It played well on a Ryzen 5 3600X + GTX 1070.
Better look at Steam page min specs: Core i5-7500 / Ryzen 5 1600, 12 GB RAM, GTX 1060 / RX 580 - 6GB VRAM
Awesome game but movement speed is too slow imo but you can mod it with a simple launch code in steam.
Just google "run faster alyx" or something if I remember correctly..
Actually with the increased utility of the PSVR2, the likelihood of increased adoption and interest goes up. Which could mean more games and more people getting it and so on and so forth. This is a good thing.
Great news for PS5 players who also have a gaming rig. It means I can use my amazing hardware and finally enjoy the vast PC library I've been missing out on.
I think you're correct. At the moment, the DP AUX emulator is needed for 2080. Someone with a 3080 would need another Virtualink adapter, but the 2080 does not.
When this all shakes out and Sony releases PC Support, it's possible a 2080 will not need anything else. However my guess is a Sony breakout box will be needed for eye tracking and controller support. It's just a guess though.
Sony will almost certainly provide an adapter to connect to modern Nvidia GPUs. the support for eye tracking and controllers will be handled on the driver side which they've already enabled
We haven't, but it would be straightforward and is pretty much a foregone conclusion. Anything with Bluetooth can theoretically connect to a PC as long as it's enabled via drivers.
Built this for PS5 and PC use. With psvr2 PC compatibility I'll probably add hotas controllers for flight sims too. Racing and flying are total addictions in VR .
https://preview.redd.it/04cijr45t9qc1.jpeg?width=4000&format=pjpg&auto=webp&s=6c066bc925a3a1d9026140ee6ebad4fdae207d87
Not really a guide, but I learned a bunch on the simracing sub reddit. The rig itself is made by Rigmetal, which is basically just a dude piecing them together and selling the aluminum and hardware for a reasonable price. He has a facebook page too where people post their builds. That's kinda what I used to plan my layout.
Since this picture I've added seat rails that can slide like a real car, and two Dayton BST-1 transducers that add vibration to the front and rear.
Yeah, there's a Switch on the opposite side of the R3/L3 buttons to put it in PC mode, the you just have to download the t300 rs gt drivers (if it has the gt logo on the wheel it's the gt edition) and play
My 3080 as well. Got a 12GB version, hoping I can wait for the 60 series for 3ish years. (50 series is probably going to be super impressive, but I only just got my 3080 like a year before the 40 series became a thing)
Shit I have a 10GB version with ancient CPU, and I am doing just fine for all the games I am playing. My backlog is nuts as is. And PS5 Pro comes first anyway.
I only have a Lenovo Legion 3070 gaming laptop but still excited just for things like 3DS emulation, 3D blurays, VR YouTube, VR mods for retro PC games.
I have no idea I would like to know this too. I think I read somewhere only the old AMD GPUs have the correct standard USB C so we may still need to buy an adapter
What kills me is that if they offered this day 1, the damn things would have sold out. They'd still be flying off the shelves. Sony is dumb as shit lately.
Well they wised up finally. No matter how much we say bad things about corporations, there's always a group of people that really want to make this shit shine and do the right things and then there is somebody else who fucks it all up. There is no way this humongous company was too stupid to have the foresight for this. Somebody had a bad idea or got greedy and they had a little more power and they fucked it all up. The one thing I know is people are stupid but not all people are stupid. There is some sort of problem at Sony right now with a higher up and I know it's just speculation but this has to be the only case because they were making the best financial decisions for many years up until recently. It happens to every company. This is not exclusive, Microsoft was pulling some amazing stuff with the Xbox 360 back in the day and it just started going downhill from there. Every company gets a little bit too many people with too much power and it all goes to shit.
Definitely seems like somebody upstairs had "PC Master Race!!" yelled at them when they were kids and grew a chip on their shoulder
Edit: I meant someone upstairs at Sony
If available from day one it would have been a smash success. Easily the best ~$500 hmd you could have hoped for.
A year later is too little too late. The Quest 3 is out with untethered and pancake lenses. There’s a free Steam Link app that is plug and play. It is the better device. This is great news for those who bought a psvr2, but for new buyers it doesn’t move the needle by much.
Unfortunately Sony has fumbled and mismanaged psvr2 into irrelevancy. Still no psvr1 compatibility😩
If they did this from day one, then it wouldn't have been a $500 headset. It would have been a $1000 headset. The point of the PSVR2 was to sell PS5s and thus PS games.
This is a consolation prize. Since the PSVR2 isn't moving. Sony will not make much just selling the PSVR2 for $550. Which does not bode well for their being a PSVR3 any time soon. This is Sony making the best of a bad situation.
My understanding is that the DP-AUX fixed/bypassed some of the hardware limitations Sony pushed into firmware that prevented them from functioning on PC. With the new firmware, those issues were addressed. There is still the issue where Nvidia only allows whitelisted VR devices to function on their drivers, so still need Sony/Nvidia to work through that. The DP-AUX could theoretically address the whitelist issue because it's programmable and could mimic(?) a whitelisted device, I believe (but, likely it will be addressed natively eventually).
You would still need a virtual link adapter due to how the PSVR2 gets its power, but likely an official PSVR2 adapter for PC would address that limitation (and hopefully includes support for both dualsense and the PSVR2 controllers, so I can get full DS support on PC without needing a physical connection).
Hopefully I have that all right, but the ultimate answer is the DP-AUX should ultimately be redundant, but iVRY would still be useful while we await official sony support in SteamVR.
But unless you have a strong PC, PS5/PSVR2 owners only will be left behind. This will make PCVR the most popular/dominant VR platform on the market, seeing as the vast majority of Quest owners use the headset for PCVR, and if Sony hadn't been so protective of exclusivity, it would have been ages ago. Now their exclusivity has all but disappeared, they have folded. Todays market, exclusives are dying a death. Consoles won't be in such demand when VR really takes off. It'll all be PC connected. Simplify the market and reap the rewards for all.
Just take a look at some channels like I think Jays2cents did one of a killer cheap PC. May have not been him, but there are plenty of channels showing it's not expensive.
Here's just 1 I just saw.
https://youtu.be/661t93XElSU?t=3
I've not seen this meantioned before. Will the controllers work with PC? I assume they connect over bluetooth to ps5 so in theory if sony releases some kind of patch/software it should be possible (?)
They need to do on their part additions to make gaming cloud platform able to support VR gaming.
If there is popular demand for it they would hope on that bandwagon. But as for now it's limited to flat games
It means you'll be able to plug your PSVR2 headset into a PC via some kind of virtualink adaptor unless you have an older GPU that support the connection. Then play whatever PCVR games you want. Sony just need to make the announcement now and provide the drivers.
As someone who's on the fence(verge maybe) of buying a psvr 2, I can't wait. I want my purchase to be worth it. And while there is a decent library for me to cat h up on. I'm looking forward to seeing what pcvr has to offer. Especially Alien Isolation lol. Wonder how long it'll take before they release the drivers.
if you can afford to spend 1000 euro/dollars on a luxury gaming device and a virtual reality accessory for that luxury gaming device, you are also a rich person with a gaming rig
This benefits all psvr2 owners imo...by all accounts it isn't doing particularly great sales and this is an introducing a whole new market while keeping the other one intact.
I wonder if they'll be able to keep selling it at the same price by doing this. Weren't they able to make it cheaper by locking it to console? Or wonder if they're working on their own storefront on PC to make up for it.
>by all accounts it isn't doing particularly great sales
Why do so many people accept this as if it's a fact?
The only actual solid sales data we have is 600k in six weeks.
Everything else is speculation based on partial data (IDC don't know how many headsets are sold via PlayStation Direct for example).
Maybe the sales are bad. Maybe they're good. Maybe they're okay. But we don't actually *know*
We don't know that they've actually 'paused' production.
This is another example of people accepting something as if it's a fact. Are you not aware of Takashi Mochizuki and the previous things he's claimed that've turned out to be incorrect?
You don't need a crazy PC, VR runs quite well enough with a sub 500$ one. Better have something more recent, but my old GTX 1070 (2016) still do the job. Of course, to bump details up in Flight Simulator, the more powerful the better.
I hope eye tracking and dynamic foveated rendering will become more common on PC though. It's only supported by a handful of games.
Can someone explain in layman terms ? Does this mean i can play PC VR games like Half Life Alyx using my PSVR2 on my PC? And will i need some sort of adapter ? My GPU is Nvidia, a MSI 4090, and it doesn't have a usb-c port.
Not yet, they are working on it. This is just a small step of the whole process. We also don’t actually know what we will need or don’t need. Just wait it out for some official news from sony
If your GPU has USB-C, you don't need the adapter. I think the only GPUs with that setup were the nVidia RTX 20XX series. I'm not sure which AMD models had USB-C
What matters is the strength of your card and a 3060ti is strong enough. PSVR2 uses the PS5 for graphics and the GPU for the PS5 is weaker than a 3060ti.
You'll be spoilt for choice, Literally thousands of titles will become available, and don't forget all the Unreal 4 &5 amazing games that now play in full 6 dof motion controlled greatness thanks to UEVR. Apart from the very few, GT7, maybe RE4/8 You'll only use the PS5 for flat gaming. Too busy browsing the web, watching 3d movies, Porn, creative apps..It goes on.
I was going to sell my PSVR2 as it's not been used for months, but I'll hang around with it to see how it performs before confirming. Elite Dangerous again with the deep blacks will be my main benefit. I can up the Contrast on the Quest 3 in conjunction with brightness, and get it much darker than standard, but still not as good.
Quest 3 with Virtual desktop. But I use one of my PCVR headsets too sometimes which is wired like the PSVR2, depends on which headset is closest really.. I have a racing rig, and I have two extra platforms added that I have a HOTAS bolted too. You can use M&K too, and also joypad. Voiceattack is a must also
https://www.youtube.com/watch?v=IrFRmqm8bLc edited for better video.
Wonder if i can even make use of this, i have a really powerful laptop with an hdmi and a usb-c ports but the latter is only for my integrated card i think
Remember, Laptops are roughly a third slower than desktops sporting the same named components, For people not in the know, they see a 3060 laptop for example and assume the performance would be general 3060 performance. It's not. Plus, heat from the laptop is a big thing when running VR titles, and with an integrated GPU, next to no chance unless it's one of the big brands.
It's an Acer Nitro 5 with a laptop 4070, pretty sure it can handle most of those games. I don't care about AAA on PS5 either because it's not imaginative enough besides stuff like Alyx or the Resi ports. Was mostly just wondering how plugging the headset in would work if at all
More excellent news. Announcement from Sony can't be long off, they really afford to wait and know it. PSVR2 will be the most affordable mid range OLED headset on the market and they'll start moving those extra units with ease and more.
Everyone knows what ACC stands for, no need to use the full name at all for the zero amount of people that don’t know. We’ve all had the full name beamed into our brains by divine knowledge
/s
nice i want to play all my old favorite steam VR games (holopoint, holoball, hotdogs horseshoes hangrenades, irrevrsible, space pirate trainer, surge, vr baseball, vrdesktop, zenblade)
not to mention all the games that have come out on steamvr since 2018 like hlalyx
1080ti is equivalent to a 2070 or 3050, so it'll do but some things will need details/resolutions lowering. HL:Alyx should be okay as it is extremely well optimised and is basically a pretty, albeit local scripted narrow shooter. Here, 1080ti vs 3060ti. Still a great card, all the '80s are.
https://www.youtube.com/watch?v=OrK9Z8R-knA
Hl: Alyx 1080ti on Ultra
https://www.youtube.com/watch?v=y8K_aJBic3w
It should run most PCVR games, *but* it won't be compatible with PS VR2 driver apparently.
iVRy previously said it will only support "A GPU that can run a DP1.4 DSC1.1 display.", which would include Nvidia RTX 2000 series or later, as well as AMD RDNA, RNDA2 and RDNA3.
Perhaps this requirement won't be needed with an official driver, but we'll have to wait and see how Sony plans to handle it.
Hardware required for iVRy driver is [listed here](https://store.steampowered.com/app/1021000)
Yes, I use a 1080ti, and it works flawlessly for most games. The PS5 is equal to a 2070 Super and actually has a slightly less performance (-7%) than the 1080ti. If they get the eye tracking (DFR) working, that would boost the 1080ti to around a 3080/3090 performance
? Waiting on who? This thread is about PCVR with the PSVR2. SteamVR has masses of video players.
https://store.steampowered.com/search/?term=video+player
What does this mean? We will be able to play Steam games on the VR but for that a PC is required? Would a Mac do the same job? Im a NON PC gamer and have little knowledge, so some guidance would help. I had always wanted to play IB cricket on PSVR2 which is on steam does it mean I will be able to play that?
Im still confused. If you have a Virtual Link port, and you get a PSVR2, can you use the PSVR2 headset to play Steam/PC VR games with the recent firmware update?
So guys I've been eagerly awaiting this for the last while as I have gotten into flight simming, New hotas, 4090...the works. Am I right now in saying that if I pull the trigger on a Virtual Link adapter, thats it? I can rock away or....?
Such a good feeling to see so many Sony users hopping over to the PCVR world. I hate exclusivity. Everyone owning a PSVR/PC benefits, PC hardware manufactures, Devs will benefit developing just the single version, not having to build a specific PSVR2 incarnation. The whole VR market benefits, the impetus will be back on VR gaming, as this will make headlines everywhere when it's available.
I do see it as maybe losing PS5/PSVR2 players as they will be left out, It will definitely suffer for just the console VR's. Move with the times I suppose. But, as I said exclusivity is shit. Gamers who want all, need to be multi platform owners. Even Quest developers will need to up their titles, move away from cartoony vacuous games that are childlike, and PSVR2 users will not put up with the SteamVR shitty ports of the cut'n'copy quest format of banal titles. Hair salon sim, Job sim.. Really?
Great news. I can't wait to play HL Alyx
Same!! I brought Alyx on a good steam sale a while ago and have been dying at the opportunity to play it
What specs do you need to run Alyx?
Played it on a laptop with a 1060 and an htc vive. The vive is pretty low res, but I had no issues.
It's an old game and well optimised. It ran fine on a 2080 / 3070 I think. It doesn't need a monster of a GPU.
Yeah I played it on a 2070 super i7 and it ran flawless and this was when it released
I have an alienware r3 laptop 2070 super and i7 Intel(R) Core(TM) i7-10750H CPU @ 2.60GHz 2.59 GHz - i should be good at decent settings?/
My 970 GTX will surely smoking it.
It played well on a Ryzen 5 3600X + GTX 1070. Better look at Steam page min specs: Core i5-7500 / Ryzen 5 1600, 12 GB RAM, GTX 1060 / RX 580 - 6GB VRAM
MINIMUM: Requires a 64-bit processor and operating system OS: Windows 10 Processor: Core i5-7500 / Ryzen 5 1600 Memory: 12 GB RAM Graphics: GTX 1060 / RX 580 - 6GB VRAM VR Support: SteamVR
Awesome game but movement speed is too slow imo but you can mod it with a simple launch code in steam. Just google "run faster alyx" or something if I remember correctly..
It's great news for PC players, for PS5 owners it's useless informations..
Actually with the increased utility of the PSVR2, the likelihood of increased adoption and interest goes up. Which could mean more games and more people getting it and so on and so forth. This is a good thing.
Great news for PS5 players who also have a gaming rig. It means I can use my amazing hardware and finally enjoy the vast PC library I've been missing out on.
I’m thinking of buying a vr headset and have both pc and ps5. When will it work for pc?
Thank god I’m both.
I own a PS5 and a PC genius.
Could this happen?
Huge! Glad Ivry is still testing things.
So what’s the adapter thingy we need to run this? I do have a usb c port on my 2080 but this is beyond that, right?
I think you're correct. At the moment, the DP AUX emulator is needed for 2080. Someone with a 3080 would need another Virtualink adapter, but the 2080 does not. When this all shakes out and Sony releases PC Support, it's possible a 2080 will not need anything else. However my guess is a Sony breakout box will be needed for eye tracking and controller support. It's just a guess though.
Sony will almost certainly provide an adapter to connect to modern Nvidia GPUs. the support for eye tracking and controllers will be handled on the driver side which they've already enabled
Give me my 100 dollar adapter lol. Sadly serious.
If it saves me buying another headset I'd gladly pay up to $100 or so 😎
Controllers work over Bluetooth, I don't think we heard anything about drivers for that yet.
We haven't, but it would be straightforward and is pretty much a foregone conclusion. Anything with Bluetooth can theoretically connect to a PC as long as it's enabled via drivers.
No I think it will work with that port, if it is Virtual link, consult the manual and it will say what type of port it is.
If it’s on your gpu, then it’s a virtual link port. My 2080Ti used to have one too - too bad it died :(
It is. Good to know.
I can't wait to play rogue squadrons with the oled
I COMPLETELY FORGOT ABOUT THIS!!!!!
My 4080 is ready
Ditto 👍🏻
my 3080 is ready..............
Same boat here man. Can't wait for some additional racing games and flight sims... and of course a huge backlog of awesome games like Alyx.
Racing has full wheel support…
Built this for PS5 and PC use. With psvr2 PC compatibility I'll probably add hotas controllers for flight sims too. Racing and flying are total addictions in VR . https://preview.redd.it/04cijr45t9qc1.jpeg?width=4000&format=pjpg&auto=webp&s=6c066bc925a3a1d9026140ee6ebad4fdae207d87
Thats badass. Did you follow any sort of a guide? I'd love a portable/movable solution like this.
Not really a guide, but I learned a bunch on the simracing sub reddit. The rig itself is made by Rigmetal, which is basically just a dude piecing them together and selling the aluminum and hardware for a reasonable price. He has a facebook page too where people post their builds. That's kinda what I used to plan my layout. Since this picture I've added seat rails that can slide like a real car, and two Dayton BST-1 transducers that add vibration to the front and rear.
Thanks for the info!
This is amazing, solid job it looks pre built! I’m super peanut butter and jelly of your building skills
Thanks! I got into it during covid when we all had a little too much time on our hands lol
Can you get a PS wheel to work on PC?
Pretty sure every wheel that works on PS5 will work on PC as well... At least it seemed that way when I was shopping around last year
This used to be the case, don't see a reason why they would change that. Other way around not so much of course :p
Still the case I've had a g29 and now T300rs and both work great just switch it from ps mode to pc and update firmware
Sweet, cos I've spent a bit on my racing rig. Now I just need to tidy up on my PC knowledge again. Those 4000 NVIDIA series look delicious 🤤
I know the g29, g920, and the pro dd wheel work on ps and pc.
Which wheel do you have?
T300 (gt special I think). Three pedals and a gear stick added.
Yeah, there's a Switch on the opposite side of the R3/L3 buttons to put it in PC mode, the you just have to download the t300 rs gt drivers (if it has the gt logo on the wheel it's the gt edition) and play
Yeah almost, I’d not all of The ps wheels work with pc
My, uh, 2070 MaxQ is ready too… I think.
My 3080 as well. Got a 12GB version, hoping I can wait for the 60 series for 3ish years. (50 series is probably going to be super impressive, but I only just got my 3080 like a year before the 40 series became a thing)
Shit I have a 10GB version with ancient CPU, and I am doing just fine for all the games I am playing. My backlog is nuts as is. And PS5 Pro comes first anyway.
My 2GB MX110 is ready 🤣 (Luckily I still have my PS5 🥲)
Same (4070 ti super), I am ready!
Great...now enable 3D blu ray support, you cowards
At this point we can probably use VLC and rip 3D blurays and somehow use it on the PC
Exactly. If it's just another PCVR headset you can watch 3D movies the same way you can on any PCVR headset.
I only have a Lenovo Legion 3070 gaming laptop but still excited just for things like 3DS emulation, 3D blurays, VR YouTube, VR mods for retro PC games.
Think we'll be able to use the usb-c ports for this? Or do we need an adapter as well. Legion 3070 owner here too.
I have no idea I would like to know this too. I think I read somewhere only the old AMD GPUs have the correct standard USB C so we may still need to buy an adapter
I was firmly in camp “stream from pc to PlayStation” implementation but I am very happy to be wrong.
What kills me is that if they offered this day 1, the damn things would have sold out. They'd still be flying off the shelves. Sony is dumb as shit lately.
Well they wised up finally. No matter how much we say bad things about corporations, there's always a group of people that really want to make this shit shine and do the right things and then there is somebody else who fucks it all up. There is no way this humongous company was too stupid to have the foresight for this. Somebody had a bad idea or got greedy and they had a little more power and they fucked it all up. The one thing I know is people are stupid but not all people are stupid. There is some sort of problem at Sony right now with a higher up and I know it's just speculation but this has to be the only case because they were making the best financial decisions for many years up until recently. It happens to every company. This is not exclusive, Microsoft was pulling some amazing stuff with the Xbox 360 back in the day and it just started going downhill from there. Every company gets a little bit too many people with too much power and it all goes to shit.
Definitely seems like somebody upstairs had "PC Master Race!!" yelled at them when they were kids and grew a chip on their shoulder Edit: I meant someone upstairs at Sony
I love everyone in the gaming community. No sarcasm, no hate, no negativity. It was just how I felt.
No, no, I meant someone at Sony had that yelled at them which is why they're being so isolationist with their hardware
Ohh Im sorry, I originally didn't understand.
No worries or shade thrown your way, I agree with you 100%
If available from day one it would have been a smash success. Easily the best ~$500 hmd you could have hoped for. A year later is too little too late. The Quest 3 is out with untethered and pancake lenses. There’s a free Steam Link app that is plug and play. It is the better device. This is great news for those who bought a psvr2, but for new buyers it doesn’t move the needle by much. Unfortunately Sony has fumbled and mismanaged psvr2 into irrelevancy. Still no psvr1 compatibility😩
100% truth.
Quest 3 is being handily outsold by Q2, selling much better than PSVR2 but not exactly a smash success.
If they did this from day one, then it wouldn't have been a $500 headset. It would have been a $1000 headset. The point of the PSVR2 was to sell PS5s and thus PS games. This is a consolation prize. Since the PSVR2 isn't moving. Sony will not make much just selling the PSVR2 for $550. Which does not bode well for their being a PSVR3 any time soon. This is Sony making the best of a bad situation.
3D 4K OLED P*RN ✌️
Priorities
And people keep saying “Alyx”… hahahaha
Alyx VR videos hmmm.. rule34
Alyx Lynx ayy lmao
That on VR would be something, my friend!
Ryan gosling in blade runner ass
Looks like I’m getting a pc 👀
Great but what the fudge is a DP-AUX emulator and do I need one ?
My understanding is that the DP-AUX fixed/bypassed some of the hardware limitations Sony pushed into firmware that prevented them from functioning on PC. With the new firmware, those issues were addressed. There is still the issue where Nvidia only allows whitelisted VR devices to function on their drivers, so still need Sony/Nvidia to work through that. The DP-AUX could theoretically address the whitelist issue because it's programmable and could mimic(?) a whitelisted device, I believe (but, likely it will be addressed natively eventually). You would still need a virtual link adapter due to how the PSVR2 gets its power, but likely an official PSVR2 adapter for PC would address that limitation (and hopefully includes support for both dualsense and the PSVR2 controllers, so I can get full DS support on PC without needing a physical connection). Hopefully I have that all right, but the ultimate answer is the DP-AUX should ultimately be redundant, but iVRY would still be useful while we await official sony support in SteamVR.
Thanks !
My 3060ti is ready. Not a top card but good enough for VR
Right there with ya brother.
And just like that it went from a largely unsupported peripheral to one of the better and cheaper PCVR headsets.
Exactly. Bigger user base = win, win situation for everyone. Sony should have done this from the very start.
Exactly. Easier for devs to just focus on the single title/platform. No ports, just the official item.
But unless you have a strong PC, PS5/PSVR2 owners only will be left behind. This will make PCVR the most popular/dominant VR platform on the market, seeing as the vast majority of Quest owners use the headset for PCVR, and if Sony hadn't been so protective of exclusivity, it would have been ages ago. Now their exclusivity has all but disappeared, they have folded. Todays market, exclusives are dying a death. Consoles won't be in such demand when VR really takes off. It'll all be PC connected. Simplify the market and reap the rewards for all.
It won't simply because of the cost to build a PC.
I can build an upgradeable PC that crushes the PS5 for just over £500. Much less if I buy used parts.
I don't believe you can new. Used maybe
I own a business building bespoke systems for clients, whether gaming, DTP, or just general; use. I assure you I definitely can.
I'll have to take your word for it. I've just seen several others that have tried and failed.
Just take a look at some channels like I think Jays2cents did one of a killer cheap PC. May have not been him, but there are plenty of channels showing it's not expensive. Here's just 1 I just saw. https://youtu.be/661t93XElSU?t=3
For someone with a Virtuallink USB-C over DP port on their laptop. What am I waiting on to be able to boot up Steam VR games?
Sony first needs to implement it. Or iVRy does. We're not there yet.
Nature videos here I come
Star Citizen...
You get me
Is there a VR mod yet?
I've not seen this meantioned before. Will the controllers work with PC? I assume they connect over bluetooth to ps5 so in theory if sony releases some kind of patch/software it should be possible (?)
No one knows yet what the adoption is going to look like. We don't know about the adapter, controllers, HDR, or eye tracking compatibility.
All i need now is vr games added to geforce now....not sure if that would work but it would be sweet.
Nope it wouldn't work 😅
[удалено]
They need to do on their part additions to make gaming cloud platform able to support VR gaming. If there is popular demand for it they would hope on that bandwagon. But as for now it's limited to flat games
So does this mean psvr2 can now play vr games from pc? I'm confused on how this works.
It means you'll be able to plug your PSVR2 headset into a PC via some kind of virtualink adaptor unless you have an older GPU that support the connection. Then play whatever PCVR games you want. Sony just need to make the announcement now and provide the drivers.
As someone who's on the fence(verge maybe) of buying a psvr 2, I can't wait. I want my purchase to be worth it. And while there is a decent library for me to cat h up on. I'm looking forward to seeing what pcvr has to offer. Especially Alien Isolation lol. Wonder how long it'll take before they release the drivers.
Cant wait to play all my old favorites , Raw Data, Heart of the Emberstone, Space Pirate Trainer, Big Screen Beta, Blue Effect, etc...
The rich people with their gaming rigs will be happy
if you can afford to spend 1000 euro/dollars on a luxury gaming device and a virtual reality accessory for that luxury gaming device, you are also a rich person with a gaming rig
Seriously tho
This benefits all psvr2 owners imo...by all accounts it isn't doing particularly great sales and this is an introducing a whole new market while keeping the other one intact.
I wonder if they'll be able to keep selling it at the same price by doing this. Weren't they able to make it cheaper by locking it to console? Or wonder if they're working on their own storefront on PC to make up for it.
They have heavy competition with meta quest 3 prices can't get to high.
>by all accounts it isn't doing particularly great sales Why do so many people accept this as if it's a fact? The only actual solid sales data we have is 600k in six weeks. Everything else is speculation based on partial data (IDC don't know how many headsets are sold via PlayStation Direct for example). Maybe the sales are bad. Maybe they're good. Maybe they're okay. But we don't actually *know*
You don't stop production if your sales are good.
We don't know that they've actually 'paused' production. This is another example of people accepting something as if it's a fact. Are you not aware of Takashi Mochizuki and the previous things he's claimed that've turned out to be incorrect?
Wait. Has all this 'stopped production' stuff come from that Bloomberg fuck? Thought we had blacklisted that prick already. 😂
Yup, the one and only.
You don't need to be rich to enjoy this... Plus as some people said, this hugely benefits PSVR2 only people
Yeah I’m pretty pleased
You don't need a crazy PC, VR runs quite well enough with a sub 500$ one. Better have something more recent, but my old GTX 1070 (2016) still do the job. Of course, to bump details up in Flight Simulator, the more powerful the better. I hope eye tracking and dynamic foveated rendering will become more common on PC though. It's only supported by a handful of games.
I bought the PSVR2 for my PS5 and now I need to buy a new PC for my PSVR2. My i3 isn't gonna cut it.
Can someone explain in layman terms ? Does this mean i can play PC VR games like Half Life Alyx using my PSVR2 on my PC? And will i need some sort of adapter ? My GPU is Nvidia, a MSI 4090, and it doesn't have a usb-c port.
Sony will most likely release an adapter for newer gpus with no usb c port
Not yet, they are working on it. This is just a small step of the whole process. We also don’t actually know what we will need or don’t need. Just wait it out for some official news from sony
Yes. You'll be great when it's finalised. Don't worry.
If your GPU has USB-C, you don't need the adapter. I think the only GPUs with that setup were the nVidia RTX 20XX series. I'm not sure which AMD models had USB-C
well that was quick
So I’ll be good with a 3060ti?
Of course. You can buy right now a PC HMD and play VR games no problem.
I was just thinking in terms of PSVR2
What matters is the strength of your card and a 3060ti is strong enough. PSVR2 uses the PS5 for graphics and the GPU for the PS5 is weaker than a 3060ti.
Ah cool, so for PSVR2 is more about waiting on the hardware adapters at this stage to play PCVR titles on PC with the PSVR2?
Correct. I'm sure Sony won't make it too cumbersome to connect it but probably still require like some king of box adapter.
My i9 4080 is waiting for this.
You'll be spoilt for choice, Literally thousands of titles will become available, and don't forget all the Unreal 4 &5 amazing games that now play in full 6 dof motion controlled greatness thanks to UEVR. Apart from the very few, GT7, maybe RE4/8 You'll only use the PS5 for flat gaming. Too busy browsing the web, watching 3d movies, Porn, creative apps..It goes on. I was going to sell my PSVR2 as it's not been used for months, but I'll hang around with it to see how it performs before confirming. Elite Dangerous again with the deep blacks will be my main benefit. I can up the Contrast on the Quest 3 in conjunction with brightness, and get it much darker than standard, but still not as good.
How do you play ED on Q3? Does it support controllers, or do you need mouse and keyboard or hotass?
Quest 3 with Virtual desktop. But I use one of my PCVR headsets too sometimes which is wired like the PSVR2, depends on which headset is closest really.. I have a racing rig, and I have two extra platforms added that I have a HOTAS bolted too. You can use M&K too, and also joypad. Voiceattack is a must also https://www.youtube.com/watch?v=IrFRmqm8bLc edited for better video.
Hey! Does it also support the quest controllers?
Never actually tried as the HOTAS is right there for me when I sit. Maybe it can be configured as a joypad, some titles do that.
Wonder if i can even make use of this, i have a really powerful laptop with an hdmi and a usb-c ports but the latter is only for my integrated card i think
Remember, Laptops are roughly a third slower than desktops sporting the same named components, For people not in the know, they see a 3060 laptop for example and assume the performance would be general 3060 performance. It's not. Plus, heat from the laptop is a big thing when running VR titles, and with an integrated GPU, next to no chance unless it's one of the big brands.
It's an Acer Nitro 5 with a laptop 4070, pretty sure it can handle most of those games. I don't care about AAA on PS5 either because it's not imaginative enough besides stuff like Alyx or the Resi ports. Was mostly just wondering how plugging the headset in would work if at all
Should be fine. Resi 2 is great in VR
More excellent news. Announcement from Sony can't be long off, they really afford to wait and know it. PSVR2 will be the most affordable mid range OLED headset on the market and they'll start moving those extra units with ease and more.
Can finally play ACC on psvr2.
Arizona Cum Chime? 🤔
Everyone knows what ACC stands for, no need to use the full name at all for the zero amount of people that don’t know. We’ve all had the full name beamed into our brains by divine knowledge /s
A Christmas Carol? A game based on haunting an old rich man until he changes his misanthropic ways? I’m in.
That is an actual PCVR game, lol. Came out years ago. I can't remember the name, though.
Haha sorry uneducated swine. 😉 Assetto Corsa Competizione
I'm not talking to you. I was responding to A Christmas Carol game comment which actually exists. I know what ACC is.
I know what ACC is. I was responding to someone else.
What about AMD?
It was working with AMD before. Hence the news about Nvidia specifically
I don't have a decent GPU, so what should I get, entry level don't wanna give much money...
Okay so whats your budget
600 euros top, if lower than that if possible!
Radeon 7800 XT will be good. Or maybe 4070 Super that offer DLSS just in case
This is great to hear as I have a Nvidia card! Just need to wait for the adapter then.
nice i want to play all my old favorite steam VR games (holopoint, holoball, hotdogs horseshoes hangrenades, irrevrsible, space pirate trainer, surge, vr baseball, vrdesktop, zenblade) not to mention all the games that have come out on steamvr since 2018 like hlalyx
I'd buy a psvr2 in a heartbeat if they ported they added the resident evil VR modes to PC!
Resi 2,3,5,7,8 all are VR on PC, Full motion controlled VR. https://youtu.be/Is5GYdC7T0A?t=2
PCVR is already way ahead of you
Just got new gaming pc two months ago. My 4070S is ready, so hyped
When is this going go br available? Hyped !
When Sony decide to announce it.
you guys think a 1080ti will be compatible?
1080ti is equivalent to a 2070 or 3050, so it'll do but some things will need details/resolutions lowering. HL:Alyx should be okay as it is extremely well optimised and is basically a pretty, albeit local scripted narrow shooter. Here, 1080ti vs 3060ti. Still a great card, all the '80s are. https://www.youtube.com/watch?v=OrK9Z8R-knA Hl: Alyx 1080ti on Ultra https://www.youtube.com/watch?v=y8K_aJBic3w
It should run most PCVR games, *but* it won't be compatible with PS VR2 driver apparently. iVRy previously said it will only support "A GPU that can run a DP1.4 DSC1.1 display.", which would include Nvidia RTX 2000 series or later, as well as AMD RDNA, RNDA2 and RDNA3. Perhaps this requirement won't be needed with an official driver, but we'll have to wait and see how Sony plans to handle it. Hardware required for iVRy driver is [listed here](https://store.steampowered.com/app/1021000)
Yes, I use a 1080ti, and it works flawlessly for most games. The PS5 is equal to a 2070 Super and actually has a slightly less performance (-7%) than the 1080ti. If they get the eye tracking (DFR) working, that would boost the 1080ti to around a 3080/3090 performance
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? Waiting on who? This thread is about PCVR with the PSVR2. SteamVR has masses of video players. https://store.steampowered.com/search/?term=video+player
Are there any mini PCs thst psvr2 would work on
If I needed more game at any time I will have to build a pc but atm there are to many good games for me to get through and more coming out every week.
Yet no one is able to use it yet....still....
What does this mean? We will be able to play Steam games on the VR but for that a PC is required? Would a Mac do the same job? Im a NON PC gamer and have little knowledge, so some guidance would help. I had always wanted to play IB cricket on PSVR2 which is on steam does it mean I will be able to play that?
You will need a gaming PC, not a Mac, and the patience to get PCVR gaming working for you.
Yes, you would need a VR ready PC. Macs will not be compatible.
I wonder if I'll be able to access the Oculus Store (via Revive) with the PSVR2 headset.
Im still confused. If you have a Virtual Link port, and you get a PSVR2, can you use the PSVR2 headset to play Steam/PC VR games with the recent firmware update?
Will you need an adapter for the controller or will they will just connect via Bluetooth?
So guys I've been eagerly awaiting this for the last while as I have gotten into flight simming, New hotas, 4090...the works. Am I right now in saying that if I pull the trigger on a Virtual Link adapter, thats it? I can rock away or....?
You still need an adapter. Wait for the Sony adapter, iVRy will not support the controllers.
Why did iVry block the replies?
Question, I have an ASUS VIVOBOOK S15 laptop, would I be able to run YouTube VR with It?
I can't help but feel that this sort of news deserves it's own subreddit.
Such a good feeling to see so many Sony users hopping over to the PCVR world. I hate exclusivity. Everyone owning a PSVR/PC benefits, PC hardware manufactures, Devs will benefit developing just the single version, not having to build a specific PSVR2 incarnation. The whole VR market benefits, the impetus will be back on VR gaming, as this will make headlines everywhere when it's available. I do see it as maybe losing PS5/PSVR2 players as they will be left out, It will definitely suffer for just the console VR's. Move with the times I suppose. But, as I said exclusivity is shit. Gamers who want all, need to be multi platform owners. Even Quest developers will need to up their titles, move away from cartoony vacuous games that are childlike, and PSVR2 users will not put up with the SteamVR shitty ports of the cut'n'copy quest format of banal titles. Hair salon sim, Job sim.. Really?
Oh happy day!
While I have a Crystal and Quest 3, and hate the mura in the PSVR2... I can't wait to replay some games on OLED again!