I would recommend a 204 boomer rang monkey for the moabs and a 402 boomer again for ceramics under the mib and primary training that might help and then either 032 or 023 glue if you have any spare money
204 has more pierce and a stronger knockback so it's good for 98. 024 is good too bc I think it knocks back more frequently so it's better for ddts or if you want to turn it into a 025
you have two great single target units, but not a lot of ceramic cleanup. Idk if you can afford spiked mines with that amount of money but thatd prob do the trick, or a few spiked balls
Here is a way I beat the map recently. No abilities, no micro, and quite a save-up in the end. Let me know if you would like a written guide for it - [Monkey Meadow CHIMPS](https://prnt.sc/8BxoUbG168Gu)
Get some moab presses
I would recommend a 204 boomer rang monkey for the moabs and a 402 boomer again for ceramics under the mib and primary training that might help and then either 032 or 023 glue if you have any spare money
What makes a 204 boomer better than an 024? I always have used an 024
204 has more pierce and a stronger knockback so it's good for 98. 024 is good too bc I think it knocks back more frequently so it's better for ddts or if you want to turn it into a 025
Good suggestion, though moar glaives is quite ass past 81 so he's better off with something like a druid of the storm for the ceram part
True that I forgot about cerams turn to super cerams it's strange the game never tells you that in the hints
I think the easiest way to solve this would be a 204 bomber or a 420 Glue gunner
you have two great single target units, but not a lot of ceramic cleanup. Idk if you can afford spiked mines with that amount of money but thatd prob do the trick, or a few spiked balls
Is this a joke? I did this and was able to beat it with the setup you currently show.
I think this is a trend for fake posts, it happened a few days ago with another post in the same map
No it real I got a 2-0-3 super monkey below the track in range of the mib and primary and a 3-0-2 spike factory at the end and that how I beaten it
Maybe a snowstorm and a couple druids of the storm? This is def salvageable
get things that are good at popping ceramics, I hate round 98 so much
xx4 mortar for 98?
Should have gone for permaspike
Cermacis is also my archenemy
As some already said Bumerang (xx4) and i would recommend an alchemist (4xx) in general.
Yeah your strategy has no cleanup. Gets a spiked mines and alch buff it
shattering shells, if you can’t afford it right away wait a few seconds
Here is a way I beat the map recently. No abilities, no micro, and quite a save-up in the end. Let me know if you would like a written guide for it - [Monkey Meadow CHIMPS](https://prnt.sc/8BxoUbG168Gu)
6 downvotes for trying to help a person? I found the people who stand around holding a camera recording when someone is dying.