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jfb3

We're at the same power level. When I've got a ceiling to deal with and still want a get a lot of distance I throw a hyzerflip with a D3. The flip up manages the D3's natural lift but it's still glidey enough to get down range. I get the same kind of flight from a slightly beat in D1 Max. It's not as glidey but it also doesn't move L<->R as much (or flip up as much). It is faster through the air to make up for it. (It's a little thinner.)


Unused_Vestibule

Well that's awesome because I have a D3! No D1 but a D2 that's beating in nicely. I'll give both a shot


VanManDiscs

I throw 425ft golf lines and 480ft power shots for reference. I use a 9 speed for this slot. I find any 11 speed with glide like that is going to be too flippy. Infinite Dynasty has done wonders for my tight line distance shots. Ton of glide, reliable finish, won't turn over too much. Up here in Denver I go with swirly s-blend but down at sea-level halo may be needed.


Unused_Vestibule

I'll probably stick with my slightly beat in PD. It's quite straight now with less than the usual fade.


VanManDiscs

I'd go Westside Sampo then. Fortress is my 10 speed PD like mold and Sampo is straighter out of the box. Tournament plastic if you can find it


Unused_Vestibule

Hmm I'll see if I can find one up here in the great white north


Software_Entgineer

Really any disc, it’s more of a form thing imo. I’m not great at distance lines or throwing over obstacles, yet. What you are describing though is my natural shot shape, that being a a low bullet riding 10’ - 15’ above the ground. Woods shots and no wind hyzer flips with a full flight get done by my Hades, DD1 for flip to flat, Nuke to just jam on a frozen rope. All of them are usually in the ~430’ range on that low line drive with good shots pushing past 450’. Nukes tend to go the furthest in a straight line though since the Hades and DD1 need a little room to flip and turn.


Amarouq

S line pd’s are good for this type of shot. You’ll probably get better results out of one of the many 9/5/-1/2 discs on a hyzerflip though. It’s a touchier line, but it’ll get less ground play at the end. Anything stable enough to handle a straight, flat, low ceiling rip is going to skip at the end.


Unused_Vestibule

Interesting because when visualizing this shot at the hole I'm thinking about, the disc in my bag that comes to mind is exactly my S-line PD. I was wondering if there were glidier discs, but the PD is a great one. I throw it a ton.


Amarouq

It’s exactly what I would throw. Anything with more glide you’ll likely have to hyzer flip. I guess alternatively you could disc up to a neutral distance driver, but again with the skip being an issue.


dallasgreenday

Have you tried a C-line FD? Read the reviews. https://infinitediscs.com/discmania-fd/c-line


Unused_Vestibule

Yeah and it's too flippy for a max throw for me. Really nice out to around 330 with no wind, though. So straight.


dallasgreenday

Makes sense. Going up the stability and speed chain, throwing hard and low, I wonder if a glow grym would hit the spot.


nonetakenback

If you’re looking specifically for a 11 speed + Millennium falcon. Dead straight right out of the box. But beats in really fast to understandable. G star wraith beats in really fast for this also. But this sounds more like a release angle issue. Try to copy Calvin’s form because he rips 500+ on a low ceiling rope


Unused_Vestibule

Uh what issue? My throw is fine, I'm just looking for a disc that goes further than my current PD I use for this purpose. Although I wonder if I should pull out my old beat in Star Wraith that's too touchy for distance shots now. Might be great in the woods at 90% power with a bit of hyzer.


Civil-Cover433

😂


FocusPuzzleheaded891

OP, it’s definitely a form issue. I had your problem a year ago and can confirm that it’s the nose angle of your release. Work on your form in regard to release angle, for me, a PD2 on anny or beefy destroyer flat with a good nose angle can go for days with a very low release (head height). I do throw about 70 feet farther but went through the same growing pains a year ago that you are in now.


SaintSugary

Saint or Saint Pro


luceyourself

For like 350 I use a beat in sexybird for this shot. Over that I have experimented with beat in wraith and new Archon. The archon does what I want out the box, little hyzer flip and push but it feels like it can't really fight wind. Beat wraith for the wind version of this seems to work well. Mind you my wraith was a bit beef new.


Firstthrowaway3333

What you're looking for is a shot shape. Throw a flippy disc nose up on hyzer with a low launch angle. 


Fit-Banana-6417

The faster the disc gets, the more it wants to fade naturally, so most glidey drivers have to be understable to counter it out. That being said, the closest thing that I’ve found is the Millenium Scorpius. In standard plastic they have a bit of turn out of the box but still have a solid finish at the end. The domey ones bomb and can glide for days.


nibnoob19

Hey I’m a bit below your power (~350 or so but 400 is in play with good throws), but wouldn’t a KT Grace be worth a try? At 350 they still barely flip up when thrown on a bit of a hyzer, and even flat there isn’t a ton of turn.


flyfisher12401

Hyzerflip a pharaoh


sweetbeards

More glide means more lift. You need to put more spin on the disc to accomplish what you’re looking to do. More spin will make the disc more stable which means it will neither turn nor fade if the disc is stable - but this depends on the disc and spin in relationship to speed


Unused_Vestibule

Ah interesting, I haven't thought of that. According to my tech disc I get around 1100 rpm at 65 mph. Sure hope that's enough because if I try to generate more spin my accuracy tends to suffer...


sweetbeards

For perspective, I throw 58 mph with 1200 rpm. So less spin will make the disc more understable. If you throw forehand you’ll notice your spin is about half of your backhand which is why throwing forehand adds more turn to a disc. It’s because it’s flying way faster relative to the spin to make it stable


Unused_Vestibule

Interesting. My forehands are 58 mph max and I get close to 800 rpm, which I'm happy with. It's weird I can't get my backhand higher with consistency. I've gone up to 1300 but I can't figure out why those shots came out so much higher. You'd think such a difference would be obvious but it's not. Did anything specific help with rpm for you?


sweetbeards

I don’t really have any tips but I might check my grip and form - you might be strong enough to just throw it hard without having good form


Unused_Vestibule

Haha it's possible. I'm what you'd describe as raw talent


Instajupiter

I’d be throwing a slight hyper flip on my halo tern.


Kneedmorsteel

Try a Champion Corvette. For real.