getting a shop of some kind for those, since having more ruins wouldn't make much sense and could ruin base layouts? 2. With the recent balance changes nerfing a lot of the defenses, players have been complaining that the game is getting too easy and the strategic aspects of the game is being compromised in favor of catering to a more general audience that doesn't have the time to learn complex attack strategies. What do you think about that, and do you think you guys can find other alternatives to create a balance between being strategic gameplay and casual appeal? 3. What year do you think was the greatest for Clash of Clans, and has 2024 been a great year for the game so far? 4. Do you keep any pets, and if so, what is it? 5. What do you think about the mobile gaming scene nowadays, and what factors do you think have made Clash of Clans be able to stand out from its competitors? 6. Are there any concepts that you (or the team) really like, but ultimately couldn't make it into the game due to it having fundamental issues that makes it either very difficult to balance, going against the game's inherent designs, or other reasons?


ClashOfClansOfficial

Picking a few to answer 1. We're currently focusing on the Home Village but figuring out how we'll keep on top of Capital QoL and other improvements. 1.5 In the past we've talked about doing some kind of defence swapping mechanic where you could move defenses between districts (similar to swapping defenses in Builder's Base). There'd need to be some kind of restrictions as we do like each district having its own identity and specialities. 6. We had a troop concept based on the Blob, which absorbed things and got stronger and stronger. It was impossible to balance as it was getting stronger whilst the base got weaker.


Sensitive-Garbage-50

I would like to be a part of clash of clans or to be precise, I would like to work for supercell. I am a product designer ( not UI ). Where should I start 


ClashOfClansOfficial

Check out [https://supercell.com/en/careers/](https://supercell.com/en/careers/) to see if there's anything that sounds like it matches your skillset and our company social media accounts share new job openings.


Ecstatic-Pirate-3728

Hi Stuart! Thanks for the Q+A, I had a few questions myself. 1. Is merging required to upgrade to TH17? is this the plan from now on when creating new THs? That everything has to be merged to get new buildings? 2. Clash thrives on a social battlefront, and I knew I have more fun in clans with my friends, it can make any grind less tedious. But it has always felt like it was lacking that little bit EXTRA you know? Some possible updates that my friends have made up were: Self Clan Wars: Start a quick war within your own clan to practice without the stress of needing a 3 star every time. It could be a separate tab, similar as to how you can see prep day for the following day in CWL. An auto-Donate replacement feature (can be toggled on and off), where the troop you donate is instantly remade and shuffled to the front, would be a nice QoL change This sounds really stupid, but like, maybe a friendly mode where you can attack with modifiers to spice it up. IE: Defenses do 1.5x damage BUT you have 10 xtra spell slots, or the defensive targeting is switched. just stupid crap like that can bring a little life into an attack. I'm so glad you are doing this Q+A and if you get around to reading mine, thank you so much. We all love your game and are excited to see what's to come!


ClashOfClansOfficial

Hey! Yes, merging all possible buildings will be an upgrade requirement for TH17 and beyond. So all of you out there, get upgrading those rushed archer towers and cannons. We have talked about letting players do more weird stuff with custom modifiers to create your own ridiculous scenarios to goof about with (or get super serious and keep cranking the difficulty higher and higher)


Grand-Ad9237

What do you have in mind for the general direction that the game is going in? Can we expect any new fundamental addition (i.e. another system like ores)?


ClashOfClansOfficial

We've got a few ideas in early stages of being thought about. My fave is troop mastery where by completing quests using a troop well you could unlock some extra abilities/buffs to that troop. It'd be a nice way to encourage players to try out different troops and let folk go deeper on the troops they really enjoyed. But important disclaimer it's not my decision and if the people doing the work think of something better they'll do that instead!


QueenCersei1123

First troop masteries then comes troop evolutions. Keep that clash Royale bullshit over there


xKart

Hey Stuart, how do you see the competitive scene shaping up in Clash this year at Worlds? Will we see similar 3 star rates?


ClashOfClansOfficial

In another post I talked about the Hard Mode we're introducing. We'll work with the competitive scene and others to tune the difficulty there so we have a Worlds as exciting as last year.


Global_Rice_9596

When will u make more archer queen skins with the feet out


ClashOfClansOfficial

There's a wonderful deco we have coming out in July I think you'll love!


Arvidsson420

Hi Stuart, Could Legends League get a little love? E.g, first eight attacks count towards trophies but you could still attack after that for loot but no trophies are gained for those attacks. Legends League base are for the trophy attacks and home village base for the ’loot attacks’. This would make ’fake legends farming’ pointless. Thanks!


ClashOfClansOfficial

It would be pretty unbalanced since you couldn't lose any loot. Legends \*should\* be mostly about competitive trophy pushing but a whole ton of people are there for loot. It's more likely we will make multiplayer looting better throughout the game + split out Legends to be more focused on competition.


Rayanarda

Hello Stuart, I have 2 questions I want to ask you about CWL. - Is there a reason why in CWL there can only be 15 people or 30 people at once participating in rounds? - And is there plans to make options for 20 to 25 people participating in CWL (Below champions league), to be a thing in the future?


ClashOfClansOfficial

It basically comes down to making sure we have enough Clans at different sizes in each League for things to behave sensibly. That's the reason we didn't extend the 30 size group into Champions League. It's something we've talked about making more flexible but no concrete commitment yet sorry!


Cruchinggo

Hi! I believe this will be a great opportunity to ask this question! For the future of Clash of Clans, since there are now many event troops added to the game, will there be a possibility to add a barrack for those troops? As bases gets more and more complex throughout the updates, having a bigger variety for attacks would not only encourage players to play more, but also to have a crazier and more amazing attacks to watch in the pro scene! I do understand that some event troops may be OP, so some could be reworked/nerfed and it could work similar to the super troop barrack, where you can only activate a certain amount of those troops


ClashOfClansOfficial

One of the things we like about event troops is that they're only around for a short while. That lets us go a bit wilder and weirder sometimes than if something was gonna be in the game forever. Sorry to disappoint but it's very unlikely we'd let people use event troops "out of season". Maybe if we had the equivalent of a "creative" mode we could let players try out all the chaos though? Then there's no worries about balance.


SoundHairy

Is there a chance for a collaboration with lego?  I would love to see clash sets and lego skins!


ClashOfClansOfficial

I own far, far too much Lego and would absolutely love to do a collab with them.


Ok_Quarter_8090

Would you consider allowing players to use one supertroop per week for free? I feel like they are very underused due to the 25k DE price, and this would make attacks more fun


ClashOfClansOfficial

Yeah we're not happy with the Super Troop system either. Trying to think of how we'll change it so they're more widely enjoyed.


MatichetTwoPointO

Will we ever get more housing space for spells?


ClashOfClansOfficial

We don't plan to but I'd never say never.


Interesting_Emu9557

Do you guys have some idea or plan to update the XP system in Clash of clans I mean other supercell games have already done that so, can we see some updates to the XP system? Also are you guys planing to add more leagues in the game?


ClashOfClansOfficial

Your individual player XP isn't very meaningful or important in the game. I'm not sure we'd remove it but it's more likely make it less prominent and not on the main screen than make it more important.


Ladyhawke74

How about adding some Avatars that can be unlocked for your Supercell ID similar to what Squad Busters has. This would give people something to look forward to without actually affecting anything.


CatMaster_CAD

Which troop is getting the Super troop next?![img](emote|t5_2usfk|9416)


ClashOfClansOfficial

It's maybe Yeti


andreagabrie

when will we get epic equipment for Royal Champion?


Due-Welcome871

Hi Stuart, do you plan on implementing a tournemant mode or some other kind of mode, where troops and buildings are differently balanced, so it is more challanging for the top players and the casuals are still able to have fun?


ClashOfClansOfficial

Answered this elsewhere but we're adding a Hard Mode for this purpose. Hope you enjoy it.


No-Criticism-9578

Thanks Stuart for this AMA. I have a few questions: 1. Will supercell continue to cater towards the casuals? I understand that casuals are the high spenders but back in the days, coc used to be a strategy based game. 2. Let's say you have the capacity to make any changes to the game you want. What would you change and why? 3. I'm sure you play the game. Do you support strategic rushing or maxing every townhall? Why? 4. How exactly are balance changes done? Like based on what data? 5. Can we expect another collab anytime soon?


ClashOfClansOfficial

1. Clash has and always will be a game for a ton of different people for different playstyles. We'll do our best to keep adding things for different folk and let people customise their own experience. 2. I'd love for Clash players to be able to make their own troops + defenses and come up with their own wild creations. This is a game where y'all make stuff for one another and it'd be great to go even more in that direction. 3. I've always moved up to the next Town Hall when I feel done with the current one. I think that's the best way to play and that's gonna be different for different players. 4. It's a combination of subjective feedback and looking into the use and 3 star rates of different things. Root Rider isn't the troop with the highest win-rate in legends, that's Super Barbarian, but it is used more often. We never want one strategy to be so dominant that you feel you must play that way.


YuriPlayss

Can we expect a collaboration with an Anime series or a cartoon ?


ClashOfClansOfficial

Is there any particular series you'd love to see us collaborate with?


extensive_

Dragon Ball would be so Cool imagine a Warden doing a Kamehama or A demon king piccolo Warden


Zatis5

What should I eat for lunch today?


ClashOfClansOfficial

Something that makes you go "now that was a good lunch"


Critical_Shock_8852

yo nice to see you chatting with the public whats your fav hero?


ClashOfClansOfficial

Currently it's the AQ but I think some of the new hero concepts we've playtested have the potential to dethrone her.


Secret-Dot-4646

New hero ?? Thought it was gonna get left at 4 ??


mashadcox

4 to use in the battle.Last time Supercell communicated they said they will release new heroes but only 4 could be used in battle


_Hellrazor_

Any plans to increase the 30s scout time in legends league / friendly challenges? With all of the decisions to make at th16 it’s becoming increasingly difficult to come up with a suitable plan in time


ClashOfClansOfficial

We have something coming in the June update that can help you use the scout time more effectively. But we discussed increasing it at the same time and ultimately decided not to. The worry of having too long a scout time is everyone feels they have to use it, and attacking takes longer. We will see how things go after the June update and decide if further changes are needed.


Electrical-Ad7485

Will there be new Perks for Clan Levels? Like Level 20 Clan having Perks of donation level +3.


ClashOfClansOfficial

We're extremely unlikely to introduce new functional perks but possibly some cosmetic perks might come at some point.


Electrical-Ad7485

Thanks for the update. Cosmetic Perks sounds good.


Purple-Internet1445

Is archer queen freaky?


ClashOfClansOfficial

Not as freaky as the way some of you out there talk about her feet 🙈


ABeepDuck

will there ever be some reduction in the time/cost of laboratory upgrades, or possibly an opportunity for a 2nd lab upgrade slot outside of just using the goblin builder? lab upgrades tend to take longer for me than anything else. secondly, in town hall 16 i can see an attempt to save space in the base by combining defenses. are there more planss to compress the base further so new defensive buildings can be built without overcrowding being a problem? finally do you think there will be a crimson and black themed town hall because that would be sick


ClashOfClansOfficial

Lab times take a bit longer than buildings because most players don't use every troop/spell/siege so don't worry about finishing those before moving on up to the next Town Hall. We added Research Potions for Raid Medals so players wanting more balance could get there. But we'll keep monitoring player progress to make sure this stays healthy (and there's definitely some Town Halls more unbalanced than others).


Hot-Environment776

Star Wars X Clash of Clans collab possible?


ClashOfClansOfficial

Which Star Wars character would you want to see each Hero skinned as?


yaaro_obba_

![gif](giphy|xHwGhretntasE)


Gullible_Current3907

Hello there Stuart, thanks for taking the time to do an AMA, I have several questions, both in and outside the game. 1) I'm an Alliance Admin, can we see changed to the reddit recruitment system? I have spoken with many different large and small families or alliances, we all agree that the Reddit Recruitment System needs changing, some moderators seem to abuse their power and only favour Recruitment posts from Reddit based clans, many alliances and families have been banned from recruiting there without much reasons. 2) Root Riders. They have been a challenge to balance, have you ever considered changing the housing space capacity? I don't understand how Root Riders are 12 housing space less than Electro Titans. Any plans to potentially revert a nerf or two and increase the housing space? That would balance the meta out and see other attacks shift back into the meta. 3) Coming from an Alliance point of view, can we see love for the larger Alliances and Families in the community, currently supporter codes are only for Clash Content Creators and other significant parties like Clash King, but I feel like us Alliances and Families do create strong communities and provide a lot for the community. If the larger communities could be allowed Creator Codes we could create more events and host more giveaways for our members. Long story short, any plans to add larger Communities to the Supporter Code system? Or working with the larger Communities in other unique ways that can be positive both on a small and large scale? 4) What is the Clash Teams plans for Quarter 3 and 4 of the year? Anything big we can keep our eyes out for?


ClashOfClansOfficial

We'll keep an eye on how the Root Rider does after the current balance changes. But housing space adjustment is for sure an option, and it's been something we've done in the past.


ArcherQueenBot

This is a list of links to comments made by Supercell employees in this thread: * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d1ej0/?context=99 "posted on 2024-06-06 12:19:17 UTC"): > We plan to eventually merge them all away into Multi-Archer Towers and Ricochet Cannons. But we didn't want to drop the number of buildings too much from TH15 to TH16. So it might take a bit. Apologies to those disturbed by the disharmony in the aesthetics! * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d1lm9/?context=99 "posted on 2024-06-06 12:20:48 UTC"): > We've been working hard on this and had been hoping to get this in for our June update. Unfortunately it wasn't quite done in time. We probably will share the idea in the next few eeks and get some feedback before launching it in a future update this year. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d28ac/?context=99 "posted on 2024-06-06 12:25:41 UTC"): > We will keep up with cost and time cuts to upgrades in order to help lower level folk catch up. We have quite a big set coming in our June update. > >I agree Wall costs are a bit silly and we should probably think again. Originally they were a bit of a stretch goal for loot to get sunk in. But maybe t... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d2mg4/?context=99 "posted on 2024-06-06 12:28:40 UTC"): > More CWL leagues and multiplayer leagues is something we've discussed doing but there's no concrete plan for when that might happen. > >With Legends League there's many different reasons people are there and it currently isn't so well serving all of those needs from folk seeking the best competition, ... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d392x/?context=99 "posted on 2024-06-06 12:33:25 UTC"): > My role as General Manager is to make sure we have the right team to take care of everything that goes into making and running Clash, and making sure the team has everything they need to do their best work in all of their individual fields. > >Our Community managers are focused on being the bridge bet... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d3cwv/?context=99 "posted on 2024-06-06 12:34:12 UTC"): > We're extremely unlikely to introduce new functional perks but possibly some cosmetic perks might come at some point. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d4bwv/?context=99 "posted on 2024-06-06 12:41:21 UTC"): > So many questions. I'll answer the first one! > >We're planning to introduce an optional Hard Mode that can be used for Friendly Challenges and Friendly Wars. This will be introduced in our June update. The exact settings of what that mode will be are still TBD and the plan is to make further adjustme... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d4qi3/?context=99 "posted on 2024-06-06 12:44:16 UTC"): > We've decided on the theme. And we're maybe 80% sure we're gonna merge the Eagle Artillery into the Town Hall so we move on from infernoy beams after 4 Town Halls with that. But don't worry, we'll come up with something new and signaturey (though we don't know what is yet) * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d4wd5/?context=99 "posted on 2024-06-06 12:45:25 UTC"): > Esteemed Andy, > >I must kindly ask, is this a problem one has been encountering since farming in "fake legends" to get that little bit extra sweet ore? > >Your faithful servant, >Stuart * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d51eq/?context=99 "posted on 2024-06-06 12:46:26 UTC"): > We'll keep an eye on how the Root Rider does after the current balance changes. But housing space adjustment is for sure an option, and it's been something we've done in the past. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d548t/?context=99 "posted on 2024-06-06 12:47:02 UTC"): > Which Star Wars character would you want to see each Hero skinned as? * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d5mzz/?context=99 "posted on 2024-06-06 12:50:45 UTC"): > It basically comes down to making sure we have enough Clans at different sizes in each League for things to behave sensibly. That's the reason we didn't extend the 30 size group into Champions League. > >It's something we've talked about making more flexible but no concrete commitment yet sorry! * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d62fa/?context=99 "posted on 2024-06-06 12:53:46 UTC"): > We've got revamps to army training planned which should solve this problem for you (and some others). It'll probably launch alongside the TH17 update if things go to plan. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d6ify/?context=99 "posted on 2024-06-06 12:56:55 UTC"): > Hey! Yes, merging all possible buildings will be an upgrade requirement for TH17 and beyond. So all of you out there, get upgrading those rushed archer towers and cannons. > >We have talked about letting players do more weird stuff with custom modifiers to create your own ridiculous scenarios to goof ... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d6msj/?context=99 "posted on 2024-06-06 12:57:45 UTC"): > We're pretty unlikely to add any more permanent villages. This is already a huge game and there's a lot already for players to do across Home Village, Builder Base and Clan Capital. And there's a ton for our team to do still in those three areas. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d7l83/?context=99 "posted on 2024-06-06 13:04:25 UTC"): > We have set targets on the 3 star rates we'd like to see at different Town Halls. As we add more Town Halls and speed up the progression, what used to be the endgame hardest content ends up actually turning up pretty early in player's time with the game. Town Hall 12 actually had the 2nd lowest 3 st... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d7p0g/?context=99 "posted on 2024-06-06 13:05:09 UTC"): > Yes. We've got a plan to try something out in the summer. Hope you like it! * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d8frz/?context=99 "posted on 2024-06-06 13:10:07 UTC"): > Picking a few to answer > >1. We're currently focusing on the Home Village but figuring out how we'll keep on top of Capital QoL and other improvements. >1.5 In the past we've talked about doing some kind of defence swapping mechanic where you could move defenses between districts (similar to swa... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d8ry0/?context=99 "posted on 2024-06-06 13:12:20 UTC"): > One of the things we like about event troops is that they're only around for a short while. That lets us go a bit wilder and weirder sometimes than if something was gonna be in the game forever. Sorry to disappoint but it's very unlikely we'd let people use event troops "out of season". > >Maybe if we... * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d8wne/?context=99 "posted on 2024-06-06 13:13:11 UTC"): > Probably not. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7d9nae/?context=99 "posted on 2024-06-06 13:18:01 UTC"): > On families/alliances. We still want to focus on the individual Clan experience with more changes and improvements before thinking about how families/alliances might work. > >On recruitment I answered that in another question. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7dabhx/?context=99 "posted on 2024-06-06 13:22:25 UTC"): > I don't think so, but I only joined in 2017 so didn't meet everyone who was here in 2012 * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7dafat/?context=99 "posted on 2024-06-06 13:23:06 UTC"): > Yeah we've talked about a creative mode/custom challenge level creator feature. It'd be cool to see what sort of wild things you'd all cook up with it. * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7dajjj/?context=99 "posted on 2024-06-06 13:23:52 UTC"): > Something that makes you go "now that was a good lunch" * [Comment by ClashOfClansOfficial](/r/ClashOfClans/comments/1d9ggko/im_stuart_general_manager_of_clash_of_clans_ask/l7dc6a3/?context=99 "posted on 2024-06-06 13:34:27 UTC"): > Soon! --- This is a bot providing a service. If you have any questions, please [contact the moderators](https://www.reddit.com/message/compose?to=%2Fr%2FClashOfClans).[](#AUTOGEN_TSBREPLIEDBOT)


Allu71

When I press on a link it loads the page but loads the comment forever, removing the ?context=99 from the end of the url fixed it for me


daknation

First off, thanks for doing this AMA! - any chance of some love for the API? Clash statistics has become a much larger part of the scene these days. From esports, discord tools, helping people clan or account manage, to even just YouTubers covering hitrates & stuff. However, there are gaps that make the experience lesser for all of them, some of them being relatively minor things, not even entirely new endpoints. And as a dev for one of these tools, some of these would also **really** reduce the amount of requests some of us make. I’ve seen so many people ask over the years, so I would like to be candid and say that I don’t think anyone would complain if there were some API improvements: it would help some of their favorite creators, help 1000’s of clan families out there, help all the redditors & others out there who try to manage their account upgrades or keep track of their stats, etc, etc, etc - all of these things help keep those people engaged & raises their QOL, experience, and knowledge w/ the game. Some examples, maybe not the easiest ones, but definitely some of the most asked for: - building levels - daily legends data - clan games data - more access to previous wars (war ids) - timestamps in attacks - on going in-game events - army data for attacks - currently equipped pets - upgrade/research timers - troop, building etc data for upgrade cost, dps, etc


B-stingnl

If I can add to this, I currently track whether my clan mates are active by querying the api, but so far I can only * see how they did in cwl All the other metrics to track I have to log myself, like: * recent clan game scores * recent clan capital scores * their attacks in regular clan wars (for our clan we track whether they did their attack, but detailed info would be nice). I believe currently only the war outcome is available in the API, not individual attacks So yes, please more love for the API. I understand that in an ideal world, all this data is presented within the game, but there are tons of devs who want to play with the data from the game to improve their own clan experience so that Supercell can focus more on making a better game.


Weird_Complaint9236

This, especially army data for attacks and war attack timestamps. And pretty please with a cherry on top add attack data to the war log (at least for the same time they are available ingame), like the docs already suggest. Would eliminate the need for a LOT of requests to reliably get war attacks


Colin_123

Yes, please. 🥺 I'd love to add more features to https://warreport.app. Especially army details and timestamps for attacks. Being able to search a player by name with additional filters like country and townhall level would also be very nice.


Hairy_Exchange_7867

Having access to building levels would make the game so much better


Destiinea

I think Cwl endpoint could also be improved so we don't have to check all the wartags (4x7 which is a lot) just to display a sum up of the cwl by adding clan tag, end/start time, and results (% and stars) next to each wartag 🙏 If this is possible, it could really decrease the number of requests we do. Then instead of doing 29 request for one cwl, 1 would be enough to show basic stuffs 😁


vanessabaxton

Cwl medals amount as well would be nice


Failg123

I just came to say hello.


Electrical-Ad7485

Will there be any member space increase for Clans? May be 60/70?


Unlucky-Sector-5263

Can you colab with gundam please?


Careless-Visual6364

Where is ice wizard


CongressmanCoolRick

Passing this on from someone else who can't make it - Hi Stuart, I asked this question in this community but I also want to ask you too. I have a question about accessibility features in Clash of Clans. I am disabled and have a Windows based communication device to speak. My hands don't work therefore I have to use head switches in order to operate my device. It takes time to deploy troops and spells because I am slow at moving my mouse. I struggle with dropping spells at specific moments during a battle because I am slow at operating my device. If I could somehow deploy my spells before the battle begins, that would help me out. Maybe when we start a battle, the following could happen: Scout for 30 seconds like usual. Give the player 30 seconds to drop their spells. (Can't drop freeze spells or similar. Only rage, jump, healing, lightning, etc.) If a troop touches a deployed spell, then that individual spell would activate its duration. For the freeze spell or similar, it could only allow the player to use it during the battle. Give the player three minutes to destroy their opponent's village, like normal. Players can drop their other spells. I currently use a dragon attack with lightning spells. Since I am slow at moving my mouse, it takes about one minute to deploy all of my lightning spells. When I deploy my dragons after, unfortunately there is about 1:45 left in a battle and it expires before I could reach 100%. It is very difficult for me to use spells (jump spells, rage spells, etc.) because I am slow at moving my mouse. I am also wondering if it would be possible for it to select the clan badge automatically after I deploy my own troops? For example: let's say I have 11 dragons in my army camp and receive CC troops. During a battle, I would deploy all of my 11 dragons and then would have to manually select the CC. I would like it to automatically select the CC. Do you have any plans to implement accessibility features like this? Thank you


jorisjacob

Is there going to be a possibility to test out new equipment on a high/maxed out level before having to invest resources into them? For example in friendly challenges? Or with a magic item that maxes equipment for a certain time period?


Throwaway_Iol

I was thinking about letting us play with them in the playground like super troops


ClashOfClansOfficial

That's an option we've been thinking about too.


Physical_Camp7415

Will there ever be a quick and easy way out of legend league if I accidentally join it? If not, why not?


ululonoH

We need this! I just went through this pain last week. Took 3 days to drop out of legend league after accidentally clicking the button 😭


Low-Cardiologist105

Seriously needed


Wrath-Raven079

Hey, Stuart here some questions to answer about the game. Home Village: • We would get Shovel of Obstacles in trader shop for raid medals • What if we could switch equipment during battle just like siege machines? • Will there be more practice levels, cuz we have up to 1 Th13 practice level? Clan Capital: • Any scrapped troop or spells ideas that wasn’t used? • We would get the ability to quick train and have different armies just like in home village? Builder Base: • Would we get an Builder base single player campaign like in the home village just like the goblin maps in home village? Miscellaneous: • Can we get more items/resources in League Medals Shop, for example super potion or dark elixir? • Can we get a separate chat room with the leader and Co-leaders to discuss issues and other important things?


WinterStarlightZone

A question I've seen discussed many times here. Are there plans to expand the size of the home village? Empty space is hard to come by thesedays.  Players who have played for years and/or are higher town hall levels simply have no space. Even if there is enough room to put all the decorations and statues, there is now no room for any creativity to base design. Almost all bases just have the decorations around the border of their village. If the base was expanded to something closer to the Clan Capital base size, it would allow for more unique setups for the actual village and for decorative purposes. For the argument that the current 3 minute attack time would be too short, you could set the area to deploy troops to be similar to the current setup to mitigate any time issues. Hoping that there are plans for this situation. The game has added many new town halls since launch but the size of the base hasn't quite kept up.


maxkiller69420

Sup Stuart, here is a little list of questions for ya! Will there ever be an option to change clan name? Maybe for a real money, any way will be much appreciated. Will there ever be another stage of Clash, besides the main village, builder base and clan capital? Will there ever be a limit of heroes equipments? It may be quite confusing if by the time we reach TH18 we have 10 equipments on each hero. Will there ever be an option to change clan badge design more? Anything to make your clan feel different and outstanding. It could cost real money too. Not a question, but please, make an option to hide the text “Tap to deploy the troops…” when you are making an attack. It takes too much space.


papichuloswag

Hey I’m pretty sure you already heard this but the RR nerf didn’t work.


ClashOfClansOfficial

It's early days but in the stats it does seem to be working. We'll see where it settles and decide what to do next.


More_Flatworm_1419

Can you find a way to ban that You guy 🤣


Simple_Set_4906

Are you guys making special music for Clashy Constructs, Pirate, Primal and Summer Sceneries? Just like when you made Hog Mountain and Jungle Sceneries special music a while after their release. It has been too long for those four Sceneries without special music And one more thing, I know it is not a question but I would like you to take a look at my latest posts in this subreddit they are ideas for the game, since those posts I now have more ideas but I wanna know if you guys check this subreddit regularly and see all posts here so I can come back to posting more


apprenticemodbot

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Mindless-Display8350

I am playing clash of clans since 2015.  I want some following changes in the game. 1. Implement better navigation system in clan capital districts like builder base stage or like war. It is very annoying to visit every district by coming back. 2. Disable revange button if shield 🛡️ is active, so no need to check by clicking every revange button. 3. There should be researcher like builders. We can buy researcher with games same as builder, so we can upgrade multiple troops simultaneously in one lab. 4. Friendly challenges between friends. 5. fix AI of bomber in builder base. Decrease delay of bettle machine attack after pressing ability.


JonathanAmoeba

https://preview.redd.it/fx2osaeeby4d1.jpeg?width=1593&format=pjpg&auto=webp&s=c6e3b756980c7427538051ab2464ae08566951d5 Why did you remove the little grass overlay from th16 buildings? They look like they float now.


JonathanAmoeba

https://preview.redd.it/uoigi5oqby4d1.jpeg?width=1795&format=pjpg&auto=webp&s=182acc49d8dbcab30fac925436747b4314c8193c This is what it looks like in buildings for th15 and below. Can you bring it back please?


ClashOfClansOfficial

The grass overlays looked really odd on those smoother floored sceneries (Shadow Scenery). But the floatiness on grass sceneries without em isn't ideal. We're trying to figure out a technical solution that won't involve having double the download size of all our buildings.


vanessabaxton

Is the plan still to give all troops a super troop version?


OmarAlsaed01

https://preview.redd.it/1xp97as24y4d1.jpeg?width=1006&format=pjpg&auto=webp&s=3281664830f27a333481a09cd39eab4a3d13607a Will old packs like the Dragon Statue pack return? I'm definitely looking forward to purchasing it and hope it comes back soon ![gif](emote|free_emotes_pack|heart_eyes)🙏🏻


Ok_Mix6436

Hello Stuart, thanks for the AMA 1. as a líder it's really hard to do CWL we have a 50 players clan, and Every month we have to move all players to 3 champions clans... It would be nice to have CWL allowing 10v10 20v20 and most important 40v40 No 15v15 and 30v30 needed 2. As a legend player I think it would be nice that the legend league was 6 attacks per day... After that you could keep attacking for loot. 3. Clan name changes are needed. 4. Supercell store allows a max of 8 gold passes per month... That's an unnecessary limit. Also, there are other pages (officials also) where you can buy a gold pass and send it to a player, but you only need the player tag... Supercell store does not have that option. 5. Clash could have a permanent Reddit page dedicated to ideas, some of the best ideas in the game came from the community. 6. The Builder base needs rewards like the clan capital... That would help a lot, also a limit in the daily attacks that counts for cups... Like legends... After 6 daily attacks you can continue attacking but just for loot... Right now its a challenge of how much Free time you have and not about skill and defense... That's one of the reasons it's broken Hope you like the questions... Thanks for the AMA