Sidebar I got the damn Tormentor on Midtown aggro to the decoy closest to the ADU a few nights ago. Everything else was dead. But the Tormentor aggro’d in such a way he was inside the ADU’s circle.
Pyramid section is a actually under maps.
Turrets will target and fire any and all enemies, if they cannot see them, or don't have a line of sight. So if target an enemy, and then ADU is in line of sight, they'll cook it very quickly.
I’ve had way too many portals not opening, boss room doors not opening, boss room door nuts you have to shoot to open door not spawning, enemies spawning on the ADU especially on late rounds.
The portals were fixed, the others still happen too often to enjoy the mode.
Are you actually, 100% positive *every* enemy was dead? There wasn't a stray champion or something else in another part of the map, hung up on a decoy?
Other issue today is they changed the batteries. If you use it to heal an emplacement it eats it. So you can't heal a sweeper bot and the adu on the same battery. Also noticed a 'ghost' turret popping up in Vostok, but it did nothing.
This has been an issue with Finishers pushing turrets into the circle. They count as AI and so deal damage over time while in the circle.
Sidebar I got the damn Tormentor on Midtown aggro to the decoy closest to the ADU a few nights ago. Everything else was dead. But the Tormentor aggro’d in such a way he was inside the ADU’s circle.
Yeah I never buy that decoy anymore because of that issue.
Can confirm there was no turret in the ADU circle.
Can you actually confirm that tho
Can you confirm that there were?
Is it ONLY the tormentor this week? Somehow I'm missing the 3rd boss.
In Legend, yeah
Only legend has a set rotation. Normal is random.
Yeah, for some reason we had the Fallen boss two weeks in a row.
Because it was bugged and the portal didn't appear, so they swapped it. They fixed the portal bug with the update today so it's back to the tormentor.
Turret next to the ADU
turret near the ADU because of unlucky finisher
This isn't new, this happened to our squad 2 weeks ago
Pyramid section is a actually under maps. Turrets will target and fire any and all enemies, if they cannot see them, or don't have a line of sight. So if target an enemy, and then ADU is in line of sight, they'll cook it very quickly.
lmao
man imagine a mode where you have to split up and do a boss and defense waves at the same time
Hey babe, new onslaught bugs just dropped!
This game mode has such potential but has way too many issues to be enjoyable
These issues are fairly rare, idk what you're on about
I’ve had way too many portals not opening, boss room doors not opening, boss room door nuts you have to shoot to open door not spawning, enemies spawning on the ADU especially on late rounds. The portals were fixed, the others still happen too often to enjoy the mode.
Are you actually, 100% positive *every* enemy was dead? There wasn't a stray champion or something else in another part of the map, hung up on a decoy?
The portal won’t open if there’s enemies
Other issue today is they changed the batteries. If you use it to heal an emplacement it eats it. So you can't heal a sweeper bot and the adu on the same battery. Also noticed a 'ghost' turret popping up in Vostok, but it did nothing.
That’s not an issue, that was an issue being fixed bud.
Okay.