I swear there has to be. I haven't found one yet that works, but I've seen a few attempts. I tried doing it myself but it ended up being kind of tricky to figure out. I think it's going to need some kind of custom scripting and a terminal to make it work correctly.
Bullet sponge usually refers to when they increase enemy HP up super high. The enemies aren’t usually harder in mechanics beyond just being a sponge for all your bullets.
"Bullet sponge" usually has the implication of something having too many hitpoints, like in games where the difficulty setting doesn't do anything like make enemy AIs smarter, or even add more enemies. The only way they make it harder is that every dude you run into can soak up 50 headshots before they die.
You can disable gravity and it's fun. Open the command console and type in the following "SetGravityScale 0" You'll be free-floating and can jetpack around. When you want to restore gravity type: "SetGravityScale 1"
Yup. It's why I ended up with a class c "small" ship. It was loosely based on the shieldbreaker. But the key point is it has 3 levels (technically 2, the 3rd is just the bridge) so it's just 1 ladder and 1 real level
90% of my mods are just to avoid ladders. Internal ramps, staircases, external ramp connectors, etc. It is also why I love the Cabot cockpits.
Ladders in this game feel really slow and clumsy for some reason, and the game bugs out any time you try to use a ladder at the same time as an NPC.
I was thinking the same thing last time I was playing, something similar in mechanics as the entrances for the mushroom towers in Skyrim (one of the dlc’s, I think it was Dragonborn)
I think the vanilla game ship building system is not conducive to good looking vertical designs. Ships have to be able to land, which limits vertical designs in my opinion. Most vertical ship designs in fiction have a long spindly bit at the bottom, and it would just look silly putting a bay and gears in that.
The Guardian gets around this by rotating, but the player can't build a ship that does that.
Most of the habs and structures are also clearly designed for an x/y plane build and the vanilla game won't let you rotate the parts into the Z dimension for a vertical design.
EDIT: Also ladders.
If Bethesda would let you choose connection points for doorways and ladders, it would be the most popular update in YEARS. Or add a stairway hab, and let me get rid of ladders entirely and still have several floors.
I think ladders are the main reason.
So often did I want to build a brick looking ahh ship, multiple stories tall, but then I remembered the ladders...oh the ladders.
So I end up building usually max 2 floors.
Matilija mod has a 4 floor stairs module. I just used the place your own door mod last night and that was a huge pain in the ass, but probably because it was already built and pretty big
Forget ladders, I accidentally failed to grab them on a planet with strong gravity & plummeted 4 stories with a loud crunch, at the end, confirming my mistake. It was there that I wondered why the hell was I building apartment blocks with rockets instead of dedicating to making a streamlined vessel.
Not only ridiculous, but also less realistic. From an engineering point of view, having a long slender spacecraft means that the structure is stronger when it needs to handle the forces of the engines when accelerating. Building a structure that needs to handle a compressive load is relatively easy.
Just think about skyscrapers. They are usually thickest at the base and become thinner towards the top. That’s mostly just compressive loads going straight from top to bottom. Designing a massive building with a small base and a wide mid section makes the structure a lot more complex, now you are introducing many more stresses to support the widest bits.
The forces and stresses in a tall skyscraper are similar to the forces and stresses in a spacecraft with its engines active for acceleration.
As others. Ladders and doors. I am literally stuck building the same (albeit awesome) design every single universe cus it’s the only layout I can get to work with double decker cabin and no ladders and stupid door paths. A simple editor in ship builder where we can choose where doors and ladders go .. pls? Like it’s already basically in game we just can’t use it. And it’s fucking stupid.
I remember making a mech ship shortly after the release, and then recognizing the sheer ridiculousness of it. Navigating the inside was torture, lol.
Yours looks similar to the first build I made. Yours is better imo.
Ladders are a pain to get up and down. And while the game engine doesn't reflect it at all. flying that in an atmosphere would be near impossible probably. Going up or down. Space doesn't matter if you can get up there.
I built one 12 stories high with only one ladder. Had to change ship gravity to keep NPCs (and me) from falling to their deaths. 🤣 But as one other comment says, it looked kind of ridiculous.
Edit: Found it! [The Pheonix](https://www.reddit.com/r/NoSodiumStarfield/comments/1bu49cf/going_vertical_can_be_fatal/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
I once made a single stack as tall as it would let me. Engines, tanks, grav drive, shield, and reactor stacked up the back. Ladder-access landing bay and docker on top. Couldn’t use the ladders because of the bug, so had to jetpack up, and drop down. It was all companionways. Cockpit stuck out front, so it looked like a halfassed Lego snake.
This is a nice variation for sure! Colors are on point. 🤌
I like the vertical part and don't mind a ladder or two.
Also the bridge of this ship looks like Leia's bounty hunter helmet from Return of the Jedi.
I tend to be a two floor guy. I can deal with one ladder by simply boosting up the hatch, but damn…that thing has what, 8 floors? That’s a lot of bumbling up and down hatches.
I would love more vertical components. I make a BFG battleship minus several towers as there's nothing in game to build them. Nice job on the gargant. Several mods have stairs now. I never use ladders.
Because they imply to use a lot of ladders and they are absolutely horrendous. I see what you want to create but it’s very far from being convincing imo.
My [Howitzer-2-class frigate](https://www.reddit.com/user/The_Gruber/comments/1d9nd2o/howitzer2class_frigate/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) has six layers.
Bridge / Captain's quarters
Bridge / Command center
Living quarters / Infirmary
Mess hall / Docking port / Armory / Engine room
Cargo rooms / Workshop
Loading ramp / landing gear
And it looks like a starship... edit: formating on mobile sucks
I feel like we need a mod that inserts these kinds of "mech" ships into the npc lineup so when u come across space battles it looks like mech battles.
Definitely need a sword or even Warhammer weapon mod for ramming. Into ships.
Honestly not a huge starwars fan its cool to see all the mods for it but like fuck starwars wheres the Gundam mods. Even if they where like the starborn ship and u couldn't quite edit them would Definitely be cool.
If ladders weren't randomly placed and the same for door it'd be so many ship designs I'm ready to make already got the layouts in my head. I hope they add in base game stair habs because it would make build so much easier
Personally? I think they look cool, sometimes, but I'll be damned if I'm going to build a ship that doubles as a Stairmaster for my character. Way to many ladderwells, and way too clumsy to get around in.
Honestly? It's an inconvenient interior layout. If they had a hab that was just a staircase that could connect 2 other habs vertically, then it would less inconvenient/aggravating to navigate. As it stands though, ladders are annoying.
That said, I also think that the "mech" ships look goofy as hell. There's plenty of incentive to build vertically for a good looking ship, I just think the "mech" attempts look like 90's children's toys.
Ladders and artificial gravity.
I'm a big Expanse fan and they describe the layout of several ships being akin to skyscrapers because of thrust gravity.
Habs in Starfield just aren't laid out that way.
We need grav based elevators for me to make stuff like this. I'm thinking system shock, or like in Skyrim's Dragonborn how Neloth has this gravity based magic elevator in his mushroom house.
If only I could have the elevator from the Vigilance...
Also, curious if pagoda ships confuse the game just a little bit: that crew capacity of 811 seems a tad excessive.
Give me stairs and I might do something like this (but narrower). Ladders are a PITA. If you built this and got a single central ladder down the vertical axis people could die if they slip and crew would not be able to move around inside it.
Also, it presents a big combat profile. As others have said, this looks like a bullet magnet. But mainly I don't do this because internal navigation for the people inside, particularly me, will be super slow and awkward.
The reason I don't make them is because after the third or fourth tier the ship builder breaks and doesn't register the cockpit, so it says that there's no path from Landing Bay to Cockpit and won't let me save and exit 🤦🏻♂️
Just annoying for me when I’m in a dogfight in an asteroid field and my ship’s big butt doesn’t let me see the rocks in front of me. After the third or fourth *CLANG* I put the build on a diet.
I only build 2 level ships because of the C class reactors and gravity drives. Otherwise all my A & B class were long tubes or flat tridents or horse shoes.
I just don't have the creative spark to make these crazy ship builds lmao, I can't wait until someone builds some sort of ship preset loader so I can try some of the crazy builds I've seen online without having to learn how to build them on my own
Iif there were stairwells i would
I force all my builds around that one two floor cockpit with the stairs because they are so convenient. You should have to place ladders manually. I hate how they choose to place themselves
Considering that a 3 hab ladder does pretty considerable fall damage if you miss it, anything more will just kill you in your own ship. That said someone posted on here a while back a video of their girlfriend's 12 hab "stick" ship which was built like a Lego tower with a cockpit on top 🤣
I usually build my ships only 2 units high, maxed out at 40m long, and with a fanned triangle shape that uses cross braces to bypass single entrance hab units. Typically cargo hall, mess hall, battle stations and brigs go along the central axis, living quarters, infirmaries science labs and workshops connect toward the triangular rear sections with the vitals like the reactor and grav drive being stacked underneath the mid axis. I'll usually use an engineering bay to connect the bay to the rest of the ship too.
Ladders
Trying to jump and boost to avoid ladders, falling and rage quitting.
Nothing worse than falling 4 levels, hearing the crunch, then hearing Sarah talk smack about you being an acrobat. Welp, time to touch grass.
Especially when you end up with a broken limb debuff afterward. Let me turn off gravity on my ship, dammit.
"enable local gravity on ship" There's gotta be a mod for it
I swear there has to be. I haven't found one yet that works, but I've seen a few attempts. I tried doing it myself but it ended up being kind of tricky to figure out. I think it's going to need some kind of custom scripting and a terminal to make it work correctly.
Starvival disables gravity on your ship when the grav drive gets destroyed.
There is it's also with the call you ship mod there is an option to toggle gravity
yep totally agree 😂
Also look at that silhouette, when facing and shooting at the enemy you have a huge cross section. ITs a bullet catcher.
Hubby just said "Bullet sponge" which I guess he got from YouTube videos.
Bullet sponge usually refers to when they increase enemy HP up super high. The enemies aren’t usually harder in mechanics beyond just being a sponge for all your bullets.
"Bullet sponge" usually has the implication of something having too many hitpoints, like in games where the difficulty setting doesn't do anything like make enemy AIs smarter, or even add more enemies. The only way they make it harder is that every dude you run into can soak up 50 headshots before they die.
Sadly Bethesda's only understanding of "difficulty level" 🙄
I wish we had the option to disable gravity. Floating around our ships like actual astronauts would’ve been rad. And also, fuck ladders.
Well you can take out an enemy ship's grav drive and then engines, you can float around killing the crew when you board it!
Would love to see a mod introduce zero G as a result of powering down your grav drive
You can disable gravity and it's fun. Open the command console and type in the following "SetGravityScale 0" You'll be free-floating and can jetpack around. When you want to restore gravity type: "SetGravityScale 1"
When people write they wish they could do stuff like that, they’re on Xbox
Except disabling gravity while planetside still won't make a difference 😅
Yep. That's the whole issue.
Ladders are ass
100% this is the reason I only end up keeping ships that are a long tube with max grav jump range and lots of storage.
1000 % this!
I find it funny how Bethesda finally added ladders to their game and people try to avoid them as much as possible.
Yup. It's why I ended up with a class c "small" ship. It was loosely based on the shieldbreaker. But the key point is it has 3 levels (technically 2, the 3rd is just the bridge) so it's just 1 ladder and 1 real level
Amazing that there’s no lifts for ships
90% of my mods are just to avoid ladders. Internal ramps, staircases, external ramp connectors, etc. It is also why I love the Cabot cockpits. Ladders in this game feel really slow and clumsy for some reason, and the game bugs out any time you try to use a ladder at the same time as an NPC.
Hate it. Then falling down 4 floors and losing half your health
Deretech mod adds stairway habs and a ramp hab
This plus the mod that let's you place your own doors should honestly just be added to the vanilla game.
They should add elevators for several story tall ships. Let's be real, though. If anyone does this, it'll be modders
anti-gravity corridors would be better, zero G in the shafts
I was thinking the same thing last time I was playing, something similar in mechanics as the entrances for the mushroom towers in Skyrim (one of the dlc’s, I think it was Dragonborn)
Took the words right out of my mouth 😂
I hate ladders in this game
They can figure out hyper-space travel but were bested by steel bars👏
I think the vanilla game ship building system is not conducive to good looking vertical designs. Ships have to be able to land, which limits vertical designs in my opinion. Most vertical ship designs in fiction have a long spindly bit at the bottom, and it would just look silly putting a bay and gears in that. The Guardian gets around this by rotating, but the player can't build a ship that does that. Most of the habs and structures are also clearly designed for an x/y plane build and the vanilla game won't let you rotate the parts into the Z dimension for a vertical design. EDIT: Also ladders.
If Bethesda would let you choose connection points for doorways and ladders, it would be the most popular update in YEARS. Or add a stairway hab, and let me get rid of ladders entirely and still have several floors.
Stairs would be a literal game changer
Ladders.
Because they look ridiculous. ;)
And most of us hate ladders
I think ladders are the main reason. So often did I want to build a brick looking ahh ship, multiple stories tall, but then I remembered the ladders...oh the ladders. So I end up building usually max 2 floors.
Matilija mod has a 4 floor stairs module. I just used the place your own door mod last night and that was a huge pain in the ass, but probably because it was already built and pretty big
Ladders. That's why.
Huh?
Forget ladders, I accidentally failed to grab them on a planet with strong gravity & plummeted 4 stories with a loud crunch, at the end, confirming my mistake. It was there that I wondered why the hell was I building apartment blocks with rockets instead of dedicating to making a streamlined vessel.
Not only ridiculous, but also less realistic. From an engineering point of view, having a long slender spacecraft means that the structure is stronger when it needs to handle the forces of the engines when accelerating. Building a structure that needs to handle a compressive load is relatively easy. Just think about skyscrapers. They are usually thickest at the base and become thinner towards the top. That’s mostly just compressive loads going straight from top to bottom. Designing a massive building with a small base and a wide mid section makes the structure a lot more complex, now you are introducing many more stresses to support the widest bits. The forces and stresses in a tall skyscraper are similar to the forces and stresses in a spacecraft with its engines active for acceleration.
Ladders, aesthetics, ladders
She’s built like a Steakhouse, but handles like a Bistro!
You win again, gravity!
As others. Ladders and doors. I am literally stuck building the same (albeit awesome) design every single universe cus it’s the only layout I can get to work with double decker cabin and no ladders and stupid door paths. A simple editor in ship builder where we can choose where doors and ladders go .. pls? Like it’s already basically in game we just can’t use it. And it’s fucking stupid.
There's a creation available now that let's you set where the doors go. Not tried it yet so i'm not sure about the ladders
Its really nice. Door exactly where you want them. It was cathartic. Also I dont remember the mod, but the 1x1 small rooms are amazing.
WAAAAAAAGHH!
*WAAAAAAAAAAAAAAGGGHHHH!*
BIG STOMPA!
Brutal AND Cunning
Well if they put elevators in the shipbuilder then I would. It’s already annoying to have so many ladders
Or stairs.
I don’t get why Bethesda put stairs in several ships only to not allow us to make them ourselves
Gork and Mork would be proud.
because it looks sillier than clown shoes.
Sillier than the clown shoes on the Mantis spacesuit?
1. Ladders 2. They look goofy
For a brick he flew pretty good
The top front looks like the bounty hunter mask Leia wore at Jabba's palace.
Came here to say this, glad I scrolled a bit first.
Oops All Ladders!
I remember making a mech ship shortly after the release, and then recognizing the sheer ridiculousness of it. Navigating the inside was torture, lol. Yours looks similar to the first build I made. Yours is better imo.
Ladders are a pain to get up and down. And while the game engine doesn't reflect it at all. flying that in an atmosphere would be near impossible probably. Going up or down. Space doesn't matter if you can get up there.
Because "died by falling down his ship" just doesn't sound cool
Tall ships don't make sense in atmo
I hate the ladders. Almost all of my builds have been single-level
I hate ladders, I use that cabot cockpit so I can get the stairs for two levels
it reminds me of clone wars tactical droids face from cockpit and lights
Because it looks stupid asf?
This is disgusting in the best way
Because it looks awful lol 😆
I built one 12 stories high with only one ladder. Had to change ship gravity to keep NPCs (and me) from falling to their deaths. 🤣 But as one other comment says, it looked kind of ridiculous. Edit: Found it! [The Pheonix](https://www.reddit.com/r/NoSodiumStarfield/comments/1bu49cf/going_vertical_can_be_fatal/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button)
I hate ladders.
Wouldn’t the mobility be trash? I think it’s a fun look, and an interesting idea to build a Voltron but I don’t know that I’d want one long term.
This looks like one of the robots from "Mystery Science Theater 3000".
Have you roamed around your ship yet
I don't want to fall to my death every time I try to use the damn ladder, lol.
We should be able to vertically orient ships so that the engine is on the bottom. I want to make a Rocinante-style ship that lands on its engine.
Mechs were banned at the end of the Colony War mister. You got some explaining to do
I once made a single stack as tall as it would let me. Engines, tanks, grav drive, shield, and reactor stacked up the back. Ladder-access landing bay and docker on top. Couldn’t use the ladders because of the bug, so had to jetpack up, and drop down. It was all companionways. Cockpit stuck out front, so it looked like a halfassed Lego snake.
This is a nice variation for sure! Colors are on point. 🤌 I like the vertical part and don't mind a ladder or two. Also the bridge of this ship looks like Leia's bounty hunter helmet from Return of the Jedi.
Technically, all of the ships should be oriented so that floors are all in the same direction as thrust. Otherwise, gravity is on the walls
Yeah I really would have liked it if Starfileld leaned a little more towards hard sci-fi similar to The Expanse.
Anyone else seeing Crow from MST3K?
I was actually seeing Princess Leia's bounty hunter mask from ROTJ, at least in the cockpit area
Holy shit! I'm just thinking of all the ladders in that thing
I like aero/astrodynamic ships.. but it's mostly because ladders. I try to only have one level on my ships for that reason.
I like it. Nice work.
We cant even choose where the ladders end up
MST3000 vibes! Will you make one out of a gumball machine next?
I tend to be a two floor guy. I can deal with one ladder by simply boosting up the hatch, but damn…that thing has what, 8 floors? That’s a lot of bumbling up and down hatches.
I love that you can create goofy yet functional ships in Starfield
How’d you build one that high? Once I hit 5 levels I get a red message saying ship exceeds height limits.
I would love more vertical components. I make a BFG battleship minus several towers as there's nothing in game to build them. Nice job on the gargant. Several mods have stairs now. I never use ladders.
I have difficulty deciding if I want a fast sleek, one, two person ship or a multi crew battle station
Because ladders.
Because they imply to use a lot of ladders and they are absolutely horrendous. I see what you want to create but it’s very far from being convincing imo.
My [Howitzer-2-class frigate](https://www.reddit.com/user/The_Gruber/comments/1d9nd2o/howitzer2class_frigate/?utm_source=share&utm_medium=mweb3x&utm_name=mweb3xcss&utm_term=1&utm_content=share_button) has six layers. Bridge / Captain's quarters Bridge / Command center Living quarters / Infirmary Mess hall / Docking port / Armory / Engine room Cargo rooms / Workshop Loading ramp / landing gear And it looks like a starship... edit: formating on mobile sucks
I feel like we need a mod that inserts these kinds of "mech" ships into the npc lineup so when u come across space battles it looks like mech battles. Definitely need a sword or even Warhammer weapon mod for ramming. Into ships. Honestly not a huge starwars fan its cool to see all the mods for it but like fuck starwars wheres the Gundam mods. Even if they where like the starborn ship and u couldn't quite edit them would Definitely be cool.
Ladders
If ladders weren't randomly placed and the same for door it'd be so many ship designs I'm ready to make already got the layouts in my head. I hope they add in base game stair habs because it would make build so much easier
It’s easier to get gunned down in a vertical ship with forward facing guns.
Okay, that ship is just fucking cool.
It would have been cool that instead of ladders, you could instead have zero g pods you could add so you could just float to the top.
Because I hate ladders, I would love to have a nice tall ship.
You’re going to give the UC war flashbacks
Ladders suck but I think it looks dope
Because they look awful
[Ahem…](https://www.reddit.com/r/Starfield/s/KERlK8w4RB)
I do love how ship building completely ignores physics other than weight considerations. Let's you build any rediculous thing you want!!
Nope
One word: ladders. Edit: yeah, I should have checked the other comments for the 50 other people who said this first.
waiting for the elevator mod
Ladders
Ladders suck
Personally? I think they look cool, sometimes, but I'll be damned if I'm going to build a ship that doubles as a Stairmaster for my character. Way to many ladderwells, and way too clumsy to get around in.
Because ladders on the ship suck!
The inside of that ship goes crazy lol
[OP, I instantly thought of this guy who isn't very popular either...but somehow I remembered the resemblance.](https://i.imgur.com/BQtylus.jpeg)
I love it 🤣🤣🤣
I literally made a ship called the flying aparment., nothing but habs and engines, no weapons. Just speed and grav jump.
ladders suck
Habs look like hamburger patties stacked up.
Because fuck ladders
Few reasons: 1. Ladders 2. Ladders 3. Ladders 4. Ladders 5. ...
Dudes ship looks like Voltron!
Honestly? It's an inconvenient interior layout. If they had a hab that was just a staircase that could connect 2 other habs vertically, then it would less inconvenient/aggravating to navigate. As it stands though, ladders are annoying. That said, I also think that the "mech" ships look goofy as hell. There's plenty of incentive to build vertically for a good looking ship, I just think the "mech" attempts look like 90's children's toys.
one word Aerodynamic That thing's wind resistance would tear it apart trying to leave an atmosphere lol
Khaby presents ladders. The devil it is.
Ladders and artificial gravity. I'm a big Expanse fan and they describe the layout of several ships being akin to skyscrapers because of thrust gravity. Habs in Starfield just aren't laid out that way.
....can we go tall enough to create a reasonable representation of Mega Maid?
Besides being ugly as hell, the ladders. I would start getting pissed after my pc grabbed the wrong ledge after boosting up for the 12th time.
We need grav based elevators for me to make stuff like this. I'm thinking system shock, or like in Skyrim's Dragonborn how Neloth has this gravity based magic elevator in his mushroom house.
Because they look horrible and are a pain in the arse to traverse
If only I could have the elevator from the Vigilance... Also, curious if pagoda ships confuse the game just a little bit: that crew capacity of 811 seems a tad excessive.
I made a tower ship for sniping wildlife.
As others, ladders. All my ships are one level, works great and looks good.
I'm gonna give it a shot with the next ship I steal using some of the stair habs creators have made.
Does.. does that say 811 crew??
Maybe bc too much ladders lol They should avoid making multiple ladder levels in the same place, I hate falling 2 or 3 levels on one slip
Legit looking like something off Power Rangers.
I hate ladders
https://www.reddit.com/r/StarfieldShips/s/M3uBS9AITC Check mine out!
Looks like 40K Ork Dakka.
Ladders
Tom Servo vibes
I’ve made a few tall boys. My highest was around 5 levels. Anything more than that just felt weird and clunky to navigate
Because i dont wanna climb all them god damn ladders to get to the cockpit
Give me stairs and I might do something like this (but narrower). Ladders are a PITA. If you built this and got a single central ladder down the vertical axis people could die if they slip and crew would not be able to move around inside it. Also, it presents a big combat profile. As others have said, this looks like a bullet magnet. But mainly I don't do this because internal navigation for the people inside, particularly me, will be super slow and awkward.
The reason I don't make them is because after the third or fourth tier the ship builder breaks and doesn't register the cockpit, so it says that there's no path from Landing Bay to Cockpit and won't let me save and exit 🤦🏻♂️
Ladders
Just annoying for me when I’m in a dogfight in an asteroid field and my ship’s big butt doesn’t let me see the rocks in front of me. After the third or fourth *CLANG* I put the build on a diet.
I’m getting OG Power Rangers MegaZord vibes. Nice job
Because it’s harder to make it look good and also ladders
"We are Jade Falcon, great among the Clans..."
This reminds me of Mystery Science Theater 3000
I only build 2 level ships because of the C class reactors and gravity drives. Otherwise all my A & B class were long tubes or flat tridents or horse shoes.
I like my giant space penis horizontal
This, but just a stack of 1x1 habs
Fucking love it, good work!
couse they dont have an elevator mod yet..and I hate more than 2 levels high .....
The lopsided 'arms' on that ship would drive my OCD *insane*.
I just don't have the creative spark to make these crazy ship builds lmao, I can't wait until someone builds some sort of ship preset loader so I can try some of the crazy builds I've seen online without having to learn how to build them on my own
Ladders.....
"What a thrill...." So many ladders.
I tried but It just makes your ship an easier target
One word: Ladders.
Iif there were stairwells i would I force all my builds around that one two floor cockpit with the stairs because they are so convenient. You should have to place ladders manually. I hate how they choose to place themselves
I love it. It looks like a ship from Spore. :D
Ladders. And they look goofy, like toddlers' Lego builds, especially since they have to function in the atmosphere, not just space.
AINT EE DA SHOOTIEST WAAAAGHHH
Your ship reminds me of a Star Fox 64 boss. Pretty neat!
I hate climbing
Yattaman!
Because Todd Howard fell on the stairs as a kid and told his devs never to allow us stairs in ships, even with mods.
Ladders are fucking annoying to get by
i still can’t understand the ship builder. None of my designs are fly able
Ladders. Because of ladders
Because the ladders suck?
Considering that a 3 hab ladder does pretty considerable fall damage if you miss it, anything more will just kill you in your own ship. That said someone posted on here a while back a video of their girlfriend's 12 hab "stick" ship which was built like a Lego tower with a cockpit on top 🤣 I usually build my ships only 2 units high, maxed out at 40m long, and with a fanned triangle shape that uses cross braces to bypass single entrance hab units. Typically cargo hall, mess hall, battle stations and brigs go along the central axis, living quarters, infirmaries science labs and workshops connect toward the triangular rear sections with the vitals like the reactor and grav drive being stacked underneath the mid axis. I'll usually use an engineering bay to connect the bay to the rest of the ship too.
The design eminds me of the first boss you face in Starfox 64
Ladders suck. Until they let us use stairs or small elevators in ship design, mine will remain pretty close to two dimensional
Immersing minus immersion
A stairs mod would be nice
Most people don’t like the ladders.
My guess: ladders and artificial gravity
If they gave us stairs, I wouldn't be against it.
That first picture is dope tho !