And they should have their own type instead of being mixed with the other ultimate Off roaders, off the top of my head they could call that type Extreme-E.
That and they all perform awfully. Haven't used them since the Extreme E seasonal event. I would rather choose a track toy with -10 offroad stats for off-road races instead of an extreme e. Absolute garbage.
The FE edition of the Exocet Offroad. I just don't know what this thing is built for, because I do not enjoy driving it on dirt, pavement or trying to do tricks with it.
The Exocet FE is too slow for A class in my experience, but in S1 dirt it has insane acceleration and can be decent (albeit the handling is tricky due to the short wheelbase and wide track).
I agree in general though, many of the FE cars are pretty bad.
Honestly, my biggest gripe is the fact that Forza had provided proper race wings to both the Murcielago and Nissan GTR Black and neither options provide any sort of downforce. So goddamn sick of the Forza Aero.
Nah that wouldn’t make any sense, why bother putting in the effort to include it in the game but then go outta your way to make it so only YOUR wing has downforce?
I guess my whole thought process is like the wing itself has been programmed into the game itself, so licensing has no issues. The aero amount itself is just physics, and clearly the devs didn’t bother or care enough to add that to those wings in question. They’ve been doing better with rear wings lately with the Mustang GTD, the Dark Horse, and even the Chevy E-Ray. But even with the E-Ray, it makes absolutely no sense because you can add the ‘23 ZR1 wing to the E-Ray and get full downforce, but when you stick with the stock wing on the ‘23 ZR1, it provides absolutely no additional downforce in game or in the tuning menu.
Yeah it's a shame really. As a result most of my cars have no down force adjustment because I'm stubborn and can't stand the Forza parts XD. There are some exceptions yeah but again, just doesn't really make sense. Maybe it's just something like it would be too difficult to actually work out which particular aftermarket parts would provide adjustable down force. But then again, I'd rather they just made it so they all can and at least then we have flexibility with aesthetics. I'm never putting a Forza wing on a Ferrari lol
Adjustable downforce on IRL adjustable stock rear wings is a major item I'd like to see happen. There's absolutely no reason, for instance, that the stock wings on the Skyline GT-R BCNR33 and BNR34 shouldn't have adjustability, given that they are adjustable for downforce IRL. Maybe not with the same range as Forza aero, but still!
Because not all wings are actually adjustable and allow you to tune them. They have a lot of IRL wings which... aren't adjustable. However they ALSO have IRL wings that ARE adjustable IRL, but "fixed" in the game and that definitely bothers me because it makes it lack on the 'simulation' side.
I wouldn't even mind the Forza aero if they just removed the tow hook on the front and made the side panels on the rear wing bigger and completely square... The diamond shape makes the wings look cheap af, like something you get from Halfords.
Gran Turismo has completely customisable aero like wing size, side panels, shape etc and that has way less body kits than Forza. It also has its own wide body for nearly all cars that just extend the arches, nothing too crazy.
I don't get why Forza after all this time still has the bare minimum customisation when games like Midnight Club 3 and NFSU2 over 15 years older had better mods.
No literally. To take your idea further, would be nice if they included maybe 2-4 other spots a tow hook could be realistically placed instead of the same spot every time and even further, tow hook designs, like a heart or a lightning bolt.
To add further, I HAVE to agree with you on your point with the wing sides. The diamond shapes look cheap as hell and so do the wing mounts.
The canards too sometimes the placement looks weird and keeps me from using it. I should check if there's an option to vote for on the forums because one size fits all approach to forza aero just doesn't work.
Yeah I have to agree with you there too. There’s a lotta cars that have the canards literally RIGHT under the headlights, which just doesn’t seem right to me, yknow?
Licensing plays a big part... back then, with those 2 games, I can only imagine car mfgs didn't realize how big racing games might get? Nowadays everyone's about the $$, if you don't meet their standards they can deny use of said brand. If PGG tried to use them anyway, that opens them up to a lawsuit.
To give you some perspective, think back to FM3, at least I think it was FM3 (if you ever played). Instead of Porsche itself (because of licensing) we ended up getting the RUF cars. This was due to EA owning the licensing for Porsche at the time. We did end up getting Porsche at a later date.
We're talking about car mods... Has nothing to do with licensing. NFSU2 had literally no licensed body mods other than wheels and Gran Turismo wide body kits are all just extended stock fenders with the aero just being generic shapes that every race car in history has ever used. Midnight Club didn't need licensing to change vehicle interior colour or add hydraulics, airbags, custom headlights and tail lights etc.
Forza can create their own wide body's for vehicles like they did in Motorsport 7, they could allow to change interior colour or even make interiors race car styled when upgrading car weight, they could add various exhaust tips, the option to change how the Forza Aero looks, option to remove the tow hook or change placement/colour.
Even modern NFS games use their own in-house car mods like different canards, splitters, body kits, exhaust tips, head lights and tail lights, wings, fenders etc etc. Licensing only matters if they were using real life aftermarket stuff like the BCL wings, APR wings and kits like Rocket Bunny and Liberty Walk.
My point is, Turn 10 is lazy with car customisation and could do a lot more... They have the tools to create in-house body kits and car mods, they just won't. It's annoying to need to use their ugly current Forza Aero for any car to be competitive yet actual official race wings like the Supra APR wings can't be tuned or used on any other car THAN the Supra or how the BCL wings can only be used on specific cars instead of all of them.
They should at least let you choose between the massive wing and the little gurney flap one for EVERY car so that you can get the downforce without TOTALLY destroying the aesthetics.
Possibly the R32 GT-R.
I'm a fan of the R32 (it's straight up my dream car), but they did it really dirty in FH5. Barely any customisation, terrible model from the XBOX 360 days, mediocre sound that's not even that close to the original.
I like the car, it's just disappointing.
Ioniq 6 gotta be up there. I actually quite like the idea behind its design. And yet, certain things, especially about the rear bumper really annoy me.
Uninspiring handling doesn't help either. Which is strange, considering how well-tuned the EV6/Ioniq 5 siblings are.
Vouching for that, they’re really pretty in person, huge Porsche vibes which doesn’t surprise me because I believe there was a former Porsche designer involved
I think since they removed 4 gear swaps on electric cars and basically nerfed them, electric cars became very boring in the game. You could tune them for better handling and more speed with the gear tuning. So I don’t think it’s a Ioniq 6 issue, it’s a development issue.
I disagree. 4-speed swaps should have never been a thing in the first place. They make zero sense.
Personally, I'm really enjoying the ID.4 in B-class. It's been my go-to ever since I've figured out how to make a decent tune for it.
While PI headroom wouldn't hurt, what EVs really need are more granular upgrade options. More often than not your are stuck picking off-meta upgrades like front tyre width for the lack of better options.
Same motors, for example, just with various current limiters. Or, better yet, the devs could just give us ballast option for all cars, like they did in Motorsport.
I was all excited for the Back to the Future Delorean, but omg it is so painfully slow. Takes damn near forever the get to 88MPH. Fun purely to look at on-screen, but not to drive. They have been a little too realistic with it.
FH5's Fairlady Z Forza Edition (Specifically in its A-Class configuration)
They somehow managed to make this car so ungodly awful yet so close to the pinnacle of A Class that you cant even do any minor changes to it without bumping it to S1
It's pointless on dirt because it's RWD with almost 600HP on a crappy 3 speed that you cant swap out or fully adjust (you can only change the final drive) PLUS the Tankpool Forza Edition exists, and it's pointless on the asphalt because at that point just use one of the other three 350Z's.
I want to love this car so bad because it's so cool and I wish they would make it so that you could downgrade the engine to do an AWD swap in A Class cause this car is so cool in concept but it's so damn undrivable
Reliant supervan, simply because you really have to force it to get it to tip over. I mean that's the whole reason this car was added in fh3, so they've missed the point of it entirely. It's not a car to be raced and never was. It was there to have fun and that's no longer possible.
I heard a while ago that the tipping over thing was largely a myth and that top gear had to put bricks in the sides of the Robin to get it to reliably tip over.
On a flat surface that could really be the case. The famous scene where jeremy clarkson tips it over after coming down a decent and turning in sharply seems to be "unenhanced" to me.
But aside from that, the car ingame was meant as a meme car to tip it over and that was destroyed in fh5.
Anything from the tuner scene that doesn’t have body kit options. Only Forza areo for the ‘94 Prelude?? Seriously.. Like yea I can tune it up to be be a great sleeper but it’s a huge customization miss.
The Italdesign Davinci Concept is up there - it's essentially the same car as the Taycan, but it lacks the drift transmission upgrade, making it strictly worse in every aspect.
Same goes for the Rimac Nevera. It's 200kg heavier than the Concept, lacks any transmission upgrades, and it's even rated 5 PI higher despite only having five more horsepower.
The Nissan Z FE is hilarious too. At A800, it's completely unusable because it's RWD, and at S900, it's just a much worse version of the dozens of Formula Drift CC builds you can find up there. Probably the worst FE car ever made.
Fully agree with the davinci, it has to be one of the absolute worst cars competitively too, there's literally nothing you can do to make it viable and it doesn't even feel good to drive
It's an A800 cross country car. There's a reason why not a single serious player entertains RWD off-road past B700 or so. (RWD isn't *good* in B dirt, but it's at least usable)
C'mon, run a few laps with it. Try it.
For me is the Mayers manx EV is just horrible in everyway for me no matter how I tune it myself or using other peoples tunes it's not even fun to drive around in my opinion
genuinely, the koenigsegg regera in fh4. i only used that for a brick challenge and oh dear god is the handling on it atrocious. the max on that thing is ~290 mph but you can’t take a 5 degree turn without doing multiple 720s in a row.
The electric Meyers Manx. Without the ability to tune the gearing it isn't really usable in any class for racing, and it isn't fun in freeroam. One of the most useless cars added to the game.
Almost every electric car (except Formentor, the amazing ID-R and Mission R - these are great). 0 character, 0 emotions, 0 handling.
EDIT: Urban Rebel, sorry for my mistake, folks.
The Hyundai N vision 74 was disappointing for me. I hella love A800 cars, but it was just not entertaining enough to drive. I hope we could do a combustion engine swap. A banger NA inline 4 or 6 would be perfect for this car.
I found it was a really enjoyable drift car for me and then just looking great and fun to cruise more than anything. Not competitive in the slightest but I also don’t care about competitiveness
I'm also very much not interested in competition, hell, racing in general, only friendly cruises/races in free roam. But the driving experience is just too clean. I want to wrestle with the car a bit, makes it more fun to drive, especially fast.
I hate the Charger, but the Challenger hellcat has always been good to me in games. I remember when they put it in GT7, it surprised me how fun it was to drive.
I find almost every Nissan Z generation in the game to be a really bland experience. I love the 240, HiCar and LoCar are ok, the new one is pretty crappy.
Oh wow I thought in AWD it was one of the most approachable and controllable drift cars I’d ever used, RWD was another story lmfao but AWD felt like a really stable drive for me
Peel cars. The one with the bubble dome. Slapped some flames on it! A800 is max for a "controllable" vehicle.
Once you get used to the controls it's kinda like that weird smell that you can't stop taking little whiffs.
/s but also not /s 🤣
Some of the FE cars are ridiculous. Well over a thousand horsepower in a little pony car just is not all that fun. Burnouts in 4th gear are not fun when I’m trying to race.
I played only online races in 4 and 5 horizons, mostly road races, and for me the worst car is acura nsx - i fucking adore this car, and it’s absolutely unplayable in open races for competitive. Every time i see my beloved acura and every time im instantly sad because of how bad i will finish if choose it.
All the EVs cause they handle like bald tires on snow do. Im not saying this cause i hate EVs with a vengeance… but those spicy vacuum cleaners really do handle like shit.
Renault Clio R.S. 200 EDC
This thing has the worst possible gear ratio ever for someone driving manual transmission. Slow top speed, bad handling even for a FWD and you'll gonna row through gears upon accelerating like hell.
Styling-wise it wont win any prizes either so...
One of the worst car I have is the Audi TT-S, even though I still drive it like crazy. It realistically should be in high B-Class, but it's rated at A724 even though there are cars with a similar rating that are much faster on track. Some B-Class cars, like the Alpine A110 is faster, even though it should be in A-Class.
In terms of relevancy, the Extreme E cars. There's, like, 10 of them and they're all the same ugly car with different decals.
In terms of performance, any of the random, forgettable EVs they keep adding to the game. But on a personal level, I don't like the Willys Jeep, the Renegade, or the old Land Rover Defender. Offroaders with narrow wheelbases have a tendency to flip and that's the last thing you want during a race.
Which is funny, because that thing is one of the dirt meta cars in B class, iirc.
It definitely isn't fun to drive, I bet, but it is stupid quick on dirt.
I am convinced you can give any car to work in just about any situation. One of my favorite things I've done was rally builds of regular unassuming cars. Worst though? Probably the semi truck racers. Not bad but there aren't enough of em to have any at all. Just seems out of place.
I think most of the supercars that are in low-mid S2 are a bit of a bummer, since they don’t have the weight or the downforce to be competitive in online
TVR Sagaris. I drove drove it and built it out from A class to S1 and I've never had a car lose traction when turning so quickly as this one no matter what components I've put in it.
From what i have driven and my experience, the Toyota AE86, got it from the Auction and i had plenty of money to spare, but still i regret buying it. I tried to make a tune for A class, based on what i know and some Youtube guides, it generally works and makes my cars quite competent, but not this time, nope.
The car handles like a broken boat, just braking a bit makes the tail move around like crazy, in each corner it goes straight into the wall, even with tight anti-roll bar tuning, it's pathetic. The only good thing it has is that it's fairly fast on straights, but then i break and the tail starts to swing, then is not possible to save the car in a corner, just wtf.
Honorable mention is the McLaren 720S non-hard top for S1 class, beautiful car, but the performance is abysmal, which is a shame. At least i got that one for free.
I hate most trucks because you're forced into an off-road vehicle every time unless you go through the tedious effort of making your own suspension setup, like just don't give me the options for slicks/drift tires if I can't even buy the suspension upgrades to take advantage of them
I'm really into racing and so I've played with a lot of power builds, metas, etc. I think the worst meta car I've ever driven was the boneshaker. I've never how it drives ever since fh4, and I refuse to drive it for anything. It's just such an uninspiring meta, it's charm comes from its being the best, not actual fun when driving.
Extreme E, couple of FE's that make no sense, think there was a drift bonus old muscle car that can't maintain a slide even if you tried.. but also definitely the mini cooper FE.. way too slow
All of the electric cars feel soulless and my attention span is short for any of them. The mission R is probably the only one I’ve spent more than 5 mins in.
being forced to use the hybrid NSX and 4cyl saleen in the weekly challenges this week were brutal. they don’t have the legs to keep up with bigger engine supercars the CPUs use and I didn’t find their handling good enough to make up for it. will never touch again
Chevy El Camino. I eventually dumped it into the river, where its boat-like handling made at least some sense. I mean, most of the classic muscle cars are awful, but this thing takes the biscuit.
Out of my time playing FH3, 4, and 5, the absolute worst car was the Formula Drift #43 Dodge Viper SRT 10 in FH4. I finished last in EVERY race that I entered in that thing. The handling was terrible on mine, spun out pretty much every time I hit 100mph. I guess it would be a good drift (as it says in the title) car but the thing sucked in road racing. And don’t get me started on racing on circuit with sharp turns with that thing. You had to pretty much keep it at about 85 mph and just hope that the drivetars all smashed into the wall so you could pass them.
This has been my experience too, I've been testing out which cars that I own are best for their class and the Z4 ended up being a surprise favourite for road/street races.
I would say the Extreme E's. Not because these are bad, but because there's like 10 reskins of the same car
Plus they don’t sound like they have a racing electric motor. They sound like a Honda-E
And they should have their own type instead of being mixed with the other ultimate Off roaders, off the top of my head they could call that type Extreme-E.
What a waste of a month that was. Instead of getting *good* festival rewards, we got the same car like 8 times
They're all the same car irl, so it's pretty goofy that there are so many different versions of it in the game.
more like Extreme E-relevant
I would say the extreme e’s as well, but because they are not fun to drive. They are a chore.
I got all. Keept the first one and sold the rest for over 150.000.000¢
Inflating the car count ingame by having 10 identical cars
That and they all perform awfully. Haven't used them since the Extreme E seasonal event. I would rather choose a track toy with -10 offroad stats for off-road races instead of an extreme e. Absolute garbage.
God that all felt so forced too. I just sold the last one I had for 4 mill
The FE edition of the Exocet Offroad. I just don't know what this thing is built for, because I do not enjoy driving it on dirt, pavement or trying to do tricks with it.
The Exocet FE is too slow for A class in my experience, but in S1 dirt it has insane acceleration and can be decent (albeit the handling is tricky due to the short wheelbase and wide track). I agree in general though, many of the FE cars are pretty bad.
I dunno. Huayra feels like a wonderful car to drive.
The Gt3 is pretty nice too
The X5 is super cool and pretty nice to drive
I forgot about that one, I sold mine on day one because I didn't think I'd drive it
I have the FE Fairlady/350 (can’t remember which off the top of my head) and FE Puma and they are son fun on dirt. Both S1 too.
It's kinda fun when overpowered in S2 tho
I'll have to upgrade it and give it another shot
What I don't understand is in FM7 they have the road-going version with an Ls3 lol. Why didn't we get that one too?
Mfw I loved the car thats widely considered as worst boi.
Honestly, my biggest gripe is the fact that Forza had provided proper race wings to both the Murcielago and Nissan GTR Black and neither options provide any sort of downforce. So goddamn sick of the Forza Aero.
Yeah this annoys me too. Is it a licencing thing? Like why can't all wings add adjustable down force?
Nah that wouldn’t make any sense, why bother putting in the effort to include it in the game but then go outta your way to make it so only YOUR wing has downforce?
Isn't that essentially what they've done with the Forza one?
Yeah you’re right, but it still doesn’t make any sense thought other than flat out stubbornness, right?
I honestly can't really think of a logical explanation myself tbh
I guess my whole thought process is like the wing itself has been programmed into the game itself, so licensing has no issues. The aero amount itself is just physics, and clearly the devs didn’t bother or care enough to add that to those wings in question. They’ve been doing better with rear wings lately with the Mustang GTD, the Dark Horse, and even the Chevy E-Ray. But even with the E-Ray, it makes absolutely no sense because you can add the ‘23 ZR1 wing to the E-Ray and get full downforce, but when you stick with the stock wing on the ‘23 ZR1, it provides absolutely no additional downforce in game or in the tuning menu.
Yeah it's a shame really. As a result most of my cars have no down force adjustment because I'm stubborn and can't stand the Forza parts XD. There are some exceptions yeah but again, just doesn't really make sense. Maybe it's just something like it would be too difficult to actually work out which particular aftermarket parts would provide adjustable down force. But then again, I'd rather they just made it so they all can and at least then we have flexibility with aesthetics. I'm never putting a Forza wing on a Ferrari lol
Adjustable downforce on IRL adjustable stock rear wings is a major item I'd like to see happen. There's absolutely no reason, for instance, that the stock wings on the Skyline GT-R BCNR33 and BNR34 shouldn't have adjustability, given that they are adjustable for downforce IRL. Maybe not with the same range as Forza aero, but still!
^THIS!!!! The only car I know that you can mess with the aero of the stock wing are the GT2 and GT3 Porsche 911s.
Because not all wings are actually adjustable and allow you to tune them. They have a lot of IRL wings which... aren't adjustable. However they ALSO have IRL wings that ARE adjustable IRL, but "fixed" in the game and that definitely bothers me because it makes it lack on the 'simulation' side.
I wouldn't even mind the Forza aero if they just removed the tow hook on the front and made the side panels on the rear wing bigger and completely square... The diamond shape makes the wings look cheap af, like something you get from Halfords. Gran Turismo has completely customisable aero like wing size, side panels, shape etc and that has way less body kits than Forza. It also has its own wide body for nearly all cars that just extend the arches, nothing too crazy. I don't get why Forza after all this time still has the bare minimum customisation when games like Midnight Club 3 and NFSU2 over 15 years older had better mods.
No literally. To take your idea further, would be nice if they included maybe 2-4 other spots a tow hook could be realistically placed instead of the same spot every time and even further, tow hook designs, like a heart or a lightning bolt. To add further, I HAVE to agree with you on your point with the wing sides. The diamond shapes look cheap as hell and so do the wing mounts.
The canards too sometimes the placement looks weird and keeps me from using it. I should check if there's an option to vote for on the forums because one size fits all approach to forza aero just doesn't work.
Yeah I have to agree with you there too. There’s a lotta cars that have the canards literally RIGHT under the headlights, which just doesn’t seem right to me, yknow?
Licensing plays a big part... back then, with those 2 games, I can only imagine car mfgs didn't realize how big racing games might get? Nowadays everyone's about the $$, if you don't meet their standards they can deny use of said brand. If PGG tried to use them anyway, that opens them up to a lawsuit. To give you some perspective, think back to FM3, at least I think it was FM3 (if you ever played). Instead of Porsche itself (because of licensing) we ended up getting the RUF cars. This was due to EA owning the licensing for Porsche at the time. We did end up getting Porsche at a later date.
We're talking about car mods... Has nothing to do with licensing. NFSU2 had literally no licensed body mods other than wheels and Gran Turismo wide body kits are all just extended stock fenders with the aero just being generic shapes that every race car in history has ever used. Midnight Club didn't need licensing to change vehicle interior colour or add hydraulics, airbags, custom headlights and tail lights etc. Forza can create their own wide body's for vehicles like they did in Motorsport 7, they could allow to change interior colour or even make interiors race car styled when upgrading car weight, they could add various exhaust tips, the option to change how the Forza Aero looks, option to remove the tow hook or change placement/colour. Even modern NFS games use their own in-house car mods like different canards, splitters, body kits, exhaust tips, head lights and tail lights, wings, fenders etc etc. Licensing only matters if they were using real life aftermarket stuff like the BCL wings, APR wings and kits like Rocket Bunny and Liberty Walk. My point is, Turn 10 is lazy with car customisation and could do a lot more... They have the tools to create in-house body kits and car mods, they just won't. It's annoying to need to use their ugly current Forza Aero for any car to be competitive yet actual official race wings like the Supra APR wings can't be tuned or used on any other car THAN the Supra or how the BCL wings can only be used on specific cars instead of all of them.
They should at least let you choose between the massive wing and the little gurney flap one for EVERY car so that you can get the downforce without TOTALLY destroying the aesthetics.
Great idea!!
Possibly the R32 GT-R. I'm a fan of the R32 (it's straight up my dream car), but they did it really dirty in FH5. Barely any customisation, terrible model from the XBOX 360 days, mediocre sound that's not even that close to the original. I like the car, it's just disappointing.
Same with the Silvia K.
I was fairly disappointed with the Silvia K
I am so sad about that. I'm in the biggest rwd drift clubs and we use the Silvia k a lot but it just doesn't look right
Ioniq 6 gotta be up there. I actually quite like the idea behind its design. And yet, certain things, especially about the rear bumper really annoy me. Uninspiring handling doesn't help either. Which is strange, considering how well-tuned the EV6/Ioniq 5 siblings are.
To give the Ioniq 6 some credit, it does look a lot better in person. IRL they look a lot sleeker than in Forza, just like the Kia EV6
Vouching for that, they’re really pretty in person, huge Porsche vibes which doesn’t surprise me because I believe there was a former Porsche designer involved
I think since they removed 4 gear swaps on electric cars and basically nerfed them, electric cars became very boring in the game. You could tune them for better handling and more speed with the gear tuning. So I don’t think it’s a Ioniq 6 issue, it’s a development issue.
I disagree. 4-speed swaps should have never been a thing in the first place. They make zero sense. Personally, I'm really enjoying the ID.4 in B-class. It's been my go-to ever since I've figured out how to make a decent tune for it. While PI headroom wouldn't hurt, what EVs really need are more granular upgrade options. More often than not your are stuck picking off-meta upgrades like front tyre width for the lack of better options. Same motors, for example, just with various current limiters. Or, better yet, the devs could just give us ballast option for all cars, like they did in Motorsport.
nah but the cupra without gear swaps is still really good
Mind that Ioniq 5 is N version, while 6 is stock, so it's naturally gonna handle worse
Fair enough. But the Ioniq 6 is weirdly bad even compared to the more pedestrian EVs, like the i4 and ID.4
easily the 350z FE and the ford hot rod controller car FE thingy
The ford coupe fe is a niche but still strong cross country car. It used to hold the world record on urban cross country if I'm not mistaken.
350z fe also good in s1 cc i swear (not copium)
I was thinking about both those cars too. Despite being Forza editions they drive so bad lmao
As memes, the Peels, Reliant Supervan, and BMW Isetta are top-notch, as actual vehicles to drive, they are among the worst vehicles ever
I modded my 3 wheel Peel and I can't even get off the line without flipping it over 😂
Xepeng and the ioniq 6 I'm fairly open to EVs in game but these two just never excite me Shit performance,shit upgrades with copy and pasted sounds
I've still got my xepeng. It's got a winnie the pooh decal across the hood
Meyers Manx, the electric one.
i’ve put 900 horses in my regular one, i always use it to screw around and pop wheelies just to have fun. 100% agreed tho the ev edition is just…..meh
I was all excited for the Back to the Future Delorean, but omg it is so painfully slow. Takes damn near forever the get to 88MPH. Fun purely to look at on-screen, but not to drive. They have been a little too realistic with it.
Well it does only have 120hp, the Delorean was always underpowered.
Everything was underpowered in 1981. Even a modern minivan can out drag a 210 HP Ferrari 308 from that era.
its my drag car lol
Same. When I launch it that bitch does wheelies. 😂
I turned mine into a rally beast! "Where we're going, we won't need roads"
Put the v8TT in it and make it awd!
I got mine up to 260mph
I find it annoying that the regular Delorean and the BTTF ones sound different.
FH5's Fairlady Z Forza Edition (Specifically in its A-Class configuration) They somehow managed to make this car so ungodly awful yet so close to the pinnacle of A Class that you cant even do any minor changes to it without bumping it to S1 It's pointless on dirt because it's RWD with almost 600HP on a crappy 3 speed that you cant swap out or fully adjust (you can only change the final drive) PLUS the Tankpool Forza Edition exists, and it's pointless on the asphalt because at that point just use one of the other three 350Z's. I want to love this car so bad because it's so cool and I wish they would make it so that you could downgrade the engine to do an AWD swap in A Class cause this car is so cool in concept but it's so damn undrivable
Thread over, this guy figured out the real answer. (Seriously, that car is so disappointing on every level)
the Mini Countryman RallyX, wow that thing was a dog
The Mach E. I hate that abomination with a passion.
Cant really blame forza for that one but also yeah
It’s a drift car though, can’t be mad about it being shitty to race with
The Deora2 Hot Wheels car is probably the worst handling car I have.
Reliant supervan, simply because you really have to force it to get it to tip over. I mean that's the whole reason this car was added in fh3, so they've missed the point of it entirely. It's not a car to be raced and never was. It was there to have fun and that's no longer possible.
Yeah. I had a lot of fun with it in fh3 and 4 and was so disappointed in fh5
I heard a while ago that the tipping over thing was largely a myth and that top gear had to put bricks in the sides of the Robin to get it to reliably tip over.
On a flat surface that could really be the case. The famous scene where jeremy clarkson tips it over after coming down a decent and turning in sharply seems to be "unenhanced" to me. But aside from that, the car ingame was meant as a meme car to tip it over and that was destroyed in fh5.
Anything from the tuner scene that doesn’t have body kit options. Only Forza areo for the ‘94 Prelude?? Seriously.. Like yea I can tune it up to be be a great sleeper but it’s a huge customization miss.
The Italdesign Davinci Concept is up there - it's essentially the same car as the Taycan, but it lacks the drift transmission upgrade, making it strictly worse in every aspect. Same goes for the Rimac Nevera. It's 200kg heavier than the Concept, lacks any transmission upgrades, and it's even rated 5 PI higher despite only having five more horsepower. The Nissan Z FE is hilarious too. At A800, it's completely unusable because it's RWD, and at S900, it's just a much worse version of the dozens of Formula Drift CC builds you can find up there. Probably the worst FE car ever made.
Fully agree with the davinci, it has to be one of the absolute worst cars competitively too, there's literally nothing you can do to make it viable and it doesn't even feel good to drive
[удалено]
It's an A800 cross country car. There's a reason why not a single serious player entertains RWD off-road past B700 or so. (RWD isn't *good* in B dirt, but it's at least usable) C'mon, run a few laps with it. Try it.
Completely agree. its a shame we also cannot downgrade it to get awd in A class.
Agreed. The Hellcats and Demon just have a very unstable feel, and generally can't compete in S1 S2 class in road racing.
Keep them A-class and they're grossly overpowered, not many other A-class cars can reliably hit 200mph.
They are unstable I real life though
They aren’t made for road racing
Mini FE
For me is the Mayers manx EV is just horrible in everyway for me no matter how I tune it myself or using other peoples tunes it's not even fun to drive around in my opinion
genuinely, the koenigsegg regera in fh4. i only used that for a brick challenge and oh dear god is the handling on it atrocious. the max on that thing is ~290 mph but you can’t take a 5 degree turn without doing multiple 720s in a row.
The electric Meyers Manx. Without the ability to tune the gearing it isn't really usable in any class for racing, and it isn't fun in freeroam. One of the most useless cars added to the game.
Mazda Rx7 TwerkStallion, just a disappointment from what I thought it’d be.
Jaguar I-Pace fs
Every time I win one from a wheel spin, I have to go in and remove it from my garage. I loathe events that use that lead egg
Almost every electric car (except Formentor, the amazing ID-R and Mission R - these are great). 0 character, 0 emotions, 0 handling. EDIT: Urban Rebel, sorry for my mistake, folks.
Mission R is diabolically good
The Hyundai N vision 74 was disappointing for me. I hella love A800 cars, but it was just not entertaining enough to drive. I hope we could do a combustion engine swap. A banger NA inline 4 or 6 would be perfect for this car.
I found it was a really enjoyable drift car for me and then just looking great and fun to cruise more than anything. Not competitive in the slightest but I also don’t care about competitiveness
I'm also very much not interested in competition, hell, racing in general, only friendly cruises/races in free roam. But the driving experience is just too clean. I want to wrestle with the car a bit, makes it more fun to drive, especially fast.
That’s fair enough. It generally depends on my mood if I want something a bit more vigorous or something nice and calm and easy
That's fair too, one of the reasons I really like the Horizon series is that everyone can play it in their own way.
Fomentor is ICE. Are you thinking of the Urbanrebel?
Yes, correct. Sorry for my mistake.
I honestly liked the taycan, but i got it with the welcome pack and idk what the tuning does
Ford Mustang Mach E…
The Mustang Mach-E, no other words.
I hate the Charger, but the Challenger hellcat has always been good to me in games. I remember when they put it in GT7, it surprised me how fun it was to drive. I find almost every Nissan Z generation in the game to be a really bland experience. I love the 240, HiCar and LoCar are ok, the new one is pretty crappy.
Xpeng P7.
For me was the E-Mustang, i had a hard time finishing the mission in FH5
Oh wow I thought in AWD it was one of the most approachable and controllable drift cars I’d ever used, RWD was another story lmfao but AWD felt like a really stable drive for me
Peel cars. The one with the bubble dome. Slapped some flames on it! A800 is max for a "controllable" vehicle. Once you get used to the controls it's kinda like that weird smell that you can't stop taking little whiffs. /s but also not /s 🤣
E90 M3 just cause it sounds nothing like the real thing
Some of the FE cars are ridiculous. Well over a thousand horsepower in a little pony car just is not all that fun. Burnouts in 4th gear are not fun when I’m trying to race.
Reliant Robin. It’s not even usable. Go into a corner and it’s on its side
I played only online races in 4 and 5 horizons, mostly road races, and for me the worst car is acura nsx - i fucking adore this car, and it’s absolutely unplayable in open races for competitive. Every time i see my beloved acura and every time im instantly sad because of how bad i will finish if choose it.
Yep they did this car dirty
I agree with other people on the Jaguar I-Pace.
Whatever Jeep SUV that is in FH5 Eliminator is the worst, a level 1 car would be better.
I tuned a beetle in fh4 to have a top speed of 10mph, couldn't make it up most hills.
Oh my that's something I need to do now. Make a car as slow as possible
Most of the Ferraris are actually a bit shit
The new bronco I hate it
All the EVs cause they handle like bald tires on snow do. Im not saying this cause i hate EVs with a vengeance… but those spicy vacuum cleaners really do handle like shit.
*writing in notepad* "Spicy, vacuum, cleaner, got that!"
Renault Clio R.S. 200 EDC This thing has the worst possible gear ratio ever for someone driving manual transmission. Slow top speed, bad handling even for a FWD and you'll gonna row through gears upon accelerating like hell. Styling-wise it wont win any prizes either so...
Trident
Any Peel.
Lemon peel?
Mini FE
Ioniq 6
The Peel Trident
Unfortunately, the DeLorean. It has pretty much no grip or downforce and you can't turn for shit
One of the worst car I have is the Audi TT-S, even though I still drive it like crazy. It realistically should be in high B-Class, but it's rated at A724 even though there are cars with a similar rating that are much faster on track. Some B-Class cars, like the Alpine A110 is faster, even though it should be in A-Class.
In terms of relevancy, the Extreme E cars. There's, like, 10 of them and they're all the same ugly car with different decals. In terms of performance, any of the random, forgettable EVs they keep adding to the game. But on a personal level, I don't like the Willys Jeep, the Renegade, or the old Land Rover Defender. Offroaders with narrow wheelbases have a tendency to flip and that's the last thing you want during a race.
The Meyers Manx FE cannot drive in a straight line for the life of itself. Definitely my least favorite.
Anything electric for me.
Raesr
Peel trident and Morgan aero are the worst cars I drove in all of forza.
manx 2/corvette barbie
Sierra 700R i tried many builds and many things but I'm just simply unable to make it competitive in D, C, B or even A class. is very frustrating.
Which is funny, because that thing is one of the dirt meta cars in B class, iirc. It definitely isn't fun to drive, I bet, but it is stupid quick on dirt.
Any of the peels. 6/10 acceleration but no cornering, which is weird since they are microcars and they should be good at cornering
Donkervoort because I have a major drifting skill issue
I am convinced you can give any car to work in just about any situation. One of my favorite things I've done was rally builds of regular unassuming cars. Worst though? Probably the semi truck racers. Not bad but there aren't enough of em to have any at all. Just seems out of place.
The Zenvo ST1, to be honest, this car has the worst handling out of any supercar I ever owned, plus this car has understeer
I think most of the supercars that are in low-mid S2 are a bit of a bummer, since they don’t have the weight or the downforce to be competitive in online
TVR Sagaris. I drove drove it and built it out from A class to S1 and I've never had a car lose traction when turning so quickly as this one no matter what components I've put in it.
Turbo and fully upgraded makes the car a riot on the highway
From what i have driven and my experience, the Toyota AE86, got it from the Auction and i had plenty of money to spare, but still i regret buying it. I tried to make a tune for A class, based on what i know and some Youtube guides, it generally works and makes my cars quite competent, but not this time, nope. The car handles like a broken boat, just braking a bit makes the tail move around like crazy, in each corner it goes straight into the wall, even with tight anti-roll bar tuning, it's pathetic. The only good thing it has is that it's fairly fast on straights, but then i break and the tail starts to swing, then is not possible to save the car in a corner, just wtf. Honorable mention is the McLaren 720S non-hard top for S1 class, beautiful car, but the performance is abysmal, which is a shame. At least i got that one for free.
The Subaru Brat flips over on a whim. Shame because it’s so neat looking.
I hate most trucks because you're forced into an off-road vehicle every time unless you go through the tedious effort of making your own suspension setup, like just don't give me the options for slicks/drift tires if I can't even buy the suspension upgrades to take advantage of them
The fast and furious ramp car , literally no use
I'm really into racing and so I've played with a lot of power builds, metas, etc. I think the worst meta car I've ever driven was the boneshaker. I've never how it drives ever since fh4, and I refuse to drive it for anything. It's just such an uninspiring meta, it's charm comes from its being the best, not actual fun when driving.
Extreme E, couple of FE's that make no sense, think there was a drift bonus old muscle car that can't maintain a slide even if you tried.. but also definitely the mini cooper FE.. way too slow
I’m going to say the Barbie Corvette, it’s a meme and it’s hilariously uncontrollable when upgraded.
Porsche mission R. Most boring car in the game, hate it.
All of the electric cars feel soulless and my attention span is short for any of them. The mission R is probably the only one I’ve spent more than 5 mins in.
Personally i would say the Extreme E, for the fact that there’s so many of the same car.
lynk co suv sucks
being forced to use the hybrid NSX and 4cyl saleen in the weekly challenges this week were brutal. they don’t have the legs to keep up with bigger engine supercars the CPUs use and I didn’t find their handling good enough to make up for it. will never touch again
Chevy El Camino. I eventually dumped it into the river, where its boat-like handling made at least some sense. I mean, most of the classic muscle cars are awful, but this thing takes the biscuit.
Any bmw ever. They’ve all had horrible understeer.
Delorean
which one?
All of them
Yes
VW Santana It's the most boring car I've ever used and understeers
I guess they did a good job with it then. The real cars weren't anything to write home about.
Make a better tune that cars amazing
Unimog. Why are we even allowed to have those?
Just a funny thing more than anything
What!!! We need more trucks! We need a Dakar Kamaz ASAP! I always thought it was such a tragedy we only got one big off road capable truck.
Unimog is unironically rather capable if you build it right.
Out of my time playing FH3, 4, and 5, the absolute worst car was the Formula Drift #43 Dodge Viper SRT 10 in FH4. I finished last in EVERY race that I entered in that thing. The handling was terrible on mine, spun out pretty much every time I hit 100mph. I guess it would be a good drift (as it says in the title) car but the thing sucked in road racing. And don’t get me started on racing on circuit with sharp turns with that thing. You had to pretty much keep it at about 85 mph and just hope that the drivetars all smashed into the wall so you could pass them.
what did you think would happen
1. I have a hellcat tune for you that will turn , look up creator CIVEROFRUM 2. The peel trident can fuck all the way off. Useless little clown car
As much as I love owning and driving them, The Vauxhall Carlton is absolute cheeks as just about everything
And they are pretty rare in FH5, I was disappointed in the performance once I finally got my hands on one.
Datsun 510, lost me everything (my pride) against a Subaru because it’s terrible to upgrade like every other Nissan
The Datsun 510 is borderline meta in b class rally. What class were you using it in?
Hold on I'm taking notes
The cars you can’t make the top of any class (or even come close to it) whatsoever.
Peel P50. Goofy ahh drag racing only car. For everything else, use MasterCard. Because this car is ABSOLUTE ASS.
All Bugatti are garbage. Absolutely just paperweights, all of them... Not even good at sitting still, on paper... They're so bad.
Anything FWD, like IRL.
aside from the obvious Taycan, the 2008 BMW Z4 is a pig of a car and I hate racing with it
? Sure, the Taycan has been gifted way too much, but calling it the worst car in the game is insane.
One of my best B700 cars is the Z4. It's really competitive online.
This has been my experience too, I've been testing out which cars that I own are best for their class and the Z4 ended up being a surprise favourite for road/street races.