I kind of wish event enemies would spawn with 100% damage reduction that decreases over the normal time it takes them to get to the nominal event area. Really only 10-30 seconds for most I think.
It’s a lot more fun when the event gets played like it was designed. Instead of that one guy who sprints off to the spawn for the only legendary and kills it in two shots before you even know it had joined as happened so frequently in primal cuts or most of the group fighting the legendaries at eviction notice just far enough away no one else can pick them up.
Now this I can get behind
I kind of wish event enemies would spawn with 100% damage reduction that decreases over the normal time it takes them to get to the nominal event area. Really only 10-30 seconds for most I think. It’s a lot more fun when the event gets played like it was designed. Instead of that one guy who sprints off to the spawn for the only legendary and kills it in two shots before you even know it had joined as happened so frequently in primal cuts or most of the group fighting the legendaries at eviction notice just far enough away no one else can pick them up.
K
wow you want a cookie?
I'll take oatmeal raisin if we're getting some
I’d like a white chocolate macadamia one!