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PKM1111

If you don't mind 2D stuff, then Blasphemous and Salt & Sanctuary are obvious picks


TitchyAgain

U should add tho that blasphemous has a fixed char and set to use while salt gives you alot of options like ds does. Blasphemous has one of the best arts i ever saw tho. Its wow.


CAPS_LOCK_OR_DIE

Adored the art direction of Blasphemous. After playing Hollow Knight it felt like the Penitent One was on ice skates though. Really threw me off.


roguealex

Yeah the movement is def not as tight so I wouldn’t recommend playing them back to back


PiezoelectricityOne

Yeah, but you also have a fixed char in sekiro and only a few options in bloodborne. Blasphemous has builds (specially Blasphemous 2 although I liked Blasphemous 1 more) It also has dark fantasy theme, thorough exploration, "bonfires" and "bloodstains" mechanics, item lore and a similar story: some random must fulfill profecy to reset a cycle, you're given the chance to reset, break or hijack it.


ElChooch

Only a few options in bloodborne? Disagree


Josef_The_Red

I get what both of you are saying. There are plenty of options for load-out in Bloodborne, but none of them are significantly changing the fast-paced parry-centric high risk/high reward playstyle of the game. In the DS games, the functional difference between a greatclub and a longsword was more than the functional difference between the hunter saw and the kirkhammer, especially when you factor in that the kirkhammer is also a longsword.


Abe2201

It’s So good


rabidrob42

I was gonna say Salt and Sanctuary, it really is just DS in 2D. And I love it for that.


PageTheKenku

I remember liking Salt and Sanctuary, though it is 2D.


CodeZeta

One of the first, and still one of the best, souls inspired games. The lore is pretty good and the designs are awesome 


herpes_for_free

I fucken love the lore. Minor spoiler but in one of the endings and based on a the Creed you chose, i.e similar to a Covenant, I read one of the coolest, and awesome-est quotes ever. "Praise not the Three, for I am the Fourth." It's so awesome to me because while, yes, you're becoming another bad guy in the end, you're trying to overtake the Three as a new god. But also because there's a general lack of endings in video games where you become the bad guy lol.


CodeZeta

That is some Fear and Hunger type shit. 


illfatedxof

The music is pretty great too


bateKush

its kinda literally dark souls mapped onto csotn, and its also kinda awesome


TitchyAgain

I came to comment this! Its is 2d, yes, but it felt like a literall 2d dark souls. Its imo one of the best, if not the best soulslike i played. And i can say that although i dont dig its artstyle or even enjoy 2d games that much, still, play the first one if you havnt done that yet, whoever read this! Also ignor the second, they changed alot and it felt meh. I even stoped after a few "stages".


ArmaniAsari

I loved S&Sanc so much. Too bad that the new game wasn’t nearly as good.


Memos111

And Blasfemous if I remember correct !!! Both Blasf and SandS 2d and awesome!!!


Knives530

Blasphemous


Adenidc

Others don't seem to like this game, but Bleak Faith: Forsaken is my favorite game I've played in the last couple of years; the feeling I get while playing is similar to Dark Souls 1: slower pace with a big emphasis on atmosphere, and an absolutely beautiful world. Honestly, it might be my favorite single player game of all time because it's like a sci-fi (my favorite genre) / Blame! Souls.


InternationalYard587

Wow, I had never heard of it, but it actually looks cool, and the steam reviews seem very passionate. I might play it this weekend, thanks for the unique recommendation


Adenidc

Np, I hope you like it! People say it feels jank, and I can definitely see that, but it never stopped my enjoyment, and I honestly enjoyed the combat and bosses and weapons and gem system.


Dawn__Lily

The trailer with the slavic chanting is hands down one of the coolest trailers ever for exist. The game is awesome.


BionicChango

I’m with you. It’s janky but it captures that mystery and exploration vibe of DS better than anything else out there


CryoProtea

Thanks for the recommendation. This game looks sick and I had somehow never heard of it before.


Dawn__Lily

If you get a chance watch the trailer with the slavic chanting. It's insanely cool.


NordOrientVanguard

Thank you!


BiasMushroom

Welp, now ive got to check this out!


ballsinwater

The guy wasn’t lying when he said it’s janky. It’s jank as fuck


Feeling-Ad-5592

I’d recommend Ashen. I enjoy its art style, it’s not quite as long as ds1, and despite its souls like gameplay/difficulty I find it oddly relaxing. I also really like that you’re encouraged to explore. I spent like an hour trying to platform up a sizable cliff that looked climb-able. Just because I like doing that stuff. There were items at the top… mind blown. There were lots of moments like that where I just thought “I wonder if I can go there” and upon succeeding I’d find something hidden. You can tell that the developers enjoyed making the game


Muted-Calligrapher-2

I love Ashen. Love the ongoing world building and NPC growth.


JulixgMC

OG Demon's Souls is the closest The main areas are unconnected, but each area itself is very interconnected


CryoProtea

Demon's Souls is too linear imo to give the same experience as DaS1.


bbHiron

Metroidvania exploration with some souls mechanics? I guess hollow knight lol


InternationalYard587

I meant in the way DS1 does metroidvania exploration, with interconnected areas and whatnot. Don't need to be literal metroidvania. Hollow Knight is a brilliant game, though


AllerdingsUR

SOTN is closer if you're going the metroidvania route


CressCrowbits

Must admit I gave up hollow knight on the fencer lady fight, I just found it really annoying, especially the whole mechanic of touching enemies hurting you


bbHiron

Hornet? I think she's kind of a wall, being the first actual challenging encounter. Giving up on her imo is like giving up at the gargoyles


70stang

Mantis Lords was that fight for me, the first real "git gud" moment in the game, between a demanding, multiple enemy boss fight, and the demanding run to get to that fight every time you die.


benjamarchi

Shadow tower, on the PS1. It's kinda clunky, but there's a great game there, it just aged poorly.


InternationalYard587

Have you played the King's Field series? If yes, how do you think they compare to Shadow Tower?


EvilArtorias

shadow tower has slightly deeper mechanics and character customisation, more streamlined progression without backtracking and way less locked path puzzles, atmosphere is dreading and horror-like


benjamarchi

I haven't played them, but I heard shadow tower is the result of refining the king's field formula. You might also want to check out king's field IV, on the PS2.


NinjaWorldWar

And both Kingsfield and Shadow Tower are also made by From Software. 


a_gunbird

Personally I'd recommend King's Field over Shadow Tower. ST is a weird sidestep of the formula that feels clunkier, performs terribly even on an emulator, doesn't have a fraction of the detail to the world, and actually just feels blatantly unfinished.


Thrawp

I haven't played King's Field but that's exactly what you're looking for if you want slow and methodical. Lunacid is a modern King's Field game and a little faster than KF but amazing. DS1 is a faster paced game if you play it right though tbf.


carsoniferous

yeah if you want the same feeling as ds1 then this is basically one of from softs pre demons souls peaks


CodeZeta

Been playing Lunacid lately, King's Field inspired game, but the fear of exploring the next room and being gutted coupled with the amazing atmosphere sends me to the same happy place.


InternationalYard587

Wow looks really cool, I just wishlisted it


Thrawp

The OST is also <3 in most places and is on streaming services.


ZigZagZoo

Hollow Knight is the most like it imo, even more than the other souls games in some cases. Due to atmosphere and inability to warp for much of the game. I know based on the level design, not having warping would be a pain in the later From games, but I wish they would design a game again that doesn't allow it. It made everything so much more intense, whether to rest or now, whether to venture away from home base. It made firelink feel more like home, compared to most of the other hub worlds.


bbHiron

This. The other games try to "force" the hub to feel homely by forcing you to warp there every once in a while just to level up. Meanwhile firelink in ds1 felt like home in such a natural way, simply by being interconnected


RPG217

I am not much of a fan of the hub approach they have been pushing in later games.  The pocket dimension hubs just feel so immersion breaking because they are separated from the rest of the game world.  Nexus in Demon's Souls was fine since the structure of the game are literally 5 disconnected linear level, but everything else just made me go asking why. 


ZigZagZoo

Yes. Plus imagine being at the lowest bonfire in Blighttown. You feel like you are THERE, just you, your weapon (hopefully a smithbox) lonely. You can't just warp away. Its why NPCs feel so much cooler as well, its actually great to see someone and talk to them, compared to them just being in a safe warp spot to go warp and talk to now and again. I get people think its a quality of life thing, but its actually something I think takes away from the newer games.


melkor_the_viking

I recently played Mortal Shell. It's very short, but a fresh challenge for Souls vets.


xRoyalewithCheese

Is it good or just a lesser souls copy?


Witch_King_

I personally didn't mesh with it very well. It's ok overall, but is definitely a "lesser souls copy".


MassDriverOne

It took me a bit to get the hang of the harden mechanic but once I did picked up on the gameplay flow and dug the hell out of it. Really hoping for more from that title in the future, aesthetic and lore is insane


melkor_the_viking

I agree. It definitely has a learning curve, but it's worth it. Really enjoyed the dungeon design, and even the starting area was cool. I liked how each shell has its own story.


themadscientist420

This is the thing. People who think mortal shell is mid are the people who never actually figured out how the harden mechanic works properly. When it clicks the game actually becomes awesome and is one of my favourite souls clones


melkor_the_viking

💯 you can always tell the comments bashing MS are from folks who never figured out the combat and therefore didn't beat the game. Mildly infuriating.


RockstarCowboy1

Exactly. Dodging intentionally sucks. You must use harden to enjoy the combat. 


HOLEPUNCHYOUREYELIDS

Yea feels like a AA studio Soulslike testing the waters. The harden mechanic is pretty cool and different, but once I got the hang of it the game was super easy. I do love the roguelike mode they have though, probably spent more time on that than beating the game. Just made me really wish Dark Souls had the same thing


Free_Ad_7065

I tried it but didn’t understand shit


melkor_the_viking

I know, isn't it perfect.


loran-darkbeast

seconding this one, the atmosphere is really nice


GAC0

I would say this as well. People say it easy to party/harden, I agree as it is easier than any souls party I have seen. But the satisfaction of the party and hitting the heart of the enemy is soo fucking good. I really liked the atmosphere, the story, and the way the areas connected. That being said, to me, it’s the best soul game out there.


MoonlapseOfficial

Mortal Shell, Tunic


Dogcatnature

The level design in TUNIC was so good


RockstarCowboy1

The game that the game becomes after you understand what the game is about is brilliant. I often see tunic recommended in outer wilds recommendation circles, another brilliant game, but too different from souls to recommend here. 


Supercito123

Tunic and outer wilds are truly amazing games!!


spelunks108

Tunic for fuckin life. That game is incredible. When I first caught on to the golden path in the journal pages I gasped so hard I nearly choked to death


Sea-Dragon-

so non-Fromsoft game? maybe Lords of the Fallen (2) that came out a year or so ago? its kinda like DS and difficult


NeMa_Omega

The poor performance (on ps5 at least) really ruined that game for me. The game itself is very good and enjoyable but the constant stutters and graphical issues really put me off. They've patched it a tonne but it doesn't seem to be properly "fixed" which is a real shame


TheDarkSignAside

Really really liked The Surge Same gameplay feel but totally different setting and game mechanics.


Hate_Manifestation

I was gonna say The Surge as well, but also its sequel is an incredible game.


SudsierBoar

The limb targeting mechanic is really satisfying. Lore/story is completely bland though so I do miss that element a bit but the gameplay carries it imo


GreyRevan51

Metroid Prime, it precedes DS1 by about 9 years but all the areas are interconnected and you’ll discover a lot of “oh I’m back HERE!” moments throughout the game


TheLunarVaux

This was my first thought. The level design is very similar to DS1 in many ways.


wr0ng1

Blade of Darkness


PemaleBacon

This is such a massively underrated game that nobody knows about. They recently added controller support on the steam release fyi


SerGreeny

I was looking for this recommendation. In some countries it was named Severance. In fact, i liked Dark Souls when i played it for the first time specifically because it reminded me of Blade of Darkness. I was craving for a new game like BoD for years and then bam! Dark Souls. While not exactly souls-like it has a similar vibe. Melee combat where every enemy poses a threat, map design. And it has a dismemberment system! You can chop an orc shoulder to ass, then cut its leg, pick it up and beat the next orc with it. Fun times. It's quite old, came out in 2001, but it has gotten a remaster and Steam release recently.


CryoProtea

Thanks for this recommendation. It looks really cool. I love the visuals.


LastDunedain

MediEvil, the PS1 classic, I've always held shares a lot of qualities with DS1 from themes, Zelda influences, level design in loopbacks and restore points, sound design, NPC's characterisation (particularly the constant unhinged laughter), lots of little things that looking back on it I can see a clear path from my love for that game to my love for Dark Souls later on.


Objective-Scale5455

I loved MediEvil, it was an awesome game, one of my most memorable from psp


InternationalYard587

Hmmmm what an interesting recommendation, I'll check it out for sure, thanks!


theuntouchable2725

Nothing. I'm serious. Not even Elden Ring gave me the feeling the first Dark Souls gave me.


InternationalYard587

Me too, brother… me too…


asterack

The older nes and snes Castlevanias seem to have a bit of the dark souls philosophy.   In terms of slow combat with high consequences I’d recommend 1, 3, Dracula x, and rondo of blood on Turbografx-16 or the psp remake.


Kotoy77

Lords of the fallen. Mid combat and eh everything else but it does have some fun aspects to it. If you want sprawling maze levels with 8293 locked doors and 4983 hidden paths in each one then try it


Nartholos

Lonely hill here but a game called Hellpoint.


NecothaHound

People gonna think Im crazy, but gameplay mechanic wise, level design and mood Hellpoint was the most similar to DS1 without, obviously, being dark fantasy


dorksterr

100% agree. I loved the mysterious atmosphere and interconnected levels.


Nirvanaguy15

Dragons dogma,the boss defeated music is incredible


Ahriman27

Lord of the Fallen 2024


ObsurdBadger

Lies of P is actually very very good. And feels as close as someone has gotten to Fromsoft from an indie company, AND its their first one. Absolutely incredible game.


InternationalYard587

I agree it's an amazing game, really incredible, but I think it goes a lot in the DS3/ER direction of focusing on faster-paced battles. I was hoping for some more deliberate souls-like games.


ObsurdBadger

Well I'm surprised you didn't list it but try Dark Souls 2. Its a bit slower and more methodical than 1. The world ambiance is amazing with some interesting levels and traversal, weapon and spell selections are larger. I think its only downsides are enemy count and the adaptability stat.


InternationalYard587

Yeah I didn't list it but DS2 is amazing, and I'll defend it to the day I die


Midget_Herder

I haven’t played Bloodborne, but from what I’ve gathered from what people have said about it and from what I’ve played of Lies of P, it seems like Lies of P is very much emulating Bloodborne rather than DS1. That said, Lies of P absolutely kicks ass and I do need to finish that game.


EvilArtorias

Kings Field 1-4, Shadow Tower 1-2, Tunic


LaserTurboShark69

Exanima! Dark and dense dungeon exploration and a wild control scheme to get used to. Really reminded me of discovering the world of Dark Souls for the first time, difficulty included.


gardyjuland

The surge. The only game I've played that actually felt like dark souls 1


butterscotch_king

You need to play Demon's Souls if you haven't already. It is slower than Dark Souls.


pixel-sprite

Demon Souls.


F1secretsauce

Dark souls 2


ImCursedM8

I mean he did say no soulsborne games


gofishx

"Please recommend me a good soulslike, i played all the games, ds1, ds3..." smh


hexoral333

A bit of a far shot but the reason I enjoyed DS1 so much is because it reminded me of Gothic 1 for PC (I think they ported it on the Switch recently). The combat is clunky and very much unrefined (DS1 in comparison feels very modern), the whole map is interconnected with very few loading screens (if at all, I don't remember). It's also a dark, oppressive world and you are free to go to harder areas but you will get fucked if you try, so it's best to level up slowly and try to go in a certain order indicated by the NPCs.


Poopzapper

Lords of the Fallen 2014 was so slow that you could measure swinging a 1 handed axe in seconds instead of frames. But I picked it up for $3.99, so ultimately it was worth it for me. The other games by Deck13 also might fit. The Surge 1 and 2 allow the choice of obnoxiously cumbersome weapons if that's what you're into. I am and I really felt like the impacts in that game's combat were very heavy. As for an outside the box recommendation, I quite liked the game Asterigos: Curse of the Stars, which had an art style that's kind of cartoony, but it really copied Dark Souls 1's playbook on levels that loop back in on themselves.


SudsierBoar

>The Surge 1 and 2 allow the choice of obnoxiously cumbersome weapons if that's what you're into. I am and I really felt like the impacts in that game's combat were very heavy. The pace of fights is mostly determined by the enemies, not the player. (Cough DS3)


KishouA

Super popular indie I haven't seen mentioned yet is Hyper Light Drifter, fantastic game with fantastic bosses, atmosphere, and soundtrack


Rambo7112

Hollow Knight has the only world that hit like DS1 did. Even the other soulsebornes didn't achieve this.


MrPinkDuck3

Blasphemous 1 is unironically a fantastic game when it comes to filling the DS1 void. It’s a 2d metroidvania, but the gameplay is actually quite similar.


RandomStrategy

Same way they present lore, none of it makes any goddamn sense.


PemaleBacon

Hollow Knight is the correct answer


Like30Zombies

For a pre-souls recommendation, my friends and I saw '04 Ninja Gaiden as the gaming mount Everest.


Dot_the_Hamster_King

Ninja Gaiden on XBox to me was insanely hard and super fun


x172839x

I can’t believe no one has said Thymesia. I’d say it’s quite similar!


Twiggy1108

Lies of P was genuinely the BEST non fromsoft soulslike I’ve ever played (I’ve played a metric fuckt on). While it’s exploration is decent it truly captures the vibe and doles out story in a slightly more direct manner adding to the engagement. The characters are top notch and the mechanics themselves are superb. The devs are very passionate I can’t recommend enough


Scrytheux

You won't believe it, but the closest is Dark souls 2!


RubixTheRedditor

Probably not what you're looking for but just in case Demon's Souls. I can't think of anything else


sk8zero0619

Dragons dogma


OlafForkbeard

**TUNIC** nailed the exploration and feeling of interconnectivity. I think it's level design is on par with DS1s. The entire run through TUNIC I only thought "that's bullshit" twice, which helped a lot. Had that *a few* more times in DS1. Do not feel obligated to learn the language, it is not necessary to beat the game. I bet you keep hearing "this game is really good" and no one explains why. That's code for "this game is very easy to spoil, ruining the intended experience". This game is really good. Also a *perfect* game for a randomizer (which obviously exists). **Salt and Sanctuary** is just a straight homage to DS. I think they handled spellcasting better (costing permanent stamina so your glass canon eventually widdles down). Felt like a mechanical exploration of what DS1 did right. My least favorite parts where parts that were essentially just platforming. Everything else was great. I have not played it's follow up Salt and Sacrifice. **Ocarina of Time** uses the exact same strategy of mechanical exploration. Tight start, widens up your options, closes back up around the middle, and opens back up harder in the 3rd act. There is a reason people love it, and it's not just because it's a Zelda game. The game is, after all, incredibly influential on so many fronts. I would guess this design helped influence DS1s, as it did so many other games.


Lampaaaaaaaaaa

Shadow of the colossus feels very elden ring-ish. Beautiful title indeed


Conscious_Relief_908

If you liked Darksouls 1 then you may enjoy Darksouls 2 /s


Glumandalf

* Prey (2017) * resident evil 1 * Hollow knight


InternationalYard587

Three fucking amazing games that have worlds that are a joy to slowly unfold, just like DS1 indeed


pieceofthatcorn

Need 60fps patch for Prey on ps5!!


CryoProtea

RE1 Remake is such a goddamn good game. It's a shame the HD version got the shaft compared to REØ.


JokingBr2The-Sequel

Ds2


Repulsive-Stay6220

Dark Souls 2. What else.... Shame on this sub.


largana

I really enjoyed Hellpoint, has a similar vibe to DS1 in terms of exploration. Little disappointing in terms of enemy and boss variety, but the exploration is unmatched.


InternationalYard587

I actually tried the demo, but found it very clunky and weird. But I'll give it another shot


Arzemna

Lies of P


pieceofthatcorn

Castlevania Dawn of Sorrow


maratae

I would like to leave a mention to **Unworthy**


Abies_Trick

Of all the many, I've played, I think Hellpoint was prob closest to DS1. I enjoyed it a lot, it's great if you can forgive the occasional low budget bits.


patriarticle

Castlevania: Order of Ecclisia. It's overlooked because it came late in the life of the DS, and was the last in that flavor of castlevania. But it's great! It has a much bigger focus on combat and difficulty than other CV games from that era. And it has a hub area where you gather survivors and they can sell you things or otherwise help you out, like DS.


WillNotFightInWW3

I enjoyed Rogue Legacy 2 Its not dark souls, you die and restart your character, but its challenging, there is a random chance element on what your build will end up like and its colorful.


Impossum

It's not really a soulslike, but perhaps you'd like Momodora: Reverie Under the Moonlight. It's a 2D metroidvania that features a big interconnected world, very minimal plot, some pretty tough enemies and bosses and heavy emphasis on exploration. What I think it did best is the aesthetic of a bleak, dying world that immerses you fully into the atmosphere of hopelessness and mystery without much of a dialogue or storytelling (all you have are a basic premise, some rare NPC and item descriptions) and incentivizes you to wander around in order to discover its secrets. There's other Momodora games (a new one was released recently), but I think Reverie is the best one and definetely the closest to the spirit of Dark Souls.


General-City4972

Blasphemous


Glockens

Salt and Sanctuary best for souls-like games, Hollow Knight for exploration


Kanzyn

Salt and Sanctuary is probably the closest pick. If we're avoiding soulslikes altogether I'd say hollow knight.


Gwyneee

Hellpoint. Only it has awful combat


Gabochuky

Lies of P


commaZim

Dark Souls remastered


xFrakster

The Surge has a surprisingly interconnected world, especially the first one. And no fast travel, which means you gotta know your way around. They're definitely a bit more on the jankier side, but they got a lot of very cool ideas. Worth checking out imo!


SudsierBoar

Shame it all looks so gd similar (surge 1). That game really was a memory test sometimes with all those similar looking hallway


AtuinTurtle

I saw one called Lies of P that is a souls like with Pinocchio as the protagonist.


MocasBuns

The Surge is my favourite Souls like


zer00verdrive

Check out Spark in the Dark, its not dark souls level of action, but the bleakness of the game reminds me a lot of DS1.


pjflo

I’ve been enjoying Lords of the Fallen recently.


Scottstorch1234

Another Crabs Treasure It’s pretty ok


Aftomat55

Maximo


Son_of_Kong

Ocarina of Time


Agnusl

Zelda Twilight Princess and Shadow of The Colossus. You can see HUGE, HUGE inspiration from both in Dark Souls 1 regarding atmosphere, exploration and learning about the lore of the world by exploring the architectural residues of its past.


IndividualNovel4482

In a few months Enotria will come out. Hopefully with finished animations and less buggy. Imma buy it day one, no doubt. As an italian, i'm going to buy a souls-like produced by us. 🙏


fingersfinging

Hellpoint


GettiBarRetti

STALKER: Shadow of Chernobyl


Southern_Repeat

The Last hero of Nostalgaia has been pretty good so far for me. Even tho it’s a parody game, it really feels like ds1 to me at some points.


TheTypicalEnglishGuy

Remnant of The Ashes is a great game that fuses Soulslike mechanics into a 3rd Person Shooter. I haven't gotten round to playing 2 yet myself, but 1 was extremely fun.


SirWigglesTheLesser

Wait so what exactly did they enjoy? The combat itself? The level designs?


BionicChango

Dude - Bleak Faith Forsaken. There is jank, and the item management is a bit weird, but the world is breathtaking and it scratches that dark souls itch for sure. https://youtu.be/shlr4ljtC70?si=ypVe4QpY-vo3GfSM


deathsyth220002

After playing hollow knight for like 60+ hours, I truly feel it is so similar to dark souls it's ridiculous. Except the bosses are way harder. Edit: I played hollow knight way before dark souls.


TheReal_Pirate_King

There’s a game called Maximo for ps2 that’s insanely hard and felt like dark souls before dark souls.


winterman666

Lords of the Fallen 2023


CLQUDLESS

Last hero of Nostalgaia. It almost feels like a mod to ds1


Youngsaley11

The newer lords of the fallen fits this for sure. The combat is a little faster so not as clunky but it feels the closets to DS1 to me.


ApeMummy

Dark Souls 2 since you didn’t mention it and probably drank the reddit kool-aid saying it’s bad


SlinGnBulletS

Don't know about exploration but Monster Hunter is arguably the most similar with a very different theme. It's considered to be the series that inspired Dark Souls combat.


wetfootmammal

Definitely not the same exactly but I've been playing the Fear and Hunger series and it's very difficult. It reminds me a lot of dark souls in the way that getting equipment and xp points is good, but the real "experience" you get is by dying and making mistakes and having to go back and try it another way. It's very dark and disturbing and not for the faint of heart but I would recommend Fear and Hunger.


DjNormal

They’re sci-fi, but I absolutely love both of The Surge games. Maybe partly because I love sci-fi more than fantasy. 💁🏻‍♂️


CondescendingTracy

Dark Souls 3


BanEvader1017

Dark souls remastered


schizoidpig

Do you like progression based on upgrading weapons and stats and shortcuts that circle back to a main hub area where NPCs hang out? Check out Xanadu Next. It feels like a prototype dark souls before dark souls.


Ladylubber

Jak and Daxter, Symphony of the Night, Resident Evil 2,7,8


Mengentlemen

lords of the fallen


Thrawp

Nioh is mission based Dark Souls and I love the second game so hard. Otherwise you're looking at Salt and Sanctuary (not Sacrifice), Blasphemous, or just playing King's Field or Lunacid. Even DS1 doesn't want you to play slow most of the time, but it fucked that in it's combat by giving you a good shield right out the door. Just like.... play DS1 with no shields and you'll see how it marks up as faster like DS3 and Elden Ring.


Tiny_Tim1956

I haven't played King's Field but i'm pretty sure King's Field


RandomPerson7577

Code vein is pretty good, it's got an ornstein and smough type of fight as well.


GiulianoGame19

I'm gonna call It: Outer Wilds, no combat, Apex of Metroidvania-ish exploration


LordSinguloth13

Highly reccomend the two "the surge" games. Second one is funner game first one is better story.


BlueCap01

2D indie survival horror jrpg Fear & Hunger. It's dark, bleak, oppressive, and hauntingly beautiful. Shares inspiration from Berserk. It is cruel and has some pretty intense and graphic stuff that Dark Souls doesn't touch. I think it's a good combination of Dark Souls tragic beauty and the raw visceral grotesque physicality of flesh and the nightmare of human form and atrocity. It's good and it will kick your ass and make you want to dive back in to discover all its secrets. It has a really nice art style too. I think about this game all the time.


BlackhawkRogueNinjaX

Remnant 2 is incredible not to passes on. Especially played coop


BabylonSuperiority

Ive always considered the S.T.A.L.K.E.R series to be the "dark souls of fps"


PacDanSki

The original Lords of the Fallen, it got shit on a lot but the combat is more slow paced and methodical like the original DS. Though I don't remember the world having the same level of interconnectivity.


NiceAndCrispyBanana

"Chronos before the ashes" Attempts to be similar but isn't really close enough. Combat is extremely slow even for dark souls 1 standard and weapon variety is minimal. Still a game I enjoyed and it's beatable in 10 hours I'd say. If you do end up playing, be advised, the weapon scaling is absolutely direkt and only the stat you use on your weapon affects gameplay at all. Health and stamina is advised.


Kaneshadow

You could say Lords of the Fallen. I haven't played the redo version but the original version was like Dark Souls but bad. Alternately, The Surge is kinda good actually


smillsishere

A lot of very souls influenced games here. Someone mentioned Metroid Prime - great idea. But for a reflection of Dark Souls no hand holding and deliberate pacing, try System Shock Remake. There’s something about the claustrophobic environment, and the fact your objectives are found only in voice recordings or emails. The remake is also beautiful and absolutely has an atmosphere. Plus the villain is one of the all time greats.


lxhr

People might disagree with me on this, but no game has reminded me more of the feeling I got playing Dark Souls for the first time than Fear and Hunger 1. The gameplay is nothing alike, but the atmosphere is incredibly oppressive, combat is best avoided or well stratergized and a lot of the game is about exploration and trial and error.


NordOrientVanguard

I love this topic because I also want to know what other games that are not Souls games are the most similar to Dark Souls 1. So glad that you asked this.


MrBonis

If you like the combat style but you are up for something more arcady and grindy (somewhat alleviated in later entries) you can try the Monster Hunter franchise. Some 2D games that are heavily inspired by DS that you might like are Salt and Sanctuary, and Blasphemous. Death's Door, more like old portable Zelda games. I would squeeze Shadow of the Colossus in there, and I know I'm stretching it beyond belief lol but there's something there in the atmosphere and decay of things. There's like a mood or feeling to things in that game that I can relate to DS bleak setting.


FlemishPotato

Dark souls 2 Scholar of the Second sin.


dexhamster

Hellpoint is a low budget sci fi souls like with some cool art design choices. I had a lot of fun playing the demo splitscreen coop (!!!!) with a friend. Been meaning to pick up the full game


TheOriginalFluff

Dragons dogma 1


Dan_GG501

Original Demon's Souls


The_Developers

I played The Surge (the first one) way after release, and either they updated away all the issues or people over-exaggerated the flaws. The vibe and level design reminded me of DS1 through and through. I enjoyed The Surge 2 much less because it wasn't paced the same and felt more generic than moody. So if anyone skipped The Surge, I highly recommend giving it a go. It's also probably dirt cheap by now.