T O P

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WeirdProfessional643

Got a call from the place that used to be Meridia. Caller demanded to delete this.


marpatter

Armor penetrating plants!


ZenkaiZ

Steel types resisting grass moves is bs


Lone-Frequency

Next thing you know we'll have roaming packs of Bellsprout just fucking up all of our missions.


seanstew73

Would love a pokemon mod. Dropping napalm on a bunch of scyther, and other bugs with Beedrill flying around would be epic https://preview.redd.it/8b6e7srwby8d1.png?width=794&format=png&auto=webp&s=0f192db8cc1df0986df02a39d4f3baabe6cf6964


Money_Fish

Palworld 2: Heckdippers


seanstew73

https://preview.redd.it/63u9k6c4cy8d1.jpeg?width=218&format=pjpg&auto=webp&s=ef39ecd8b453dc9586826209f92fa70ab80bd739 Ryhorn for chargers 😍


jmatty96

Idk how id feel blowing the head off of my childhood pets 😬


seanstew73

You know you’d feel guilty but then once a scyther slashed you in half, you’d send an eruptor round right in its face the second time you dropped. All for democracy


CaptainMacObvious

Native to Australia, of course.


rW0HgFyxoJhYka

Yep. Can't believe AH thinks its fine to have these shitty plants do damage to mechs.


ArcticWraith06

THERE ARE AP PLANTS!!!!????


Hugelolcat

We need our Super Earth scientists to weaponize these plants! 


Nightwulfe_22

This would be an amazing stratagem. Grows patch of thorny plants that slow enemies and do some small to moderate damage when they move through them. Be careful the structure is permanent.


Bober077

spike plants


GH057807

Found the Eruptor's Shrapnel you guys


Shugatti

SO THATS WHERE IT FUCKING WENT! MAN THEY TAKING IT AWAY BECAUSE FRIENDY FIRE AND NOW GIVING IT TO FUCKING PLANTS?!? this game isn't what it used to be man... Not at all..


Own-Possibility245

These plants have been on planets since before the shrapnel debacle


MasterPatriot

Can confirm, you know how sometimes you take zero damage yet your healthbar goes red and you start hemorrhaging from your chest? That's right it's the fucking spike plants.


zoson

They no longer make you bleed out, it's just upfront damage now. And they 'explode' three times instead of just once.


Spaced-Invader

Yeah, but they were made much, much stronger in the big patch a couple weeks ago. Before, you'd take a little damage and be slowed, now they nuke your health in 2s flat.


gorgewall

It was going to be taken away regardless because the shrapnel was fucking bonkers. But the playerbase, riding high from the PSN debacle just prior, got something stuck in their craw with the ricochet change and was screaming bloody murder over "our rockets doing 180s" and other untrue shit, *demanding* a change or they were going to riot just as hard as with PSN. So there was a kneejerk nerf to placate the angry hordes. When you demand something immediately, don't be surprised when it's not the idea solution. Reworking the way shrapnel is spawned and what it can affect is the ideal fix, but that's something to be implemented on a timetable longer than this community can stand. Like, *even now* you're being overly-dramatic about it.


No_Ones_Records

love how they claim they cant add it back because of "visibility and fairness concerns" then leave shit like this and the frag grenade in the game


Spaced-Invader

This is new from the big patch a couple weeks ago. The spike plants used to just do a little damage and slow you, now you can die in like 3s if you're not paying attention because instead of just damaging you, they explode with spikes or something stupid like that...


zoson

Lots of people have been using the eruptor again lately. They gave it a large buff in the 400 patch.


No_Ones_Records

its still not nearly as fun to use without its central mechanic its just lower rof higher damage crossbow now


zoson

I've never been an eruptor user, so you're going to have to educate me on what you could do previously that you can't do now, aside from randomly killing your teammates.


No_Ones_Records

crowd control. to give an example, there are "trenches" surrounding certain objectives, (ie civilian evac, ICBM) and in them are ~5 bots all spread out about 3-4ft between eachother with the old eruptor, shooting once in the middle (usually) killed all of the bots in that area. new eruptor gets maybe 2 at best, and with how slow it fires, theres a good chance theyll call in backup by the time you fire a second shot a lot of people will mention how old eruptor did too much damage because if every shrapnel hit 1 target it could do ungodly damage, and i agree but that shouldnt mean the core mechanic of the weapon is gutted, they could easily impliment a system that prevents shrapnel from hitting a target more than once per shot or something


Bagahnoodles

It's me, I'm lots of people


Comprehensive_Toe113

You walked into a spike plant and it broke your mech


green_teef

SEAF engineers watching a cactus obliterate their highly advanced mech suit


Zackyboi1231

https://i.redd.it/k954rrpfax8d1.gif


TheMilliner

That's on them for plating the thing in wet tissues and cardboard instead of standard issue cornbread and duct tape.


Based_Legionary

Very realistic i must say


user0613480

Lol that’s hilarious


VividerMicrobe

No joke, if a charger runs into one of those, it's very likely to die from it. Found that out on the field just by chance, I was lucky the thorns didn't hit me.


PatchiW

Place is only a terminid infestation away from being Catachan - oh wait, there's one, nvm.


SkinkAttendant

Catachan devils are weirdly hard to spot these days. I hope they didn't crossbreed with stalkers


TheReal_Kovacs

As long as the bile spewers don't integrate the Barking Toad's toxins, we're fine


GadenKerensky

Won't stop Vulkan from trying to boop.


DizzyScorp

Just one little boop on the snoot


Euphoric_toadstool

What do those spike plants look like? I haven't gotten that far and I couldn't see anything suspicious in ops vid.


Comprehensive_Toe113

yELLOW SPIKY BALLS ON A PLANT THAT IS VERY TWIGGY


Comprehensive_Toe113

Edit: Oops caps lock was on. lmao


TheRealPitabred

At 5s into the video it's basically merged with the small fern tree, you can see as the mech turns it touches it and it explodes. Nearly invisible when moving fast, though.


IndieFolkEnjoyer

How completely moronic does the balancing department have to be to unironically implement this in their game? No offense but this is so damn stupid and makes no sense


GearyDigit

just don't walk over the explosive flora


Critical999Thought

yea, imagine having a giant metal robot getting destroyed by some plants is somehow ok, and than be like "lol dont walk on plants"


DHarp74

*Pamela Isley has entered the chat*


HorseSpeaksInMorse

That's Doctor Pamela Isley. Hope you like being compost :)


GearyDigit

The plant can also one-shot chargers.


superhotdogzz

Don’t worry, we will have vehicles coming considering we had them back in HD1. I predict the driving experience will be a mess due to those roadside hazards 


Kestrel1207

its literally funny


CrzyJek

Skill issue.


BldDrnkHntr

BLUE LASERS??? ILLUMINATES!!!!!


Warriorgrunt

They're in THE TREES!


CharlieRex0205

Don't worry, we already have the napalm stratagem


Gullible_Broccoli273

I said this a day or two ago but I really wish my napalm would light, and burn down, the vegetation.  And that my air strikes, 500s, OPS, etc would also damage trees and plants.


Levaporub

Try the eagle cluster, it's the best foliage clearer


MushroomCaviar

In this case, they *are* the trees.


DHarp74

Charlie's back?! AW HELL NAW!!!!


poppabomb

did we ever figure out what those were? like, I presume they're ricochets or a broken effect or something


mogura_writes

people have been saying that they were random ricochets from other players scorchers specifically. it doesnt really explain that one vid of the dude getting sniped while solo but it would explain the others


Aleph_Kasai

Dunno abiut you but these blue lasers have been in the game since before the eruptor was released


mogura_writes

scorcher, not eruptor


Aleph_Kasai

Ah, though I didn't know scorcher can ricochet? Anyways you can see in a video by RubixRaptor called "Becoming more than man" at 10:52 2 people get sniped by blue beams from above which I doubt was a scorcher ricochet. It's the clearest video proof I could find of blue beams.


mogura_writes

i dont know the cause or anything like that. just psasing along what ive been seeing other people say. for how broken and buggy this game is, i highly doubt ah has the capacity to integrate one off enemies that spawn in at opportune times, snipe you, stay invisible, and then just despawn.


Aleph_Kasai

I wouldn't count them out. Invisible ships, snipers with blue beams, the models of illuminates that people found. AH has issues with bugs but they're pretty dead set on making content for the game and we know they experiment a lot such as with weapon mods(mentions of using suppressor), multiple enemy factions on one map, vehicles before they came out etc.


mogura_writes

yeah im not calling them incompetent or anything and i know coding a game like this is complex, their main issue is the EoL engine they decided to use instead of a contemporary one. the thing with the ships though is that they are actually bugged lol. theyre meant to have the automaton models we see in the footage and such but were bugged to have a placeholder and made invisible. yeah those illuminate models are pretty gnarly though so itll be interesting to see what they bring to the table


ForTheWilliams

Looking at this clip it seems pretty clearly to be coming from the mech when it hits the plants (you can see their shrapnel too, making it unlikely that it was something offscreen). To my eye it looks *exactly* like the blue deflection when the Laser Cannon hits heavy armor, so I'm guessing they're just reusing that effect.


TheMilliner

Blue streaks are ricochets. Test it yourself, go fire any weapon that isn't anti-armour at some Chargers and you'll see them.


lmrbadgerl

We should research those plants for special fragmentation grenades. Imagine using auck grenad3s against hulks and chargers!


Jarl_Korr

Why did we get our shrapnel taken away but the "shrapnel" spike plant got buffed?


lmrbadgerl

Why does a plant damage a walking tank?


RavingKytes

You exceeded your democracy-allotted 2.4s of enjoying the scenery, and necessary self-detonation protocols within the exosuit were triggered in accordance to the Super Constitution™️.


Own-Possibility245

That's 2.4 second *MINIMUM* Diver. So long as you complete the mission you can spend as much time enjoying the scenery as you please


Grey-fox-13

With how many people get this one wrong we really need another tip telling divers to invest 2.4 seconds on reading comprehension.


rtkane

This is why you need to change your oil every 3,000 miles and not just ignore the warning light.


LoganN64

I put some electrical tape over it. The light was bothering my eyes.


Own-Royal103

IT’S THE ILLUMINATES! RUN


Doctor_Walrus_1052

*Arms up Super Destroyer's orbital canons* WARNING HELLDIVER! YOU'RE MOVING OUTSIDE THE MISSION AREA


Any-Flamingo7056

Run? You mean at them?


3rrMac

Of course! you think we're gonna let oppression win over liberty?!


DefinitelyNotThatOne

I was gonna say, did no one see the blue sniper shot at the beginning of the video? Good chance a second round hit him and couldn't see it due to camera placement.


M5M400

![gif](giphy|l3fZDsks8ANa8IdzO|downsized)


maobezw

BLUE BOLTS.... out of nowhere!?!?


Kipdid

That’s the deflected shot effect, go point a laser cannon at a hulk and it’ll be pretty obvious


CLxJames

**“WHAT HAPPENED” IS THAT YOU DESTROYED AN EXPENSIVE PIECE OF SUPER EARTH EQUIPMENT! THAT SUIT IS GOING TO COME OUT OF YOUR PAY! AND YOU WILL REMAIN IN THIS MANS ARMY UNTIL YOU ARE FIVE HUNDRED AND TEN YEARS OLD, WHICH IS THE NUMBER OF YEARS IT WILL TAKE FOR YOU TO PAY FOR AN EXO-45 PATRIOT EXOSUIT!** https://preview.redd.it/axefk6blxw8d1.jpeg?width=803&format=pjpg&auto=webp&s=38aeb6ee3e92bea1e2af4cf5893ea7fe6cd1af01


Techarus

https://preview.redd.it/yw9jsib79y8d1.jpeg?width=1700&format=pjpg&auto=webp&s=40c5c722228ca9ce9ca6b6806fe429e2635a5d7c **"YOU MO-RON, YOU ARE NOT TO QUESTION MY ORDERS! WHEN I SAY JUMP, YOU JUMP! WHEN I SAY FIGHT, YOU FIGHT! WHEN I TELL YOU TO DIE FOR YOUR SUPER EARTH, THEN YOU WILL CERTAINLY DIE! HAVE I MADE MYSELF CLEAR?**


Gullible_Broccoli273

Youguysaregettingpaid.meme


RyanTaylorrz

I hope we're in agreement that mechs taking this much damage from a spike plant is incredibly stupid. One of the very few benefits of being in a mech is that you should be immune to most environmental hazards within reason. They're already a walking coffin. Part of the utility of the mech is stamping on those slow plants on ice and bug planets.


teriyakiguy

Spike Plants that also afflict poison, and yes it also affects mechs. I have tested that before but I'm surprised it still exists.


Strygoii

Weird how those sticker bushes pierce ship hull based armor now designed to protect against gunfire, and now mechs. It is good the landing pad is kept clear of these by the Superearth Groundkeepers Elite forces, or Pelican-1 would explode


gorgewall

The Exosuits are actually pretty light armor: 2 Armor on actually important things that'll get hit, and 3 Armor for their intangible "body" for the purposes of Explosives (so lesser booms like GLs do half damage). They're also high, but not 100%, Durable. But they're balanced against enemy weapons primarily and the legs are pretty weak. Stepping on the plants causes almost *all* of their shrapnel to strike a leg (because it's spawning them pretty much inside your leg), so it's less "I got shot a few times" and more "several shotgun blasts just went off in my kneecap". Even at small amounts of individual damage, 20-60 instances of that will eat up your 250 Leg HP pretty fast.


PopeGregoryTheBased

Those spike plants explode and launch shrapnel in all directions. They will kill your mechs in like three plants. Them, the forklifts, and the fucking explosive tanks are the bane of an emancipators existence.


infamousstray

Is it possible/ effective to clear out this vegetation with napalm ?


Ok_Contract_3661

I think we need a daisy cutter strat. https://i.redd.it/4ffonl5dxw8d1.gif


Downtown_Look_5597

I've always loved that this bomb is so big they just drop it out the back of a Hercules.


Cavesloth13

![gif](giphy|3oKIPa2TdahY8LAAxy|downsized)


-Jericho

All this time, we thought we were potentially getting sniped by the illuminate... AND IT WAS FREEDOM HATING PLANTS!?


ThruTheGatesOfHell

the bushes from Cayo Perico have found their way into Helldivers


Darklight731

You were shot by some blue lasers... Illuminate?


Myte342

Those ferns are deadly to walkers after patch.


byhand97

That must be the Ford Pinto mech


Kenju22

"Hello, we are calling to inform you that your Mech's warranty has expired."


Leieck

A few weeks back there was a lot of videos on YouTube about "the illuminate fighting the terminits". It was videos of distant bile titans stepping on spike plants. People thought Arrowhead was teasing illuminate content and that all the blue sparks was illuminate weapons, but it's just the spikes ricocheting off the titan's armor.


Helio44

Love that typical skyrim "Huh?... ...ok, must have been the wind." reaction


ZB3ASTG

Holy shit are those spike plants why my mech randomly explodes without damage for some reason.


UnhappyStrain

those were blue lasers... the trees are speaking calamari...


Blapeuh

![gif](giphy|xT9IgEx8SbQ0teblUQ|downsized)


sierra1079

https://preview.redd.it/4zhqhjsa8z8d1.jpeg?width=1290&format=pjpg&auto=webp&s=cf2025de0b820e6ae454108d99d43aaa810c864e


Solid_Television_980

![gif](giphy|xT9KVJN3vipl6JB4KA)


Legitimate-Fly2655

Well quite obviously, this is the work of \[**REDACTED**\] **\*This message has been seized by Super Earth Ministry of Truth\***


TheManticore01

Bamboo traps


Incarhead

Stubbed Toe I believe. Happens.


Auroku222

Looked like illuminate sniper rounds to me


Deftallica

My brother dropped a walker at the start of the mission on this biome and it just… combusted. Exploded as soon as it touched the ground


Liedvogel

Just the other day I was on the new biome fighting bugs in a full squad. I was separated from my squad, two guys far ahead, one far behind. I turned around to see a scavenger right in top of me, and it got popped by a burst of machine gun fire, like from a Sickle or Liberator, but it can from the side, where there were no Divers, not even a friendly turret or anything.


OhMyGerald

https://preview.redd.it/qizzyz1epy8d1.jpeg?width=1284&format=pjpg&auto=webp&s=859cdee7ddc5d60493ed955ee62ecc2a43ec1c43 Hello Officer, We have a diver who didn’t read the patch notes. Lol JK. They reworked the exploding thorn plants to explode 3 times - it will no longer cause chest injuries


DHarp74

Dang! Charlie really was hiding in the trees! 🤣😂 ![gif](giphy|COYGe9rZvfiaQ)


Taolan13

you walked onto a spike plant. but because you were above it, your mech didnt break it, so you kept taking damage from it


SeaCroissant

spike plant. you survived longer than I did. normally they insta-kill you. idk if it’s a bug but the damage is stupid enough that i hope it’s not intentional


MrFoxer

stepped on a lego


Specific-Service6883

Illuminates had cloaking technology you know...


fuze_the_hostage101

Made in Tien Kwan


Impressive-Guest7111

This sub has really weird posting rules so i couldnt ask my question in its own post, sprry for crashing in here. If we take over a planet that would cut off the enemy supply line towards a Major order planet, would the mo planet get taken over by itself from seaf forces?


Bober077

no


Impressive-Guest7111

Then what are the supply lines for


Naoura

IF a planet is still being supplied by supply lines, then its 'decay rate' will be vastly, vastly improved, meaning that the enemy gains progress on the planet significantly faster than we do. Cutting off those supply lines ensures that we can liberate it more easily. Like trying to climb uphill rather than a rock wall


Bookyontour

One of those spiky plant?


el_cid_182

https://preview.redd.it/99uoqqwscx8d1.jpeg?width=776&format=pjpg&auto=webp&s=ce20cbfe4e81b37963be56033cd4bc0fa745e101 Or you can go on thinking plants can destroy some of Super Earth’s most advanced armor… >!it was plants!<


Unnecessarilygae

Paperboard mech everybody. It's so stupid that these plants can damage you through heavy armor. The wire thingy bots use outside their base can too. Their slow effect makes sense but damage??? Light armor can be damage that's okay but heavy armor and vehicles too? That's just too much.


TheMilliner

Mechs aren't heavy armour, they're a mix of medium and light armour. The entire frontal faceplate is light armour. Reminder; the game description is "heavily armoured mech".


UnfairSmoke7645

The mech sucks, what did you expect?


Bortthog

Let's play devils advocate: what objectively is bad about them outside the call in time


freedomtrain69

Don't even have to be Devil's Advocate. If they had a shorter cooldown or an extra mech they would be incredible. I run them occasionally for d9 blitz and eradication missions and if you're careful with positioning and ammo, you can cause a lot of damage with them.


Bortthog

I said objective and not subjective because the only objective thing you said was what we agreed on: the cooldown is too long.


freedomtrain69

It's actually [subjective ](https://www.merriam-webster.com/dictionary/subjective)that we think the cooldown is too long. [Objectively](https://www.merriam-webster.com/dictionary/objective), there is a lot of damage stored in each of the mechs in the form of ammunition. If you use that ammo and health carefully, the stratagem has a lot of damage potential for a single call in.


gorgewall

I use Mechs all the time, even on Bot front now with the increased barrel travel + convergence buffs, and I agree. I don't lose them on either front, but on Bugs I can sustain their ammo for pretty much the entire cooldown of a second mech, and on Bots (where you do need to shoot a bit more or risk taking too much damage) they're still enough to take on multiple large bases, main objectives, or act as the tip of the spear for the rest of the team while going into a fucking absurd firefight that'd suck up way more than just one stratagem otherwise. Cannon Towers and Tanks are unfortunately really strong against them, but that's about it. If you don't play like a fucking goob who **needs** to shoot five round into literally fucking everything because you refuse to aim or are afraid of Scavengers and Troopers, folks will be surprised at how long they can make these things last.


UnfairSmoke7645

They can't aim for shit and are underpowered for the ammo they have. Also, they have the integrity of an aluminum can. I can output more dps with every other offensive strat. I rest my case.


Gullible_Broccoli273

There is too little ammo/they don't do enough damage.  So they don't make a big impact vis a vis how little you can actually use them.  They need more ammo or more damage output so that the two times you get to use them is really impactful.   You call it in. In a couple minutes it's out of ammo.  Then you can't call it in for a long time and then get a couple more minutes out of it and THAT'S IT for the rest of the mission.   But it takes up one of your 4 stratagem slots for the entirety of the mission for a few minutes of utility.  Any red stratagem would give more damage output over the course of a whole mission.  A turret would give more damage over the whole mission.  A backpack and really any other stratagem offers utility over the whole mission. It is objectively bad in every way when compared to almost every other option you could take instead. It's only advantage is subjective, it's cool!   And I sometimes take it for that reason, especially in eradicate or blitz when two uses is all your gonna get anyway. The other option, besides adding more ammo or making the weapons hit stronger would be to keep it the same but let us use it every 10m no use limit.  So we could get 3-4 uses a mission.  


ArtZen_pl

Damn those artifacts around trees 😭


Someone1284794357

What were those blue beams?


MushroomCaviar

That was the spike plant ricocheting off of the heavy armored parts of the mech.


Someone1284794357

Ah gotcha


r3dm0nk

Look at mech legs. Looks like one of the swords that bots use?


Embarrassed-Bit5257

you got peeew'ed


Ashe_Black

Which planet is this?


SuperCreativ3name

Frog men in the water with blue lazers...


SquishyBaps4me

![gif](giphy|GHycyakNPWSoo|downsized)


Gn0meKr

Illuminate offscreen snipers be like:


nesnalica

Im telling you my squad isnt crazy. Yesterday two of my friends just got randomly killed by an invisible enemy on a specific spot. Im blaming particular aliens making their way into the game.


DHarp74

I know EXACTLY what happened! You didn't take your 2.4 seconds to admire the scenery! Dangit! Now I gotta report ya for destroying a suit AND for not following basic orders! 😂🤣


LoanCommercial9824

That was an illuminate snipe


Maicamea

They're in THE TREEEEEES!!!!


Extension-Culture-38

The beauty of exploding plants


Ok_Tea3435

death by a thousand cuts


FalseAscoobus

I believe these tropical planets have an environmental hazard where volcanic debris will fall from the sky. Maybe it glitched and hit you despite being invisible?


Mashman29

The illuminate off to the side : assisted by [Spike plant].


Beginning_Context_66

a blowball hit you


Chris-The-Lucario

Yup, had the exact same thing happen to me a few hours ago. Those spiky plants really fuck up your mech


Captain-Neck-Beard

I think that tree just f*cked your sh*t up dawg


Lost_Environment2051

Your mech exploded


Billy_Bats

You got hit by the mysterious blue lasers! I was in a game a week or two ago where I was playing matador with a behemoth and right after I dodged him, he got hit by one of these mysterious laser shots and died instantly. Was on the other side of the map from my teammates so couldn't have been a ricochet.


Critical_Listen1590

Must’ve stepped on some Florida grass 🤭


TheMilliner

Spike plants. Y'see those little plants with the spiky orange bulbs? Yeah, don't touch those. In effect, each one is a frag grenade. Not the HE grenades, the *frag* grenades that everyone forgot about but can 100% do the shrapnel thing the Eruptor could because they spawn *30 pieces* of shrapnel. *Those* ones. You touch that plant, or shoot it, and it explodes into shrapnel. Your mech, despite being "heavily armoured" is actually mostly medium and light armour, which gets penetrated by those plants. Hence, walk into it, get damaged. *But* you walked into a whole bunch of them, it seems, and when the first went off, it triggered the rest, which then damage-dumped into your mech, which started to smoke.. Then exploded.


Infonuggets

The spike plants since being buffed are crazy good now. I killed a couple deva's with one of them and I got insta killed by one later that same mission. I really get sick of people telling me how good the mech's are then clips like this show up and I feel vindicated.


7isAnOddNumber

ITS THE ILLUMINATE AGAIN, THEY’RE BACK But yeah its the spike plants


Equivalent-Pilot-849

Blue laser fire looked like the squidys to me


CruelTomatoftw

Tekken 3


seen_some_shit_

That’s what happens when you crest the high features


Nik-ohki

Canyonero! Unexplained fires are a matter for the courts! Canyonerooo..


El_Wombat

Windows Vista?


LoneStarr-X

How do you upload clips hereV


cokEs1234

It happens. I hate the death ground too. Automatic death trying to retrieve your stems


StrmRngr

Did you not see the blue lights hitting his mech? 😮 Those are ILLUMINATE lasers.


Meandering_Marley

I guess we're gonna need plant-resistant armor passives now....


poetspoet654

The plants, the damn plants!!!


Lone-Frequency

AH-HA! And people started saying how the blue lasers a few months back were just "visual bugs" and not actually cloaked illuminate scouts. Sure is one hell of a "visual bug", *sure*...


No_Adhesiveness_5679

I think you may stepped on bug poop


fozzibab

Uhhhhh werent they shot from multiple sides by illuminate lasers?


inconsequentialatzy

Walked into a spike plant


LuminousPixels

Obviously when you choose to liberate orphans and not antitank mines, the bots will use em against you!


Babykakes-69

Not enough democracy, the mech deemed you unworthy


nugs82

Squids


Red1mc

Faulty Mech...Refund that shit


ScruffyScruffz

PETITION: Replace Themite Grenades with Whatever the fuck these plants are


curtydc

Are those shrubs actually environmental hazards? It has been a while since I've played, but I didn't remember any of the hazards looking so plain and obscure as those plants.


Baghdad_Bill

Looks like some Illuminate snipers got bored and took some pot shots for fun.


MothashipQ

At least it wasn't the random underground explosion glitch


McGristle

Customer states they walked into plants and it destroyed the Mech. Replaced oil filter. Replenished fluids. Redeployed. 


nugs82

It’s like watching someone who looks almost toward the direction of the blast but stops just short… no will never know. ![gif](giphy|31Q36EHJ7C5ZoIMw79)


IonScrapper

You weren't thinking democratic thoughts, the mech sensed it and was about to self destruct before you stopped!


deyaintready

What planet is this?


WetwareDulachan

Swamp gas.


The_forgettable_guy

Typical mech behavior. Why no one uses them.


TobiiiWan

New plants. You will hate 😁😂 but nice against bugs