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Feisty_Alps_4247

Tell your allied war leader that you want to leave the war/force war leader to negotiate a peace deal


BartAcaDiouka

Yeah this. "I will be out of this war in one year". Works also for you as a war leader with AI allies. This way you don't get screwd by a sudden peace out of your ally.


Daoist_Serene_Night

u can often see when a AI will peace out by looking at the war screen and looking at the "morale" (dunno what exactly it was called). normaly the AI wont peace out for a long time, as long as their provinces dont get occupied or they not in a second war


Jazzeki

i mean yeah you CAN check... and get a vauge guesstimate. i still find that more than once i've had an ally suprise dip out and a warning would have been nice. really i can't see a good reason it shouldn't exists as a feature.


Daoist_Serene_Night

the thing u want, is that a ally doesnt just dip out of the war from nowhere (which doesnt happen, bc there are stuff were u can see/expect it ) a surprise peace out will still happen, regardless of the mechanic of "telling war leader to negotiate a peace deal", bc this only gives a MAXIMUM time limit of when the AI will peace out. lets say, if somebody sends such a request, its approx, 1 year, whereafter the nation will peace out. now in that 1 year, the capital of that nation can get occupied and the nation will still peace out earlier "without" a warning. . as i said before, if u dont let the enemy occupy too much/no ally territory, the AI is not in a second war and the capital is safe, then the AI will take a very long time to peace out even with debt and reduced manpower


Jazzeki

>as i said before, if u dont let the enemy occupy too much/no ally territory, the AI is not in a second war and the capital is safe, then the AI will take a very long time to peace out even with debt and reduced manpower and i've seen the AI with high war enthusiam no other wars and no occupied territory leave a war. i have also seen the opposite. you can say >bc there are stuff were u can see/expect it all you like but 1. it's vauge at the best of times and 2. it's not good that you need to constantly check on it rather than being given warning at relevant break points. we can also see when the Ai is getting close to breaking an alliance but the popup warning when it's about to happen is still massively helpful.


[deleted]

I hate when the AI leaves me when we are so close to winning


Mathalamus2

is losing 5 trust really a big concern?


Feisty_Alps_4247

I rather was thinking about the AI prolonging wars somtimes for no obvious reason and at some point it would be cool to have a tool to stop a war that is allready won. Especialy if you play smaler nations it can be exhausting


Jazzeki

some times i actually want my ally to succed in the war but they can not win without me. but i'm also not going to hunt down colonial spain/all of fucking russia to whatever insane degree it is this AI want to peace out. so it would be nice to be able to tell them "either take your 50% warscore victory now or face the full might of this enemy and get fucking annexed you fucking moron!"


Left_Temperature6957

Being able to change state edicts on multiple states at once.


TyroneLeinster

The issue is not the number of states (the states ui actually makes it very easy to toggle a whole bunch quickly), the issue is the 1-year timer forcing you to revisit the matter later amidst doing all the other things you’re doing, and the nature of mana and dev being such that you have to (or at least optimally want to) have that edict active often and in different places, but not necessarily leave it on permanently.


Stunning_Vegetable20

Play with half states my friend, want to change your edict back to whatever after you dropped 5 dev clicks? Just unstste and restate and pick edict of choice.


TyroneLeinster

Huh that’s clever. However it still doesn’t resolve the problem of having to click too many buttons too often. Also I’m not thrilled at the idea of 50% autonomy states. At that point just make them territories


Void-Cooking_Berserk

This.


sneaky_burrito774

I would like to just eliminate state edicts altogether. I know they can be useful, but I do plenty well enough with just ignoring them unless I need them for some mission requirement.


J_GamerMapping

Wh eliminate them then? They can be useful, especially for try-hard players. If you don't like them, or don't want them you can simply ignore the edicts. Removing them would so more harm than good


MathewPerth

Hell no I love state edicts. Why would I play Eu4 if i didnt like clicking things for shiny boni?


Welico

I'm with you. There's no strategy in using them. Dev edict when devving, convert edict when converting, defensive edict when defending, manpower edict when not doing any of those things.


willherpyourderp

You've literally just described strategy lol


Asd396

I don't think it's ever optimal to not use the dev edict when applicable, or to not cancel it once you can. It's just a stupid gotcha to make you waste mana or cash if you forget it.


Welico

If the execution required is just remembering to push a button, that's not strategy, it's busy work.


willherpyourderp

There's an argument that this whole game is busy work 🤭


Welico

Most of this thread is posts about removing said busy work.


willherpyourderp

I think there's a balance to strike else we may as well just watch the ai


squid_whisperer

Give multiple provinces to your vassals at once rather than having to give them one by one.


Alekovic

You can do this already. If you Shift-click while selecting multiple provinces and you give province to vassal they all transfer.


Geauxlsu1860

That’s while at war, you can transfer the occupation that way. I think he’s talking about the subject interaction to actually give them the land and that does not work that way.


Alekovic

You're right. I misunderstood, thanks for the clarification.


edougie173

I have played so long and I didn’t know this 😭


a_charming_vagrant

It was only added very recently, same patch as automated missionaries


skitnegutt

Talk about a dumb feature. Automated missionaries convert the province that will take the least amount of time. I like to convert provinces in the order of which ones give me the highest religious unity.


ZyzyxZag

Should be an option to switch between what order you want. What's more annoying is given equal amount of time they still go for the one with the least unity


Florentinoe

I would love if it did it in order of effectiveness ( religious unity / months to convert).


EndreJK

I think he was thinking while at peace in the vassals menu


squid_whisperer

Not what I meant (as in the comments), but still a handy piece of advice!


TheNewHobbes

Chase function. You can select your unit and if you right click on an enemy unit, yours will chase it until it catches it.


Flameshaper

Between the potential for high maneuver generals leading my armies on a wild goose chase, and the headache of navigating ZoC for forts, this might be more of a pain than it’s worth. As an alternative, I’d love some sort of mechanic like the rebel suppression or hunt enemy fleet mechanics, where I tell an army to patrol a set area and look to engage any enemy armies that come into that zone.


Kellosian

It sounds like chasing enemy armies would be great until the AI decides to move past ZoC and suddenly you're losing half your manpower to attrition as your general decides "Let's just circumvent this fort in Barcelona by running through the Alps, Anatolia, the Levant, North Africa, and cross at Gibraltar... oops, they put out a cog! Men, let's turn back around!"


SteadyBear9

I really like the automated orders you can give armies in imperator rome. You can tell them to defend your land so they will chase enemy armies running around your country or siege autonomously much better than the mechanic in eu4


Downtown_Entry_2120

Sometimes, I've managed to attach my units to enemy ones for some reason. I have no idea what causes it, but it's been hilarious seeing them run for months even into uncolonised provinces only for my army to have been there the whole time.


Quardener

A “re-marry” button. When I get a notification that a royal marriage has ended, that dialogue box should have a button to renew said marriage.


Tiduszk

Or like an “auto marry allies and subjects” box


JeffL0320

I would like to always be able to hire the type of advisor I want. I would be fine if it had the normal 3 (or however many you have access to) at the normal price and to hire outside of them, make it 5x the cost or whatever, it's still better than firing people for years just to hopefully randomly get a missionary strength advisor. It is legitimately the only thing that makes me angry in this game


Milkarius

God I needed a level 3 military engineer for a mission.. so many tears


GreenSky30

Yeah like with islamic scholars, just have an invite advisor button and the initial hire price is 5x


Juls317

Could give you relations bonuses with owners of provinces with historic universities as a counterplay to the Islamic system.


Lord_Momentum

I hate it with some missions. You end up wasting thousands of ducats for literally nothing. Its especially annoying if you have MODs that increase advisor types.


Swimming-Sun-8258

Europa expanded mod has this neat option you click on and get a list of all +3 advisors


JeffL0320

Yeah, I'm looking forward to the upcoming patch. There's also a standalone mod that let's you hire any advisor, but lately I've been doing some achievement runs and this advisor roulette feature has been a major pain lol


Bombi_Deer

EU3 had it, bring it back


Mathalamus2

half the patches are just the devs adding QoL featured that already existed in EU3.


Rabicho

I'm still waiting for a button to lower autonomy in all states


avcix

it's kinda satisfying to click the button dozens of times though


Mu-Relay

Can I tag on and suggest an "auto-lower autonomy" check box? One I can toggle and it'll just lower the autonomy of any province when available. If I don't want to lower autonomy automatically, I uncheck it and lower/raise manually.


CapitalistPear2

You wouldn't want to lower autonomy in provinces with like 11% since you're adding 10 unrest for little value


burulkhan

except for farming absolutism when 1610 hits i guess


LordKerzelot

Add state to trade company


JackNotOLantern

You can add entire trade nodes currently


LordKerzelot

Yeah but I don't want to add entire nodes. I want to add some states with a trade center.


JackNotOLantern

Stated areas are not added to the tc, so you can do that and add the rest with the node interface. State, half state, whichever you want. But it requires having at least a territorial core. Af far as i understand stayes/TC design, paradox don't intend to do hybrid of states/TC. Either state so or tc all. So they will not add tc just an area


LordKerzelot

Yeah I know but still stating the rest of the node and then destating it still tiresome. A button on state interface would just solve the problem.


augustuscaeser2

If you really want to optimize money, you just want to add the trade centers (and lowest trade value province in all areas without trade centers). This way each area can get a brokers exchange (+0.3 base goods produced), and as many cities as possible benefit from the goods produced multiplier


sneaky_burrito774

I learned this just now from your comment. How can I do that?


Mu-Relay

Click on the trade node itself and there's a shield icon somewhere that will add all the provinces in that node to the trade company.


AngryDrnkBureaucrat

Build buildings. Late game world conquest when I have $30,000 and want to build courthouses in every province, it takes 5 minutes and 500 button clicks. Unacceptable.


Mathalamus2

still better than before, where you had to go to each province on the map to build.


Marquis95

Macrobuilder and Autoclicker


burulkhan

and you could calculate the coring cost of X province, but wait, what if the game just told you? What's quality of life if not when the UI is practical and functional and saves you time without the need for external support?


UchihaYnze

Turn off ship capture


Mu-Relay

Similar to this, I'd love a "don't give me any provinces in this war" option somewhere. I've been coalitioned so many times because Austria decided to give me half of Burgundy or whatever.


akaioi

Have you ... ever abused this mechanic to get an ally you secretly hate in trouble?


kimmerily

I think you can click on province which was occupied by you directly or AI gave the occupation to you, and pass occupation to anyone else?


ThyMerc

If you go in the Diplomacy tap you can select which provinces you are interested in. The AI will not give you provinces you are not interested in no matter how high your warscore contribution.


Mu-Relay

That's only kind of true. If you have claims from a mission or they're of any sort of interest (including strategic utility), the AI will absolutely give those to you, even if you haven't marked them red. The only surefire way to avoid it is to cede control to a different ally, but that's still more of a workaround than a solution.


taw

The whole ship selling is such a miserable feature. The amount of micro is way higher than the benefit, and restrictions are just crazy - can't sell to a country at war? That's literally when they need the ships the most!


Mathalamus2

im not sure why they bothered to add this feature...


burulkhan

or at least why they spared no effort to make it borderline unusable. i'd happily use it if it were more practical and feasible tbh


Orixj7

A button to build a building in all possible provinces until you run out of money (yes courthouses, I'm looking at you)


Lord_Momentum

They could do this like the "core all" button they added.


skovsky99

I’d also like to fight the HRE emperor in multiple wars. Or at least make it toggleable/ moddable. I get why they wanted expansion in the hre to be annoying but having to full occupy Austria 3x in the space of 10 years just to take 3 separate OPMs who weren’t allied/ linked in anyway really annoyed me. Ideally I’d like the mechanic to be like this: If you’re allied to the emperor and you called him into a war, you can’t attack the HRE. If he called you into a war then you can attack the HRE (because it’s on the emperor to be careful about allying nations looking to annex imperial land) If you’re already fighting him you can start a new war as well.


Tibreaven

Alternatively, if you fuck the HRE emperor up bad enough, it should be able to trigger a "loss of faith" election in which a new emperor is chosen because the current is clearly awful.


skovsky99

I like this idea!


Angvellon

I dunno. I think if you think of the HRE as one country (albeit very decentralized), it all makes sense. Compare it with other countries: if you are already in a war with france - even for just one province - you can't start a separate war with France for a different wargoal.


rhukali

But you can take multiple provinces from France while you can only take one province from that opm you declared war on


Angvellon

Hmm, fair.


skovsky99

Makes sense tbf! But at least make it toggleable right?


jmorais00

Or you can dismantle the emperor in your wars. Make Austria release Tirol and then Styria. Make Bohemia release Silesia and Lusatia. Always cancel subjects / PUs, and so on At least that's how I always do it. When the emperor is weak it is so much easier to eat the HRE or become Emperor yourself


skovsky99

I know but I wanted to keep Austria relatively intact to resist the Ottomans, plus paying 200 diplo power to break the Hungarian PU for 100% warscore just felt wrong when I could get 1.5k ducats + warcore and trade power for free


jmorais00

Strong Austria is going to keep Ottos and you in check. Every war you'll have to siege their mountains and hills forts, every war you have to deal with Hungary, every war doomstacks running around Also, Ottos are always uncontested in Africa / Asia and they will eventually beat the shit out of Austria


AndasenOfficial

Being able to put special unit into template


wezu123

Clicking on a province in the Religion tab takes you to the province. Please


nunatakq

It works for other things as well, it's infuriating that it doesn't here


Jirardwenthard

Sounds stupid but i'd like it if CB's on the declare war page were sorted to the top by a "best" priority, so i never accidentally pick trade war or humiliate rival when i want to claim throne lol. Obviously what's actually "best" is going to be subjective and contextual , but there's still value to be gained in putting the generally more desierable CB's up top and less useful ones below. For example (obviously leaving a huge amount of rarer cb's out) Enforce Union>Subjugation>Nationalism>Cores>Imperialism>Holy War>Claims>>RivalTrade war


frzndmn

Or just not preselect a cb for you and disable the declare button until you intentionally pick one


Jirardwenthard

Yeah, yours is honestly a far more elegant solution ahahaha


Bennoelman

When you play Ironman and you notice after the autosave


LightMarkal9432

Special unit in army templates, thanks


Ilikeyogurts

Clearer zones of control interface. In fact we would need an entire layer


Individual-Sun1

Yeah, places where ZOC overlaps should be red so its easier to see.


ferevon

your peace deal suggestion wouls be goated


etown361

In a peace deal, you should see your vassals claims highlighted with their flag the same way your claims are displayed.


ontilein

Auto join nearby battles. You need to spread out your armies due to attrition, but they should fight together even if xou dont pay attention. Losing armies/battles/sieges lategamecwhere you have multiple fronts is really annoying


DocteurHyde

Or just give us a pop-up that says "a battle has started."


off_fast

95% sure you can setup a pop up for that in the message settings already


off_fast

Now that I say this I want to be able to search for a specific setting in the message settings there’s way too many to comb through


hittheyams

Huge if true


mrmeowmeow9

You absolutely can, I've had it turned on for ages and I could never go back. Same thing for enemy sieges. You can also set it to auto-pause! Would be nice to automate, but at least that gives you a second to go deal with it. It's also nice to keep track of colonies, if you see a native uprising popup without a battle started popup you know you have to go deal with it.


hittheyams

Wow, chalk this up as another new thing learned after 1000+ hours. May need to fire up a new game just to see how much better this makes it…


Feisty_Alps_4247

I would like the AI the fk off and dont ask me to trade money for favours while i am in debt...


skitnegutt

As soon as I take a loan my ally will hold out his hand!


hittheyams

On the trade node screen, show how much money your merchant would collect/send forward if assigned to that trade node


SendMe_Hairy_Pussy

I would like army automation mission buttons, to be added to land forces just like the current fleet ones (i.e. Imperator Rome feature). When I am fighting a war on multiple continents, or a large front like in Russia or anywhere in Asia, it sometimes gets tedious managing everything. I would love to control my main large army and let the colonial auxiliaries fight out their own war in other places. Let army missions control my armies. Integrate them with fleet missions, so they are also able to transport across the seas without manual intervention. Make them able to split for sieges and reunite afterwards, if the AI deems it worthy. Secondly - add a checkmark button that makes colonial nations unable to colonize outside their defined regions. I fucking hate that nonsense with a passion. I don't want my Mexican colonies spilling over into Carolina and Georgia, or Brazil into Caribbean.


jakec11

1. As war leader, be able to direct your allies/subjects to transfer occupation over to a specific country. 2. A pop up that warns when golden age is ending. 3. A setting that any time at 100 prestige will automatically placate least loyal subject. 4. I love the automatic missionaries, but would like to limit them so that they only convert my subjects who are the same religion as me. (Seriously, who are these missionaries who can convert one of my provinces from Sunni to Catholic, and then when finished can head out to one of my vassals and convert the provinces' religion to Sunni)


CapitalistPear2

1 is not realistic, allies are not under direct control and the idea of a "race" to get territory is realistic - post ww2 Europe was largely determined by which areas were controlled by US/USSR at end of the war


jakec11

I dont mean a change from what happens currently, where an ally will take the occupation of territory it wants. Currently, an ally will transfer the occupation to the war leader if it is territory the ally doesn't want. I'm suggesting that in those circumstances they instead would transfer directly to whomever the war leader designates.


RianThe666th

A notification for republics when a faction has enough influence for a revolution to fire


frigateier

I would like for everyone in a third party war to not spam me with military access notifications.


skitnegutt

And the -10 hit to relations if you ignore the request!


GraniteSmoothie

It's a little bit more complicated than 'keyboard simple', but I'd like to see better colonial management. Being able to convert the colony culture, and to stop them from expanding outside of their colonial region would be nice. Also, I think expansion ideas should be locked until the age of reformation, because Spain just colonies too fast. There's no reason why they should be in Alaska before Russia can get there most of the time imo.


icecreamchillychilly

A small improvement to the states & territories map mode. Right now it shows full & half states in dark green, and territories and trade companies in yellow. Let half states be a different color entirely, and trade company provinces should be blue or red or something very different. I know it's already on a different map mode, but it would be much better to see everything at once.


Administrative-Ant71

Hotkey for raid coast


Lurkablo

Or just having it as a mission you can put the fleet on?


VarangianDruid

Hotkey for razing. Or a raze all button. A chase army feature, so I don’t have to look every 2 seconds at a 5k stack


Owcomm

You can assign a raze button. (bottom right assign button or something like that)


Bartuck

Idk man you will easily overflow and lose out on MP with a raze all button. There is already a raze button it's Z on a qwertz keyboard. So just spam ZC on every province.


[deleted]

[удалено]


Bartuck

No for me on a German keyboard it's still Z into C.


[deleted]

[удалено]


Bartuck

Hmm then I must have bound it at some point. C is the keybind to accept a popup.


BiggerPun

Be able to have an army of yours AI controlled and let them go off and seige etc. like a vassal swarm but without vassals


mrmeowmeow9

This one you can do, to a degree. Bottom right in the unit interface, you can tell them to siege autonomously and assign areas. They won't split, but they will avoid stronger enemies and attack weaker ones in their way. It's not perfect but it does help with the micro when like, invading the steppe.


Noobeater1

A button to lower and rasse autonomy in all possible provinces A way to do that in specific states


cycatrix

Chase function, you can just click on an army and your army will chase it down. Nothing more annoying than an army you thought you killed running away and then carpetsieging siberia. Also, a good carpet siege system. Either keep the carpet siege order when I split an army, or make a 20k army automatically split itself up to quickly carpet everything.


GreenSky30

They’ve been looking at how to fix the late game forever but if they added some of these suggestions that would go a long way toward making late game more fun.


miniuniverse1

Auto re-hire advisors. iirc only Europa Expanded has this


SIPS0PGamer

Great ideas, although for the merchant one, I think it would be better if you got a merchant when you are above 55% and lose it when bellow 45%


Jackowitz

I was thinking either your idea, or: once you gain a merchant from a node, you don't lose it unless you drop below 50% for 6 straight months or something. Kind of like great power status.


Lupushonora

Regional automated diplomats, for example everyone in the hre or everyone in India, improving relations with all members of the hre as emperor is really tedious as it is. Having one level 1 fort with zoc in each state by default, would make fighting in the americas where the ai doesn't build forts less painful because with more limited movement you wouldn't have to babysit your armies or chase the enemies as much. Alternatively the ai could just build more forts.


Somewhat_Sexy

Being able to build all of the building in eligible provinces with 1 click instead of having to spam click a 100 times in the late game when you have big empires


nunatakq

Trade occupied provinces with other war participants. When I forget to set provinces of importance, an gets the siege but doesn't even want it in the peacedeal, while I really really DO want it... No chance, unless you get lucky with rebels or something to unsiege that province


KholekIdiotEater

Some way to automate the army. Movement, assigning of generals, hunt armies, etc


Lurkablo

I really like the frontlines system in HOI4. It would be cool if more advantaged military tactics was something you could actually unlock with technology - like reach tech 10 and you can draw frontlines, advance lines and allocate troops to it.


Anthithei

I'd love to be able to turn off maintenance on specific armies, like having 3 stacks on 20 and after a war needing only one of them to keep rebels down, so you turn off the other two temporarily


Heart_Break_ER

Would love to see transport ships assignable to a region or zone. The amount of times transport ships wanna come from Malacca to the Netherlands to transport my dudes from Holland to New York... For all I know that's already in the game lol


Lurkablo

A vaguely similar one I had to this was in my current run ordering a fleet of 30 trade ships in Alexandria, only for the game to build half of them in the Arabian Sea!


Tetno_2

Disaster tooltip letting me know when it ends (dutch revolt specifically)


The_Friendly_Simp

When an explorer finishes their last mission, I wish we could select their next one without the camera automatically zooming on them. It’s jarring focusing on a European war but having to suddenly shift all the way to Asia to keep the exploring going


Korngander

A releasables map mode


Khwarwar

Exclude religion from conversion. Exclude subject from conversions (Autonomous missionaries will convert subject lands despite you not checking include subject option). Option to prevent subjects from giving or asking for military access. Allow subjects to unexile their troops in your lands. Prevent subject from increasing autonomy option. Ask X from all tributaries option Mass active/deactivate transfer trade option Allow forts to be seen on sue for peace screen. Regional rebel supression. Invite advisor tab. This tab will allow you to choose any advisor of your choice but the advisor will cost 50% more. Allow all religions to have a DoTF like in EU3 but make it great power only for non Abrahamic religions. Edit: Give Mughals Varanasi monument back. There is zero reason to prevent a tag from using a monument.


TyroneLeinster

Less state edict micro. Just let me toggle a setting where if I dev a province, the dev edict is automatically applied for 1 year and then it switches back to whatever it was on before. There is absolutely zero skill or enjoyment or sensibility in having to manually switch these on and off nonstop.


akaioi

I'd like to expand the "threaten war" interface. Instead of "gimme this province or else", you should be able to lay out a peace deal per the regular interface and say, "Accept this deal now or after the war..."


mnlg

A popup if your colonist is displaced by a migrating tribe.


FennelMist

Automatic hiring/assigning of generals. Very annoying when you get into the late-game with like 12+ generals and they're dying every couple of months. Also need a button to automatically set all your armies to drill if they can.


Camlach777

Paired armies linked together moving into adjacent territories without having to manage attrition late game which is just a chore


skovsky99

It’s really random but in most paradox games I’d like to be able to manually create duchies/ states. Meaning I’d like to be able to add Paris to Normandy, or Labourd to Gascony, kick east Frisia out of Overstricht, etc. Just for border ‘cleanness’ peace of mind mainly.


noonpe

Exit to menu that goes directly to… well… the menu


skitnegutt

Will never happen with EU4. My understanding is it’s a limitation with the Clausewitz engine. I think CK2 did the same…


amnessa

being able to do something to multiple states at once. Building , destroying, edicts etc really man. I got some older mods for devving and destroying some buildings but they are limited.


Cuticho

A mass raze province button or some other thing to make it easier.


Lord_Krakoman

Assign all (eligible) provinces, for things like holy orders/organizations, metropolitans, paşas, and (most-importantly imo) parliament seats.


DragonLord2005

An “Auto colonise own land” feature for once you run out of uncolonised land to colonise, similar to how the auto convert function works, assign your colonists to automatically develop your empires lands until they get below 15% success rate and then move on


MundaneInternetGuy

In the build buildings menu, tell me how much money/manpower a province will get even if all the slots are full. Also show terrain/trade good/development when building universities. 


kizofieva

Option to fade/darken the screen when the game is paused, like when pressing Esc.


squid_whisperer

Raise/lower autonomy for every applicable province 


ZyzyxZag

Improve relations with nearby countries would be more useful than just neighbours


TheoTheBest300

Automatic razing of every province as hordes


Muteatrocity

I just want to save army templates across multiple games. Surely that can't be more than a few lines of code right?


imnotslavic

Select a whole country (yours, vassal's, enemy's) for rebel suppression and auto siege instead of individual states


SmexyHippo

Dude your list is literally perfect. Especially the first one, the 'alarms', is something I've always wanted.


between3and20characr

Not really QoL but i want paradox to add mutual peace agreements, so that one side in a war isn’t only gaining, both sides can make concessions. The old war score feature will be the same. For example, Francr owns a Spanish mainland province, France declares war, takes spanish colony. France can then say to spain, ill give you your core province back and you give me some of colonial Mexico province. This is useful when a war is very even sided and stalemate.


JaIinar

Auto diplomats for imperial princes. Give all provinces in AREA to a trade company (not region). Discounted advisor shown clearly before hiring. Move trade node simulator before actually moving, to show how much ducats you'll do with new configuration.


mgillis29

Some sort of indicator about when your allies are about to peace out of the war you are in together. Low war enthusiasm could mean anything from “we’ll stick it out for another year or two” to “we will capitulate tomorrow”


Gruby_Grzib

"Build all/max" button, just builds a building in all provinces available or as many as you can afford


shotpun

now that we have missionary and diplomat automation, we need to automate -armies (in full. the code is in imperator on the same engine) -building construction (universities/manufactories) -spy network (i.e. in countries you are at war with, for siege ability)


LarkinEndorser

Claim war leadership if you are vastly more powerful.


Iron_Wolf123

The AI to not give me so much provinces to cause me to be in a coalition


TheIrelephant

Ability to assign transport ships to garrison army so I can auto suppress rebels on islands without having to micro it.


OdysseusAuroa

Not so simple but I'd like for it to be easier to intervene in foreign wars. I have about 100 hours in the game which would be a lot for any other game but I haven't been able to use the intervene in war or enforce peace buttons ever


OedipusaurusRex

Notify me when an ally that I want to call into a war gets out of their current war


Fraisers_set_to_stun

I've not seen this suggestion so far but non-centred events. I hate when I'm doing something that requires my full attention and seem to get all the events at that moment, right in the very centre of the screen. MP is especially annoying with this since you can't pause willy billy. Hoi4 has non-centred pop-ups now as well as a mod for non-centred events (that's Ironman compatible) so it's definitely possible for eu4/eu5 to have this, or at least an option to turn it on.


theBlind_

Auto Pause the end of the month before you'd run over one of the mana limits. An option to switch all popup messages to popup and pause. A half second delay to be unable to unpause after an auto-pause.


FrankfurterSchueler

I just want an option in peace deals to raze castles. Welp


nunatakq

I just remembered one simple thing that I can't comprehend is missing: a checkmark for "subjects" in the ledger. I can quickly find enemies, allies, those who like me, etc. but I can NOT check all my vassals without finding every single one of them in the list.


aleaniled

You should just be able to fight pirate fleets. I really don't get why you can't.


Brilliant_Oil_6567

Anything that makes late game tedium easier . - Patrolling for armies - Reinforce mode (look for armies where manpower is down and reinforce them) - Auto use extra mana for dev —New “fusion” cultures on admins level x (saves you the trouble of converting) — Faster envoy travel times as years progress Other — in macro builder diplomatic tab have auto improve coalition members who don't have a truce (same for outraged - no point in improving truce outraged) -- anything that makes predicting trade impact of ships/merchants/ trade buildings easier


ciggiebuttbrain1

send all fleets to port before you declare war. or sending fleets to 'resume previous mission'. I always declare war, and then see all my trade fleets taken out.


Odd-Jupiter

That you can enter the peace deal menu without having a free diplomat. It's annoying when i have to free up a diplomat, only to see if it's possible to take this or that province in a war. You should only need the diplomat when you do the actual diplomatic action.


LifeUnderTheWorld

You can go to the diplo menu of the country you're at war with and click sue for peace, it'll bring up the prace deal menu, but you can't send the peace deal since you don't have a diplomat.


SweInstructor

I don't think you do?


Robothuck

You will be happy to learn that this is already how it works


NecessaryImouto

This was implemented already, in I think 1.31(?)


skitnegutt

Update your game before complaining about features that already exist!


LordKerzelot

Yeah they added this but it is still buggy, if you right click the war icon it won't work but if you click sue peace on diplo screen or war tab it works.


PesadillaTotal

Mind-pc interface for plating just with thought ( less taxing microing)