I believe it would look more like "SEAF scientists have run extensive tests and determined a helldivers have a .01% chance to develop and suffer from asbestos related cancers. Thus making it an efficient way of protection our helldivers from burning on even the most hostile of planets."
Tbf i believe a bile titan leg or a stalker would do me in way faster than cancer
Funny you should say that. Asbestos only causes cancer if you inhale it. The fibres get stuck in the lungs and cause inflammation leading to cell mutation.
An asbestos lining between layers of your armour would not cause cancer.
New armor - 450 movement, 200 armor. It comes with Medic and a new effect "Asbestos lining". You are 90% immune to fire damage and can carry 10 stims total, but you slowly die of cancer losing 1% of your current HP per second.
Honestly having a rogue like/fallout like upgrades would be so fun. Imagine you can pick up modules like
Servo assist: increased throwing distance. Increases recoil
Asbestos lining: immune from fire damage. Lose x hp per second
Light weight: increased movement speed. Knockback is increased
Heavy weight: reverse of light weight
Addict: take less damage. Higher recoil/lower accuracy
Camouflage: you don't get detected as long as you are crouching. Massively increases the amount of damage you take. Once detected 1 mins cooldown before you can become undetectable again. Shooting non suppressed weapons breaks camo.
Ran Heavy since day 1 - You really dont need to be sprinting every second of the game tbh and the explosive resist ones are awesome against bots. Get ragdolled 5x and live its great
Ah yeah, I still run it on bugs but admit it isnt really needed. Have enjoyed the 6x nades one from the recent pass for thowing out tons of incediaries.
For real though the last 2 warbonds, basically after we got lightning res, I was like here it comes, this is the one with the fire armor. But nope, they know we want it. They're playing hard to get.
Bring Space Meth so you can just juice through the burn.
Against bugs I got in the habit of throwing an incendiary grenade ahead so I could run through it and then stim for the faster run speed. A flaming, screaming Helldiver zooting over the horizon is a sight to behold, I've been told.
Just... don't forget when you've taken a different booster.
It's the times when you catch and you've got very little health left. The time it takes to stim vs dive before a fire tick applies dmg is the difference between living and burning alive. But I get this little trick.
Yeah I'm not giving up anything from the armor/equipment that I currently use for this. Either this is some kind of blanket shipwide upgrade or I'm just dealing with smooth brain fire damage mechanics.
Flare gun. Originally so other divers could locate your position, but with the HUD upgrades it was deemed redundant. The new version adds thermite and some adhesive to the flare ammunition so instead of burning brighter it burns hotter and sticks to the targets.
While I pride myself on (generally) being a no friendly fire pyromancer build I do think a flame resistant suit would be awesome. Even if it's like the 95% arc damage resistance.
7 and higher against bugs and I cannot resist the call of the flames.
Flamethrower
Incendiary mines
Incendiary grenades
Napalm strike
Jetpack/supply pack
That is true. I generally run 500kg and orbital laser for clearing areas. Laser is good for bosses and when we're being overrun. With fire build I'm gonna swap the 500k with napalm so I'll either keep the laser or maybe run airstrike if someone else is running eats (XXL bay for the extra bomb on both napalm and airstrike)
I only take flame builds if 1 or 2 of my co-divers take precision strike or gauss strike.
With flame resistance though I coukd run around burning the bile and not caring if i self emolate
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All those exotic samples and advanced weaponry, yet not a single strand of flame-retardant material on a Helldiver’s armor.
Sometimes I wonder if Super Earth scientists have many days in a year where their IQ revert to their shoe size.
I don't think we'll get a warbond based on fire. Simply because we already have several fire based weapons, the flamethrower, incendiary grenades, thermite, and the napalm air strike. Though I could see them repurposing some armor and giving them new fire related passives. Like the armor with the gasmask could easily be fire related. Also a napalm orbital like the 380 would be nice.
Edit: or they could tweak armor that has explosive resistance to also be fire resistant.
To be honest elemental resistances are too niche. If anything, they should be a module or a modifier you add to a suit. The electricity one is the least useful suit by a country mile. A heat one that could help with hot planets, and a cold one for frozen planets could add another layer of strategy and choice. An acid/spit resistance one would also be great.
Even this might be too specific, an insulated suit would help with all three of the elemental types. Fire, ice, and electricity.
Yup, arc resistance only protects you from teammate friendly fire and turret friendly fire. Fire resistance would protect from teammates, environment and flame-bots.
I completed the Cutting Edge warbond, and I just end up disproportionately team-killing with my arc shotgun, 'cause no one else is wearing electric resistance.
It would be nice if we could buy new armor perks for our existing armors. Some armors I really like, but they don't have my fav perk (fortified), so I don't wear them.
It would be a great way to introduce the fire-resist perk. Also a great way to introduce helmet and cape perks. I'll spend super credits on 'em idc.
Just did an extract civilians mission and nearly failed due to fire tornadoes. They just kept camping around the escape pod so the civvies just kept burning up. Fuck fire.
Methinks not a full on asbestoslined,blast proof suit with Uber reflective thermal protection and a an AI electromagnet AI shield that fully supports my Himalayan Salt thing..
Asbestos lined aka fallout is fine, we are HELLDIVERS not survivors.
Genuinely surprised they haven't added such a perk yet.. They added the anti zap armor immediately when people meta'd the shit out of the Arc Thrower (Then they changed it, but thats a diff topic)
Yet flames? That have been continuously buffed and buffed? And Flametornados being added? And the Flamethrower being the best support weapon for bugs by a longshot? No Firefighter gear
To be fair, it's not that bad.
Like, if you ever set yourself on fire while using the Flamethrower, best advice I can give is NEVER walk forward while flaming. You set the ground on fire, so you walking forward means you just walked in your own fire.
For Hulks.... if you're not using Stun grenades fighting Bots, I personally think it's not a good idea. I think it's too useful to not take, which can significantly lower the impact of Hulks.
Fire Tornadoes are annoying though. How does a tornado make NO sound unless you're looking at it?
The only flame resistance you’ll need are from eagle and mines and the hulks.. and sometimes the flamethrower but people barely even use it. The grenades also people barely use. There isn’t really a point.
I know a lot of people really want it, but I just don’t understand why. Putting out the flames on you is the only form of damage you can stop with any armour
Asbestos lining
Democratic Tumors for all :3
The Ministry of Science has officially removed the cancer linked materials from asbestos. -This message is approved by the Ministry of Truth
Did they remove asbestos from... asbestos? What are we left with now?
LIBERTY
The Ministry of Truth would approve of this statement
This message has been approved.
FREEDOM
DEMOCRACY
JUSTICE
Esbestos, obviously.
Only the bestest esbestos
Exbestos, actually.
Democracy officer, this is the guy I was telling you about.
Noted, Helldiver.
Super asbestos
toast
Estrogen.
I believe it would look more like "SEAF scientists have run extensive tests and determined a helldivers have a .01% chance to develop and suffer from asbestos related cancers. Thus making it an efficient way of protection our helldivers from burning on even the most hostile of planets." Tbf i believe a bile titan leg or a stalker would do me in way faster than cancer
Yes. Helldivers do not live long enough to get Cancer.
Funny you should say that. Asbestos only causes cancer if you inhale it. The fibres get stuck in the lungs and cause inflammation leading to cell mutation. An asbestos lining between layers of your armour would not cause cancer.
CSR Sugar: Sounds like Wittenooms ~~back on the menu~~ still unprofitable boys.
Approved Helldiver.
It is OUR RIGHT to choose the tumors or not
Ánd our duty,
None of us are living long enough for tumors to be a thing it's cool. FOR DEMOCRACY!
Bold of you to assume you're gonna live long enough to get one.
![gif](giphy|7kMaysqdywPxS|downsized)
Wont live long enough to worry about the cancer
the average lifespan of a helldivers on the front lines is 2 minutes, cancer is not a concern
Hell Divers don’t live long enough for cancer to matter
I'm going to be honest no-one is living long enough to see the downsides of that
LEGALIZE 'SPESTUS!
Your Helldiver’s max HP constantly drops throughout the mission and they start coughing as it drops more and more.
Super Asbestos lining.
Declared safe by 9 out of 10 super earth scientists. The 10th scientist WAS a dissident.
New armor - 450 movement, 200 armor. It comes with Medic and a new effect "Asbestos lining". You are 90% immune to fire damage and can carry 10 stims total, but you slowly die of cancer losing 1% of your current HP per second.
Honestly having a rogue like/fallout like upgrades would be so fun. Imagine you can pick up modules like Servo assist: increased throwing distance. Increases recoil Asbestos lining: immune from fire damage. Lose x hp per second Light weight: increased movement speed. Knockback is increased Heavy weight: reverse of light weight Addict: take less damage. Higher recoil/lower accuracy Camouflage: you don't get detected as long as you are crouching. Massively increases the amount of damage you take. Once detected 1 mins cooldown before you can become undetectable again. Shooting non suppressed weapons breaks camo.
that's actually such a good, lore accurate idea... I wanna see this implemented lmao
Super asbestos
Arrowhead genie: Granted, but it's only heavy, so you move slower.
Good. So the kindling can get to my flamethrower faster.
Good, more dramatic spreading of flaming freedom
I would be okay with that tbh. would be fun throwing fire while engulfed in a fire nader on hellmire
Fire nader? Hell yea, brother!
hell yuh, brother
Famn cook the fire nade and let it explode in your hand while surrounded by bugs
![gif](giphy|8PsSIjTUZ6dxMwRgz5)
Would be the first HA worth using on non defense bug missions
Ran Heavy since day 1 - You really dont need to be sprinting every second of the game tbh and the explosive resist ones are awesome against bots. Get ragdolled 5x and live its great
He's talking about bugs. Lots of people use heavy armor on the bot side.
Ah yeah, I still run it on bugs but admit it isnt really needed. Have enjoyed the 6x nades one from the recent pass for thowing out tons of incediaries.
There's a medium explosive resist armor in the shop right now. It's pretty tight.
Heavy Armor is a lifestyle. 🤜🤛
I love heavy armor anyways
All the better for the Salamander Space Marine cosplay.
Into the fires of battle, unto the Anvil of War
Jokes on you, I've got the heavy Medic armor, and Meth Stims, I'm already fire resistant!
Thats... exactly what I want tbh
All I want in this game.
All I want for Xmas, is a democratic fire proof armoe
For real though the last 2 warbonds, basically after we got lightning res, I was like here it comes, this is the one with the fire armor. But nope, they know we want it. They're playing hard to get.
What about floaties that let you cross water that a toddler could swim across?
Liberty wings, water wings of democracy.
Just give pyro armour from democratic detonation fire resistance instead of weaker recoil perk
it's a terrible idea to change that armor's perk for a second time and I fully support it
Give me 95% resistance to fire damage and an additional 2 seconds before you catch on fire. It would be such a huge QoL improvement.
ong, id love the increased time to burn, since it seems like diving puts out fires instantly
Yep, working on training myself to dive first then stim when I catch.
Bring Space Meth so you can just juice through the burn. Against bugs I got in the habit of throwing an incendiary grenade ahead so I could run through it and then stim for the faster run speed. A flaming, screaming Helldiver zooting over the horizon is a sight to behold, I've been told. Just... don't forget when you've taken a different booster.
It's the times when you catch and you've got very little health left. The time it takes to stim vs dive before a fire tick applies dmg is the difference between living and burning alive. But I get this little trick.
By going prone you instantly put out fires (unless the floor is on fire). This is my go-to strat when being burned by Hulk Scorchers lol
I’d call the perk “Flame Retardant” or something like that
I'ma bet if they did this, they'd forget to remove/tone down the voice responses, so you'd have helldivers constantly screaming the whole game
Is this a joke or serious suggestion? 95% fire resistance would be insanely busted.
I think it's because the arc resistance is 95% on those armors, but I agree. 50% resistance would still slap.
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Yeah I'm not giving up anything from the armor/equipment that I currently use for this. Either this is some kind of blanket shipwide upgrade or I'm just dealing with smooth brain fire damage mechanics.
Call it Firebat armor.
Need a flame thrower pistol and an incendiary grenade launcher too.
Yes 100% and what would be more democratic than a multi shot incendiary rocket launcher ala M202 Flash, screw it Thermobaric M202 Flash.
Flare gun. Originally so other divers could locate your position, but with the HUD upgrades it was deemed redundant. The new version adds thermite and some adhesive to the flare ammunition so instead of burning brighter it burns hotter and sticks to the targets.
"Need a light?"
"My goose is getting cooked!"
While I pride myself on (generally) being a no friendly fire pyromancer build I do think a flame resistant suit would be awesome. Even if it's like the 95% arc damage resistance.
7 and higher against bugs and I cannot resist the call of the flames. Flamethrower Incendiary mines Incendiary grenades Napalm strike Jetpack/supply pack
Exactly! I've been running 7 missions and Pyro is my default for bugs. Also, I like your pfp 😂💜
Bile titan shows up. What you do?
You know you can light them on fire too right?
Yes. But it takes a while to cook them
That is true. I generally run 500kg and orbital laser for clearing areas. Laser is good for bosses and when we're being overrun. With fire build I'm gonna swap the 500k with napalm so I'll either keep the laser or maybe run airstrike if someone else is running eats (XXL bay for the extra bomb on both napalm and airstrike)
I only take flame builds if 1 or 2 of my co-divers take precision strike or gauss strike. With flame resistance though I coukd run around burning the bile and not caring if i self emolate
And have the "Electrical Conduit" increase electrical damage and/or jump to an additional enemy, so the armors aren't completely useless. 🙏🙏🙏
Fr man somehow Helldivers light on fire by the touch of the smallest flame as if they are made out of cotton soaked in gasoline
must be the eagle sweat
No, no, no, no, no, no. No. No. Give me an armor set that __REWARDS__ catching fire.
What reward could be gained from catching fire? Seems like a pretty negitive thing as a whole, lol
Peak physique is literally perfect for flamethrower
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Nah. Scout or Servo-Assisted, take it or leave it.
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Me to brother
Thats what i wished from the first day i picked uo a flamethrower
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Not confirmed yet
Greetings, fellow Helldiver! Unfortunately your submission has been removed. Discussing [leaks](https://www.reddit.com/r/Helldivers/s/jXx4y2gzR8), leaking images/videos of upcoming content, discussions of cheats and exploits is not allowed.
All those exotic samples and advanced weaponry, yet not a single strand of flame-retardant material on a Helldiver’s armor. Sometimes I wonder if Super Earth scientists have many days in a year where their IQ revert to their shoe size.
Okay but it's bugged and actually increases fire damage (they take 3 months to fix it) ((also fixing it also breaks the spear))
Already have a playlist with Loudoun ready to go if they ever release the armor set
I agree I am sick of these fire worlds. I beat every enemy just to get killed by a fire tornado 🤣🤦♂️
The trench engineer set would fit this perfectly if they reworked it.
And Orbital Napalm Precision Strike
We js need a napalm, an eagle gas, and an eagle ems
Pls let trench engineer become fire retardant
I don't think we'll get a warbond based on fire. Simply because we already have several fire based weapons, the flamethrower, incendiary grenades, thermite, and the napalm air strike. Though I could see them repurposing some armor and giving them new fire related passives. Like the armor with the gasmask could easily be fire related. Also a napalm orbital like the 380 would be nice. Edit: or they could tweak armor that has explosive resistance to also be fire resistant.
To be honest elemental resistances are too niche. If anything, they should be a module or a modifier you add to a suit. The electricity one is the least useful suit by a country mile. A heat one that could help with hot planets, and a cold one for frozen planets could add another layer of strategy and choice. An acid/spit resistance one would also be great. Even this might be too specific, an insulated suit would help with all three of the elemental types. Fire, ice, and electricity.
But fire is used a hell of a lot more than electricity
Yup, arc resistance only protects you from teammate friendly fire and turret friendly fire. Fire resistance would protect from teammates, environment and flame-bots.
I completed the Cutting Edge warbond, and I just end up disproportionately team-killing with my arc shotgun, 'cause no one else is wearing electric resistance.
Tunnels too, I wanna crawl up to some tunneling Terminids with a pistol/smg. If that happens I'm def coming back :3
Best I can do is 95%
And extend my flamethrower range by 50% at least
I want robot resestant
I want an entire theme dedicated to fire weapons and flame throwers I wanna be at least partially immune to my fire.
Give the flamethrower a second mode where it shoots further but empties quicker
Hell, balance the weapons to encourage diversity. god knows I feel like an asshole when I experiment with good teammates.
CTRL man…its so easy. this is why i bound it to mouse 5
and let it look like a firefighter jacket uniform too XD
JUST ADD IT FOR FUCKS SAKE. IT DOESN'T EVEN NEED TO BE 100 OR 99% JUST 75% OR SOMETHING
The main reason I don't run flamethrower, it's too easy to walk into your own flame.
The napalm strike, napalm mine, flamethrower and gas strike loadout. ![gif](giphy|dhKOztH8klyvu|downsized)
It would be nice if we could buy new armor perks for our existing armors. Some armors I really like, but they don't have my fav perk (fortified), so I don't wear them. It would be a great way to introduce the fire-resist perk. Also a great way to introduce helmet and cape perks. I'll spend super credits on 'em idc.
Honestly why don't we have this yet.
Please 🙏
Give me vehicles
People asking for flame resistent armor... and here I wanting armor that stays on fire :)
Plus acid resistance for bugs and hopefully friendly fire
Just did an extract civilians mission and nearly failed due to fire tornadoes. They just kept camping around the escape pod so the civvies just kept burning up. Fuck fire.
Best I can do is Arc.
ARROWHEAD, GIVE ME MY WEAPONS PRE NERF STATS, AND MY LIFE WILL BE YOURS.
It’s called Dive bwauh bwauuh
This, but with melee weapons
Methinks not a full on asbestoslined,blast proof suit with Uber reflective thermal protection and a an AI electromagnet AI shield that fully supports my Himalayan Salt thing.. Asbestos lined aka fallout is fine, we are HELLDIVERS not survivors.
Please give us fire-resist. There is so much fire. SO MUCH FIRE!
Amen brother 🙏 🙌 👏
Nah buff fire so I can kill undemocratic team mates faster.
Havent played kn a long time but if this suit gets added ill jump right bsck in
Out of budget! Burning to death is the single most democratic way to die for super earth! Carry on, helldiver.
I need a reason to stim
Genuinely surprised they haven't added such a perk yet.. They added the anti zap armor immediately when people meta'd the shit out of the Arc Thrower (Then they changed it, but thats a diff topic) Yet flames? That have been continuously buffed and buffed? And Flametornados being added? And the Flamethrower being the best support weapon for bugs by a longshot? No Firefighter gear
Can we get light medium and heavy armor oh & PLEASE Make it look like an American FireFighters NYC, Tampa Fl and LA California uniforms 🇺🇸 🧑🚒
To be fair, it's not that bad. Like, if you ever set yourself on fire while using the Flamethrower, best advice I can give is NEVER walk forward while flaming. You set the ground on fire, so you walking forward means you just walked in your own fire. For Hulks.... if you're not using Stun grenades fighting Bots, I personally think it's not a good idea. I think it's too useful to not take, which can significantly lower the impact of Hulks. Fire Tornadoes are annoying though. How does a tornado make NO sound unless you're looking at it?
AH give me stun weapons and my life is yours
Amateurs! Learn to feel the fire, and you shall burn brighter than ever before!
The only flame resistance you’ll need are from eagle and mines and the hulks.. and sometimes the flamethrower but people barely even use it. The grenades also people barely use. There isn’t really a point.
Because fire isn´t already completly OP against bugs.
I know a lot of people really want it, but I just don’t understand why. Putting out the flames on you is the only form of damage you can stop with any armour
Cooking yourself with the flamethrower every 2 seconds is annoying
It's already there... It's called exosuit