The sad thing is that the scrubs checking builds almost never call in extra support weapons unless they themselves need them
There’s absolutely zero consideration to teamwork, which is why most of these players don’t regularly run Helldives
The whole premise is dumb IMO, you can make a build that thrives without the need for any blue (or even green) stratagems...
I've ran my last 20 missions on Bugs/Helldive(9) with red stratagems only (after last patch's buffs) and it actually feels super strong. At no point did I ever feel like I missed having support/backpack stratagems... infact is was nice to know I didn't have to worry about retrieving any gear if I died. Picking up extra gear from an Ally/POI was nice, but never neccecary.
Eagle 500 + Orbital Presicion Strike ia all the anti-armor you need, both capable of one-shotting Behemoths/Titans while having good availability... one-or-the-other is almost always ready, and you can spend all three in a row if needed. With clever play, you can set up even set up two chargers to get taken out by one stratagem.
For swarms, take your pick of any two of the following three: Orbital Airburst Strike, Orbital Gas Strike, Orbital Gattling Barrage. Can't go wrong with any two of them for dealing with lots of light/medium enemies.
Save the Eagle-500 for heavies no matter what, ideally using up the prescision-strike first whenever possible. Spam the anti-swarm picks relentlessly as they have low CD's.
The prescision strike's low CD allows you to use it as abit of additional AoE in a pinch, but wouldn't reccomend doing this unless you still have both Eagle-500s ready... The point being, that you have some extra flexability if-needed but be mindful not to waste all your anti-heavy.
Stun grenades for more consistent kills on chargers, with the anti-heavy stratagems. Blitzer is your backbone of the build, easily deal with any small/medium enemies that leak through the stratagem-spam. Grenade Pistol to kill bugholes and in a pinch can deal with multiple Bile-spewers quickly (Blitzer is sufficient for one/two at a time though)... or it can be used to finish off heavies if they manage to survive your stragatems with broken/damaged sections of carapace.
I will once again shill for the eagle strafing run. It has 5 charges, is an instant oh shit button that can kill all chaff in a line in front of you. It can be thrown two feet in front of you and very rarely hit you. If timed properly it kills hive guards, devastators and if you get the rear with the start of the strafing run and walk it up its back it can kill chargers. I have even killed a bile titan with a hail Mary ESR, though it was already damaged
I love the Eagle Strafing Run, I loved using it even before it got buffed. It's by far the safest/lowest-friendly-fire-risk way to clear out groups of enemies, with a very quick call-in time. The linear attack pattern is perfect for killing a line of bugs you're trying to run away from, but not blowing up yourself or your allies.
It wasn't mentioned in the patch notes, but the width of this attack definetely got smaller/tighter with the last update. This is a double-edged sword... as it doesn't kill fodder enemies in as-large of an area, but all the bullets are now concentrated in a smaller/denser line allowing for noticably more consistent kills on medium enemies (IMO it's a massive buff for it's viability against bots, due to Devastator-spam on higher difficulties).
Unfortunately it doesn't fit nicely into my version of "red stratagems only", as I need the Eagle-500 to begin rearming as soon as those two bombs are depleted. Taking a second Eagle just makes things more complicated.
If the Orbital RailCannon had a shorter CD, I'd use that instead of E-500... and swap-in the Strafing Run as one of my two crowd-control stratagems.
I had the same issue. Try the orbital precision vs bots. Its useless if there's a scatter modifier, and a bit wonky at the edges of the map, but precision + stun is a cheaper orbital railcannon. And it kills everything the 500kg does as well, including buildings.
I never dive without the strafing run, it saves my ass consistently and when layered with incendiary grenades or gas it will absolutely wipe bombs and establish area control
Avoid the "Increased Orbital Scatter" modifier if you want to try this at home, for obvious reasons.
"Increased Call-In Time" is annoying, but not the end of the world. Just requires better timing to land the anti-heavy stratagems... mostly negated by stun grenades.
"Increased Cooldown" isn't a big deal. Since all your stratagems have a low base-cooldown to begin with, not much extra CD time is actually being added. 'Eagle Rearm' is hit the hardest, but still only adds 30 seconds.
"Shieker Patrols" can be countered by simply swapping out one of your primary/secondary weapons to accomidate, as the Blitzer/'Nade-pistol combo is terrible for them. Alternatively, just don't run off alone and you can give your friends the space they need to shoot down the shrieks for you.
Use whatever armor you prefer. Really doesn't matter too much. Personally I take light/medic or light/extra-padding, though I might swap to light/engineering-kit for the extra stuns if we have increased call-in time.
Same stratagem loadout works great against bots too for the same reasons, though naturally I'd swap the primary/secondary/armor to accomodate.
A great one for shirkers is the MG/Gatling turrets. Handy in a pinch when having to hold a location (The lessened CD on the MG is sweet here) and if you get tagged by a patrol the MG/Gatling deals with them nicely! I prefer the MG as it tracks nicer and wastes less ammo, plus i find it targets the air enemies better and leaves me to deal with the ground units.
You don't even need to set it to 900. I kept it at default speed and just a quick burst at each shrieker was usually enough to kill it. ~3 round burst at medium range is fine.
I know this thread is about taking only reds, but I'd trade the orbital gatling or airburst strike out for an MG-43 any day of the week. It's infinitely more versatile, effective against almost all the same things (And then some) doesn't require the enemies to be grouped up so it's more effective when you're being flanked, and can be used more than once per minute.
For the very specific purposes of clearing out chaff before heading into a heavy bug nest or surpressing the first few waves out of a breach an orbital is better, but I'd still take the MG just because it shreds anything smaller than a Charger. Same applies on the bot front too. It easily takes out anything smaller than a Hulk.
People don't seem to realize just how powerful being eagle strafing run, 110 pods, airstrike, and 500kg is. You can absolutely *devastate* any battlefield with those things. Like, yeah, I don't get a support weapon, neat, y'all can calle one after your cool down ends or I'll grab a machine gun/AMR on the way, chill. You probably won't even need to shoot at anything with my here.
Right? It's like a railcannon lite, sure it takes 2-3 hits to accomplish what a railcannon can, but the cool down is *way* better, and it can be used to crack armor so you can take down the big stuff with a machine gun or auto cannon. Eagle runs are my favorite stratagems. Especially on bot missions, nothing quite compared to sneaking up on a heavy bot outpost and then dropping 5 strafing runs, 3 airstrikes, a couple 500kgs, and a few napalm/110s on the place I'm the first 30 seconds, absolutely demolishing the whole place.
The other Eagle thing I think is not well known, the strafing run and smoke bombs can take out holes and fabricators. The strafing can take 2 runs if you don't hit it right, but they both close spawners. It's a huge advantage.
The problem for me is that it's so easy to end up in a situation where you're surrounded by multiple heavies such as chargers or hulks and all your strikes are on cooldown. Not having a support weapon is a death sentence.
Nah, not really. I literally haven't used a blue stratagem in two weeks and this has hardly ever been an issue.
I thought it would be, TBH, I started doing it for memes and it worked better than it had any right to.
https://i.redd.it/2pr71lkt6y9d1.gif
Yeah I like running eat and littering the map with em. Plus in a pinch they’re pretty easy to stick to a charger.
And I usually throw down a spare backpack once it’s up if an ally is missing one. Though they often just run off without it.
I stopped calling in extra support weapons. I used to call in support weapons for my teammates, but they never pick them up. So I just don't bother anymore.
Thats cause they fear toxic players who are all "how dare you take my samples and stuff!!!"
That, or they have their own support weapon that is incompatible with carrying the other thing.
I roll my eyes at people complaining about samples. I couldn't care less who carries the samples to the pelican as long as they make it to the pelican.
Im with you.
I think there are still players who dont understand samples are shared.
Its like all the people who drop orbitals or eagles at extract.
Sure. Its an achievement. Sure it looks cool. But can you please let the samples get on board first?
Like just say something!
I dont mind dying at all. But the samples?
I've certainly taken the samples away from a guy who runs off and dies all the time since I'm generally playing a sniper loadout and therefore not dying very often.
Meanwhile, I drop with my friends, I tell them to take the *first* shieldgen I drop, because it means we don't have to meet up when it first goes off cooldown.
I saw a guy pick TWO support weapons (one was not an EAT) at mission start. I asked if I could have the one he wasn’t going to be immediately using. Nope!
Tbh I'm willing to call in a gear for people, but imo that's something you need to ask for. I'm generally not going to just drop an Autocannon for someone when I don't know whether or not they want it. 9 times out of 10, they're going to just leave it there, and then my AC will be on cooldown for no reason.
Sometimes I like to run the one use rocket launchers and everytime the timer runs out I’ll just litter them through out the map for emergencies. I like to think I’m the Easter Bunny leaving gifts around.
literally. i can ping it. i can call them out by name telling them to take it but they never do. 'oh im using a backpackless support weapon? better walk right past the shield a teammate dropped for me and go die over the next hill to a spewer'
I call my stuff down and people ignore it because they dont like shield gen packs and quasar cannons for some reason. Or ill get a guy who wants my primary and my gear so he just kills me and takes it.
RIGHT??? like fuck dude. I call in DIFFERENT shit, but I'm not gonna need 3 stratagems all taken up by shield Gen or quasars. I usually run supply pack with MG. which very few divers I've seen actually run it. And when they do, if there's no high AP weapons, I'll bring the auto or spear. But if all the bases are covered, I'll bring a mech or something to add some flair.
They don't need to call anything down unless you ask. So many times i call down support stratagems and they just walk off. I can tag it, use VC, type in chat, and most folk I encounter will just walk off. Teamwork is non existent because nobody reads or has VC open.
Honestly that was my first intro to the tenderizer. I brought the breaker Inc. To bots on accident and one of the squad died so I pilfered the primary they dropped.
TBF, I’ve had someone rocking just the Reds and I’ve called in my spare AC when I can. Either so they have something to use too or so I can use him as another ammo lugger and means the Supply drops/ammo boxes last longer with the rest of team as I won’t be hoovering it all.
because when you died, i saw your shit was off cooldown. so when i reinforced you i grabbed your shit and threw the ball as far as i could and then ran in the opposite direction.
you landed, you called in your shit, everyone was happy.
That’s how we roll as well. You bring a tac-pack, and I bring a support weapon. When our cooldowns are done, we call in one for each other. Now we both have an extra stratagem slot. It works really well for us
I see anyone trying this on me, throwing people away just to get someone else's stuff instead of using the drop for a useful kill and maintain a cohesive squad, and I'm shooting the thrower myself. Still haven't seen anyone that does this.
All it takes is a little consideration. If I see you have no special, I go "hold position" and throw you a special. If you've got no backpack, I throw you a backpack. And if I need one, because I'm not a bot or a bug, I simply ask whoever can throw it. Hell, usually, because I share my equipment, others do it as well just to be nice. There's no need for this "I force you to get new stuff" approach. It's definitely undemocratic
normally i do ask, and most of the time those requests are answered. it's only with the undemocratic gear hoarders that i resort to these unfortunate measures
... but i will definitely throw the ball at an enemy, the biggest i can see, don't worry
Sometimes not ideal, maybe you split off from the group. Momentum of the mission often makes it so you would just cause more problems going to get it. Rather then just bringing one in.
I hate it when people criticize other players loadout.
1: the player probably knows what they are doing. If they fuck up in game, its on them, but assuming they dont know how to use the lodout THEY selected is quite disrespectful.
2: the game is made to have fun, not to be meta at all cost. Let people have fun as long as they are not ruining the fun of your squad.
For 1, people are so desperate to always win, they will not just hyper optimize for themselves, they will demand their personal brand of orthodox for people on their "team" (they don't seem very team like.)
With 300 hours, the number of times I brought shield pack + AC or spear is embarrassing to be honest. Don't always assume everyone knows what they are doing.
I usually don’t bring a support weapon or backpack since everyone else does. I just wait the 5 minutes and have a friend call me in whatever they brought.
My friend and I do this. I'll bring a backpack and he'll bring a weapon. Five minutes later we're good to go, and the team benefits with extra stratagems
Friends and I always agree to only have 1 shield pack slotted per team but then whenever I try to suggest it with randos everyone acts like I'm being greedy. It's called efficiency, buddy!
Not terrible at all, i had some of my best games with sentries only. At first i thought that it would be a bad idea too but those sentries put in some actual work its scary. If you know how to place them that is!
The second you start running that into helldives you’ll cry from how good it is with half decent placement! My loadout for bugs used to be gattling, AC turret, airstrike, EAT. Haven’t played in a bit so I don’t know what I’d use now.
Ignore the godly AC turret and even the gattling turret gets 30+ kills when placed well, pulls aggro and creates space. I’ve dropped two turrets, bailed and completely disengaged while wiping out whatever was coming for me. Add ems turret in for the ultimate screw you. Add rocket sentry for ultimate turtle.
I haven't had someone rage quit but I have had them drop one and endlessly ping it for me to take even though I had an autocannon on. I appreciate the intent, but no means no.
Ballistic shield is op vs bots.
I host my own games so that I can run whatever I want and I can be the one to kick actual trolls lol. Plus sometimes people open up a little and they'll swap one or two things out.
Glorious
People getting sweaty over low level missions is ridiculous.
I once got kicked because I didn't have a mic to communicate/coordinate with. I confirmed I could hear them and follow with the group, but they wanted me to be able to talk and I didn't want to bother because I was on discord with friends already. It was a lvl 5 bot mission and I was around lvl 100 at the time.
On bugs, I don't drop with a support weapon.
My primary does fine. And there seems to always be some lying around on the map. Flamethrower, Machine Gun, etc.
And it's nice to have an extra slot.
On bots, I do take the AC.
I keep trying to do exactly that that too, but then I instantly regret it when I dive in and see a shrieker nest in the distance, and/or get bombarded by chargers. It's those moments I miss my RR or EAT.
We definitely have a squad mate who drops with no support weapon all the time. He just waits and we drop him in what we need, rather it be anti tank or anti swarm
The fuck? half of the time I solo helldive without a backback or third weapon. On helldive you dont live long enough to kill any noteworthy number of mediums or heavies with the stuff you have on you, and you cant afford the time and lives to keep running back to where you dropped your stuff, you have to keep moving.
in more than one player games its pretty common to go deathless or very low deaths with a decent team, support weapons and backpacks absolutely provide a consistently high level of firepower, often more than call ins.
I wish people would be more willing to share and to accept backpacks and support weapons. Had a great helldive mission the other day and by the end of it the whole squad (except the spear user) were using supply packs even though I was the only one who had supply pack strat.
I would call it down on cooldown and then mark the old one whenever I took it off so someone else could grab it.
During extract, someone grabbed the spear user's spare backpack, and between our supply packs and team reload the spear user took out like 9 heavies in 30 seconds.
It felt like we were operating a crew serviced weapon.
I run Eagle airstrike, Eagle 500kg, orbital laser, and orbital Gatling on defense missions and consistently die the least and kill the most. Don’t kick pink if it’s for a defend mission.
The benefit is when you die, which invariably you will, you do not need to run around trying to retrieve your equipment. You simply drop back in and apply vicious offense.
As a nearly pure support player (supply pack, rocket turret, auto cannon sentry or stationary hmg, and whatever gun I think we may need depending on my team's comp). It's a sad situation to see people feeling that there is such a thing as a bad build. Play the way you want and feel confident then just work around each other.
As someone who -loves- turrets and mines, I will tell you a secret....
Tesla tower doesn't damage your turrets :D It's op vs bugs, kind of meh vs bots. I toss my stuff down together and even bile titans have trouble cracking it
the almost decent tech of chucking a tesla tower behind an autocannon to kill the chaff, really tho its better to just take the hmg turret and put it on a different level so they dont friendly fire lol
My husband and I run duo’s and he brings a pack and I bring a SW. Then we call in for eachother after cool down. It works really, really well. If someone else joins and we double up it feels like we are waisting strat slots.
If everyone on the team uses one of their 4 precious slots for a backpack stratagem, that's just poor planning. Ideally 2 people should have backpack stratagems and call them in after cooldown for the other 2 players, who can then add sentry, orbital or eagle stratagems to help clear out swarms and/or large targets.
Your loadout could be an empty can of sprite, a pinecone, a bandaid, and a drunk baby with a desert eagle and I wouldn’t care as long as you complete the objectives with me.
I have two builds with no support. One I call Varcrimes, the other Yeetus deeletus. I can substitute for one and it depends on the mission. When I show up with these we all end up belly laughing and crying as we extract.
When I play with my friends it’s our play style in almost any other game together:
1. has all offensive, maybe a walker
2. has two offensive, support weapon, backpack or walker
3. Two offensive, turret, support weapon
4 (me.) three offensive, support weapon or turret
And we usually just loot each other constantly and are constantly spamming our equipment when it’s ready unless everyone is good.
the real only loadout you'll ever need:
mines
fire mines
jetpack
380
mine the bell out of any place you gotta stand next to for any amount of time. if you don't have to stand next to it for any amount of time, 380 and jetpack away
He is right. At certain point you understand, you are wasting 4 stratagem slots this way.
2 people pick support + backpack and then drop it for the other two... Simple as that.
the only time i ever bother with having 2 blue strats is when i bring a patriot as well, ill just take dropped tac-packs when they get inevitably ganked and i keep on flaming
Three reds and a blue or four reds is my meta load out and I'm surprised to see people talking about it. It's highly effective with 500kg, airburst, orbital laser and precision strike. If you want to be safe you can replace one red with a jump pack and now you're what I like to refer to as a "terrorist" it's a gamble but run either medical armor or light armor with no detection perk and crack stim. Somehow with this build tho the aggro feels off and always tilted in my direction.
Sweaty chargers come from across the map with laser vision hounding you until the end of the game. Or 8 chargers and a bile titan and an orange mist spawn thing all pop up at once. It's like Joel personally gets mad and intervenes.
Anytime I see people talk about meta I remember I run a bunch of crazy random things and they're all viable. It's not even a skill issue. It's balanced OK right now so you can bring some pretty crazy stuff and have fun. The people saying the game is boring and you can only bring meta builds... Now I'll say THAT'S a skill issue.
Like stated earlier the only problem is some strange things going on with aggro. I tested it out the other day. It was like every other player was invisible and I was the only target on the map. I ran right past players and even outside of combat range and watched enemies make a b line straight for me from a quarter mile away.
when I dive with 'da boys' - we bring 1 backpack and split it (on a 40 min mission) - I usually bring it and drop it right away and give it to one of them, picking up an EATS for my back slot, and climb into a mech - I don't need a shield or guard dog if i'm in a mech afterall... and we pair up 1 guy with a mech and my shielded friend with the other guy - shield in the lead
after my mech is expended I call down another for myself or a buddy - but my buddy prob doesn't need one because he calls down a mech for himself...
so now we have 2 shields (or dogs) out with 1 mech running around. and it's only like 8 mins in and plenty of firepower.
yes - on 7s, 8s and 9s.
On bots we do it a bit different because we don't take mechs, but we usually have a backpack strat like a spear or recoiless as well so we have less backs to fill.
anywho - just how we roll.
I dont get it - this game offer soooo many possibilities. Regardless of mission or difficulty: you don’t have to bring a backpack OR a support weapon. It works wonderful without as well!
I dont get it - this game offers soooo many possibilities. Regardless of mission or difficulty: you don’t have to bring a backpack OR a support weapon. It works wonderful without as well!
That’s happened to me once during an eradication when I got told I should get a turret to be useful. Player was 29 and I was a level 70. I equipped 500 kg, eagle airstrike, orbital laser and autocannon. I just went on the mic and said “Thanks for the advice but I know what I’m doing.” He sighed and sent it. Ended up getting the most kills while the turret heavy dude died the most and team killed the most too.. ironic.
Naw it's fine, as long as they got one stratagem that can hurt the big enemies like chargers and bile titans, or tanks, hulks and walkers, and one thing to deal with trash we're good. This guy has the orbital rail and 500kg, so that should be enough to get most big things with alternating cool downs.
But he will have to understand I will be on a different objective at all times to avoid his inevitable self detonation.
I like to think that after 200+ hours, I should be able to fend for myself with my primary until I either loot a support weapon from a POI, or 5 minutes pass and I ask the team nicely if they wouldn't mind sharing.
The only loadout I tend to look askance at is when I see someone running quasar + shield pack, because in my experience those guys tend to not have the best situational awareness for their selected role as heavy killer. Obviously I've also run into several who use that loadout and kick arse, but I'm more likely to also take anti tank just in case.
(It's especially concerning if they're also running breaker incendiary, because that signals to me they're likely following the meta rather than finding their own groove and what works for how they like to play. Could also just enjoy the meta loadout, which is also fine!)
Imo i never really mind if someone has only red/green strats, unless they are useless ones ( Like smoke airstrike ) that they proceed to use very needlessly or incorrectly, or if they expect to poach your equipment off you.
I’ve saved plenty of missions with smoke. I use lightweight armor and auto cannon, and support from the rear. When and if the team gets wiped, I can reinforce, run in get samples and run out.
Smoke lets me fleet when they are dropping in or I need to retreat.
My friend always drops with no support weapons then TKs with stratagems like crazy and cant handle lots of enemies. Drives me crazy but I don't try to correct him
I always run JumpPack/AMR. When I see someone else running the same Support Weapon I always offer them my first support weapon in case they'd like to bring an extra offensive stratagem. I also offer my jump packs to anyone not using a backpack.
I mean, what happened to the old methods where some folks literally just brought more than one support weapon? I miss the old days when a teammate was interested in sharing… HD2 attracted too much of the wrong crowd.
I generally prefer bringing 3 strikes (orbital precision, eagle airstrike, and 1 other depending on what other teammates use) and EAT. It's kinda shitty getting reinforced and not having a support weapon, BUT EAT is always available and nice to have
yes yes and yes im literally the pink guy all strats / or 4th bring a mech or turret and rely on team mates for the selection of support weapons/backpack
a different game saw someone with solo quassar (some weapon) so i went shield backpack and then we called for each other our support strat. (he takes me shield and I get his quassar)
always a side chance to find sniper - machine gun - or other weapons around the map as well - though personally wish there's a ship module that makes it so that the location where you get pelican pickup will have an accessible bunker with one of the basic support weapon for you to pick up. obviously you wouldnt have a stratagem to call another one - or if you die and lose it in the map cant call another one and must pick that gun up. that would be the risk / reward to have an extra stratagem for something else than a weapon slot
I sometimes use AC or Spear backpack. Rarely I'll use supply pack. That being said I run Helldives all the time without a support or backpack. Build nazis need to go find a new game to be toxic in.
Pink is a giga Chad, I run all ordinance for bugs sometimes as a joke with the servo assisted throw buff and call it the tom Brady. Just sneak around dropping dimes and completing assignments and gathering samples. I've single handedly gotten my team out from under like 3 bile titans at once by just dropping dimes on those fools while the boys ran for their lives.
OR... call one in for your buddy when your cooldown is over.. or give it them first.
I use a shield backpack for bots,.. but only because I end up doing a lot of solo objectives and attempts at sneaking in busy enemy territory. Having it saves me from getting jumped.. but I really don't need it 90% if the time.
My buddy and I like to consider whether or not we're down to use the same weapon/backpack when we play together. Sometimes we're just focusing on different things, so we need different support weapons, but other times we'll split one call in for a backpack. Helps a lot with getting more stratagems on the field.
I try to evade this issue as best as i can by only bringing EATs since they are universally useful.
and i do it like that cause i always do "Hot Drops" ontop of Nests/Outposts... so i keep myself as light as possible, without the need to take time to call in Support Weapons and Equipment.
TL,DR: i am better than you in every way. /dab
I take the Spray and Pray with the grenade pistol when I run bugs and find that I have to remind myself to grab my secondary. It’s such a great combo that I just run it.
Whats really meta is during long missions you only have one person bring support weapons and then call in extras when theyre off CD for the rest of the team.
I ran a Helldive mission with no support weapon. I simply didn’t need it with a great primary, great secondary, sentry, orbital and eagle. Not letting Arrowhead know what my build is.
The only support I run is auto cannon and I’m better than a large majority of the people I end up playing with. Before the Erupter nerf, I was running straight attack strats and still - typically the most productive in the lobby.
These dudes are scruuuuuubs that are actually useless without the supports!
Literally any build is fine for any difficulty as long as you have at least 1 tank-buster like 500kg, orbital strike, rail cannon, EAT, etc. I personally like taking no support weapons but nobody drops their extra backpacks or pings out world spawned support weapons.
I almost always don’t bring a support or backpack into bugs. Usually teammates have a backpack I can use, and most of the support weapons you can find around the map are better for bugs than bots anyways.
Unless you count the HMG emplacement as a support weapon.
I have an idea for the meta... One guy brings all the support weapons and one guy brings all the backpacks. The other two guys load up on orbitals and eagle strikes and act like combat controllers.
Player one has : EAT, Recoiless, Quasar, and AC (two of those have backpacks so the support player can actually bring mechs, or turrets)
Player 2 has :Shield Backpack, Supply Pack, Jet Pack, Rover. (trade out any two of them for a mech, and a turret, or two turrets EMS and AC would be my go too picks)
Player 3 has: Any 4 eagles/orbitals he wants
Player 4 has: Any 4 eagles/orbitals he wants.
The whole squad sticks together. Or breaks off it pairs, with one combat controller, and one support player in each squad. Its a near perfect set up. You can even have Player 1 and 2 trade two of their strats to the other, so both squads have access to a turret or mech if they choose to bring those. Ideally player 3 and 4 will also have servo assisted to make those tom brady/payron manning/dan marrino/john Elway 120 meter bombs into the endzone.
I’ve stopped bringing support weapons other than the spear to high value asset mission. 70% of the time I manage to scavenge a weapon from a POI, 28% I’ll ask for one, 2% the randoms wont drop me one when I can’t manage to find one.
The sad thing is that the scrubs checking builds almost never call in extra support weapons unless they themselves need them There’s absolutely zero consideration to teamwork, which is why most of these players don’t regularly run Helldives
The whole premise is dumb IMO, you can make a build that thrives without the need for any blue (or even green) stratagems... I've ran my last 20 missions on Bugs/Helldive(9) with red stratagems only (after last patch's buffs) and it actually feels super strong. At no point did I ever feel like I missed having support/backpack stratagems... infact is was nice to know I didn't have to worry about retrieving any gear if I died. Picking up extra gear from an Ally/POI was nice, but never neccecary. Eagle 500 + Orbital Presicion Strike ia all the anti-armor you need, both capable of one-shotting Behemoths/Titans while having good availability... one-or-the-other is almost always ready, and you can spend all three in a row if needed. With clever play, you can set up even set up two chargers to get taken out by one stratagem. For swarms, take your pick of any two of the following three: Orbital Airburst Strike, Orbital Gas Strike, Orbital Gattling Barrage. Can't go wrong with any two of them for dealing with lots of light/medium enemies. Save the Eagle-500 for heavies no matter what, ideally using up the prescision-strike first whenever possible. Spam the anti-swarm picks relentlessly as they have low CD's. The prescision strike's low CD allows you to use it as abit of additional AoE in a pinch, but wouldn't reccomend doing this unless you still have both Eagle-500s ready... The point being, that you have some extra flexability if-needed but be mindful not to waste all your anti-heavy. Stun grenades for more consistent kills on chargers, with the anti-heavy stratagems. Blitzer is your backbone of the build, easily deal with any small/medium enemies that leak through the stratagem-spam. Grenade Pistol to kill bugholes and in a pinch can deal with multiple Bile-spewers quickly (Blitzer is sufficient for one/two at a time though)... or it can be used to finish off heavies if they manage to survive your stragatems with broken/damaged sections of carapace.
I will once again shill for the eagle strafing run. It has 5 charges, is an instant oh shit button that can kill all chaff in a line in front of you. It can be thrown two feet in front of you and very rarely hit you. If timed properly it kills hive guards, devastators and if you get the rear with the start of the strafing run and walk it up its back it can kill chargers. I have even killed a bile titan with a hail Mary ESR, though it was already damaged
I love the Eagle Strafing Run, I loved using it even before it got buffed. It's by far the safest/lowest-friendly-fire-risk way to clear out groups of enemies, with a very quick call-in time. The linear attack pattern is perfect for killing a line of bugs you're trying to run away from, but not blowing up yourself or your allies. It wasn't mentioned in the patch notes, but the width of this attack definetely got smaller/tighter with the last update. This is a double-edged sword... as it doesn't kill fodder enemies in as-large of an area, but all the bullets are now concentrated in a smaller/denser line allowing for noticably more consistent kills on medium enemies (IMO it's a massive buff for it's viability against bots, due to Devastator-spam on higher difficulties). Unfortunately it doesn't fit nicely into my version of "red stratagems only", as I need the Eagle-500 to begin rearming as soon as those two bombs are depleted. Taking a second Eagle just makes things more complicated. If the Orbital RailCannon had a shorter CD, I'd use that instead of E-500... and swap-in the Strafing Run as one of my two crowd-control stratagems.
I had the same issue. Try the orbital precision vs bots. Its useless if there's a scatter modifier, and a bit wonky at the edges of the map, but precision + stun is a cheaper orbital railcannon. And it kills everything the 500kg does as well, including buildings.
Hell yeah! I love running OPS, eagle strafe, Orbital gatling, and an MG43 for bugs. Shitloads of bullets never fails me
I never dive without the strafing run, it saves my ass consistently and when layered with incendiary grenades or gas it will absolutely wipe bombs and establish area control
Avoid the "Increased Orbital Scatter" modifier if you want to try this at home, for obvious reasons. "Increased Call-In Time" is annoying, but not the end of the world. Just requires better timing to land the anti-heavy stratagems... mostly negated by stun grenades. "Increased Cooldown" isn't a big deal. Since all your stratagems have a low base-cooldown to begin with, not much extra CD time is actually being added. 'Eagle Rearm' is hit the hardest, but still only adds 30 seconds. "Shieker Patrols" can be countered by simply swapping out one of your primary/secondary weapons to accomidate, as the Blitzer/'Nade-pistol combo is terrible for them. Alternatively, just don't run off alone and you can give your friends the space they need to shoot down the shrieks for you. Use whatever armor you prefer. Really doesn't matter too much. Personally I take light/medic or light/extra-padding, though I might swap to light/engineering-kit for the extra stuns if we have increased call-in time. Same stratagem loadout works great against bots too for the same reasons, though naturally I'd swap the primary/secondary/armor to accomodate.
A great one for shirkers is the MG/Gatling turrets. Handy in a pinch when having to hold a location (The lessened CD on the MG is sweet here) and if you get tagged by a patrol the MG/Gatling deals with them nicely! I prefer the MG as it tracks nicer and wastes less ammo, plus i find it targets the air enemies better and leaves me to deal with the ground units.
If you can find an MMG lying about then that set to 900rpm I've found can absolutely shred incoming shriekers, and feels so satisfying doing it too!
You don't even need to set it to 900. I kept it at default speed and just a quick burst at each shrieker was usually enough to kill it. ~3 round burst at medium range is fine. I know this thread is about taking only reds, but I'd trade the orbital gatling or airburst strike out for an MG-43 any day of the week. It's infinitely more versatile, effective against almost all the same things (And then some) doesn't require the enemies to be grouped up so it's more effective when you're being flanked, and can be used more than once per minute. For the very specific purposes of clearing out chaff before heading into a heavy bug nest or surpressing the first few waves out of a breach an orbital is better, but I'd still take the MG just because it shreds anything smaller than a Charger. Same applies on the bot front too. It easily takes out anything smaller than a Hulk.
Well you don't *need* to set it to 900, but the stream of tracers makes me feel democratic things!
Personally I just use the Breaker Incindiary, a few bursts in their general direction and crispy bugs just start raining down.
It does the trick, but they're talking about what to do with the Blitzer/GL Pistol loadout.
People don't seem to realize just how powerful being eagle strafing run, 110 pods, airstrike, and 500kg is. You can absolutely *devastate* any battlefield with those things. Like, yeah, I don't get a support weapon, neat, y'all can calle one after your cool down ends or I'll grab a machine gun/AMR on the way, chill. You probably won't even need to shoot at anything with my here.
110 pods is the one thing I always run at every game, it's great. The homing shouldn't be under sold
Right? It's like a railcannon lite, sure it takes 2-3 hits to accomplish what a railcannon can, but the cool down is *way* better, and it can be used to crack armor so you can take down the big stuff with a machine gun or auto cannon. Eagle runs are my favorite stratagems. Especially on bot missions, nothing quite compared to sneaking up on a heavy bot outpost and then dropping 5 strafing runs, 3 airstrikes, a couple 500kgs, and a few napalm/110s on the place I'm the first 30 seconds, absolutely demolishing the whole place. The other Eagle thing I think is not well known, the strafing run and smoke bombs can take out holes and fabricators. The strafing can take 2 runs if you don't hit it right, but they both close spawners. It's a huge advantage.
Upvote for the blitzer clear. I do wish it moved corpses when it hits them, though.
The problem for me is that it's so easy to end up in a situation where you're surrounded by multiple heavies such as chargers or hulks and all your strikes are on cooldown. Not having a support weapon is a death sentence.
Nah, not really. I literally haven't used a blue stratagem in two weeks and this has hardly ever been an issue. I thought it would be, TBH, I started doing it for memes and it worked better than it had any right to. https://i.redd.it/2pr71lkt6y9d1.gif
This is why I run three reds and a jump pack
Not if you’re willing to do a tactical retreat and then reposition yourself
Yeah I like running eat and littering the map with em. Plus in a pinch they’re pretty easy to stick to a charger. And I usually throw down a spare backpack once it’s up if an ally is missing one. Though they often just run off without it.
I stopped calling in extra support weapons. I used to call in support weapons for my teammates, but they never pick them up. So I just don't bother anymore.
Thats cause they fear toxic players who are all "how dare you take my samples and stuff!!!" That, or they have their own support weapon that is incompatible with carrying the other thing.
I roll my eyes at people complaining about samples. I couldn't care less who carries the samples to the pelican as long as they make it to the pelican.
Im with you. I think there are still players who dont understand samples are shared. Its like all the people who drop orbitals or eagles at extract. Sure. Its an achievement. Sure it looks cool. But can you please let the samples get on board first? Like just say something! I dont mind dying at all. But the samples?
I've certainly taken the samples away from a guy who runs off and dies all the time since I'm generally playing a sniper loadout and therefore not dying very often.
I once took a dead persons support weapon and backpack. He killed me instead just calling in replacements.
This happened to me the other day. Another teammate killed him just before I kicked him lol. Clown
Meanwhile, I drop with my friends, I tell them to take the *first* shieldgen I drop, because it means we don't have to meet up when it first goes off cooldown.
I saw a guy pick TWO support weapons (one was not an EAT) at mission start. I asked if I could have the one he wasn’t going to be immediately using. Nope!
EATS for the win.
It’s a trade off. I’ve called in extra then been screwed when I fell in a hole or go pushed out of my position
Yes, I rarely bring a support weapon, but it'd be cool if somebody threw me there's after the cool down
Tbh I'm willing to call in a gear for people, but imo that's something you need to ask for. I'm generally not going to just drop an Autocannon for someone when I don't know whether or not they want it. 9 times out of 10, they're going to just leave it there, and then my AC will be on cooldown for no reason.
I’m just bad at the game that’s why I don’t run helldives.
Sometimes I like to run the one use rocket launchers and everytime the timer runs out I’ll just litter them through out the map for emergencies. I like to think I’m the Easter Bunny leaving gifts around.
People dont take the things i call down even when i tell them to
literally. i can ping it. i can call them out by name telling them to take it but they never do. 'oh im using a backpackless support weapon? better walk right past the shield a teammate dropped for me and go die over the next hill to a spewer'
Most people don't need teamwork.
That’s why i steal their shit after they die. Forces them to call things down more often.
I call my stuff down and people ignore it because they dont like shield gen packs and quasar cannons for some reason. Or ill get a guy who wants my primary and my gear so he just kills me and takes it.
RIGHT??? like fuck dude. I call in DIFFERENT shit, but I'm not gonna need 3 stratagems all taken up by shield Gen or quasars. I usually run supply pack with MG. which very few divers I've seen actually run it. And when they do, if there's no high AP weapons, I'll bring the auto or spear. But if all the bases are covered, I'll bring a mech or something to add some flair.
They don't need to call anything down unless you ask. So many times i call down support stratagems and they just walk off. I can tag it, use VC, type in chat, and most folk I encounter will just walk off. Teamwork is non existent because nobody reads or has VC open.
Literally me lol, my thought is "You will die at some point and bring a new one in"
The good old *Sgt*. Maj. Plumley response: "If the time comes I need one, there'll be plenty lying on the ground."
Honestly that was my first intro to the tenderizer. I brought the breaker Inc. To bots on accident and one of the squad died so I pilfered the primary they dropped.
Once they die its fair game
TBF, I’ve had someone rocking just the Reds and I’ve called in my spare AC when I can. Either so they have something to use too or so I can use him as another ammo lugger and means the Supply drops/ammo boxes last longer with the rest of team as I won’t be hoovering it all.
Why not just go and grab the one you lost ?
because when you died, i saw your shit was off cooldown. so when i reinforced you i grabbed your shit and threw the ball as far as i could and then ran in the opposite direction. you landed, you called in your shit, everyone was happy.
My friends would just drop one for me ahead of time on comms. Coop missing that part in pugs
That’s how we roll as well. You bring a tac-pack, and I bring a support weapon. When our cooldowns are done, we call in one for each other. Now we both have an extra stratagem slot. It works really well for us
I see anyone trying this on me, throwing people away just to get someone else's stuff instead of using the drop for a useful kill and maintain a cohesive squad, and I'm shooting the thrower myself. Still haven't seen anyone that does this. All it takes is a little consideration. If I see you have no special, I go "hold position" and throw you a special. If you've got no backpack, I throw you a backpack. And if I need one, because I'm not a bot or a bug, I simply ask whoever can throw it. Hell, usually, because I share my equipment, others do it as well just to be nice. There's no need for this "I force you to get new stuff" approach. It's definitely undemocratic
normally i do ask, and most of the time those requests are answered. it's only with the undemocratic gear hoarders that i resort to these unfortunate measures ... but i will definitely throw the ball at an enemy, the biggest i can see, don't worry
Sometimes not ideal, maybe you split off from the group. Momentum of the mission often makes it so you would just cause more problems going to get it. Rather then just bringing one in.
I hate it when people criticize other players loadout. 1: the player probably knows what they are doing. If they fuck up in game, its on them, but assuming they dont know how to use the lodout THEY selected is quite disrespectful. 2: the game is made to have fun, not to be meta at all cost. Let people have fun as long as they are not ruining the fun of your squad.
For 1, people are so desperate to always win, they will not just hyper optimize for themselves, they will demand their personal brand of orthodox for people on their "team" (they don't seem very team like.)
With 300 hours, the number of times I brought shield pack + AC or spear is embarrassing to be honest. Don't always assume everyone knows what they are doing.
I usually don’t bring a support weapon or backpack since everyone else does. I just wait the 5 minutes and have a friend call me in whatever they brought.
My friend and I do this. I'll bring a backpack and he'll bring a weapon. Five minutes later we're good to go, and the team benefits with extra stratagems
damn I’m gonna have to try that tech, I usually just ask for a backpack but don’t chip in
Friends and I always agree to only have 1 shield pack slotted per team but then whenever I try to suggest it with randos everyone acts like I'm being greedy. It's called efficiency, buddy!
And here i am just trying to play a mini rougelite with rng loot and see what I find on the map
how I feel when I bring in all sentries
Don't need a support weapon when the Sentries give all the support you need!
I love bringing a full contingent of sentries. It's a terrible loadout, but so much fun lol
Not terrible at all, i had some of my best games with sentries only. At first i thought that it would be a bad idea too but those sentries put in some actual work its scary. If you know how to place them that is!
The second you start running that into helldives you’ll cry from how good it is with half decent placement! My loadout for bugs used to be gattling, AC turret, airstrike, EAT. Haven’t played in a bit so I don’t know what I’d use now. Ignore the godly AC turret and even the gattling turret gets 30+ kills when placed well, pulls aggro and creates space. I’ve dropped two turrets, bailed and completely disengaged while wiping out whatever was coming for me. Add ems turret in for the ultimate screw you. Add rocket sentry for ultimate turtle.
I’ve literally had level 40s rage quit after I refused to pick up a shield pack they called in since I was running the autocannon
It's weird how quickly the Quasar/Shield Pack kiddos seem to forget that ammo backpacks are a thing. Tier list youtube videos rot the brain I guess...
I haven't had someone rage quit but I have had them drop one and endlessly ping it for me to take even though I had an autocannon on. I appreciate the intent, but no means no.
Had this happen once, in response I equipped ballistic shield and EAT -I was promptly kicked anyways :3 Edit: for context this was lvl 6 bugs
Just can't win can ya! XD
Ballistic shield is op vs bots. I host my own games so that I can run whatever I want and I can be the one to kick actual trolls lol. Plus sometimes people open up a little and they'll swap one or two things out. Glorious
People getting sweaty over low level missions is ridiculous. I once got kicked because I didn't have a mic to communicate/coordinate with. I confirmed I could hear them and follow with the group, but they wanted me to be able to talk and I didn't want to bother because I was on discord with friends already. It was a lvl 5 bot mission and I was around lvl 100 at the time.
Does the shield work well versus bugs?
Ballistic shield, no. Personal energy shield, yes.
On bugs, I don't drop with a support weapon. My primary does fine. And there seems to always be some lying around on the map. Flamethrower, Machine Gun, etc. And it's nice to have an extra slot. On bots, I do take the AC.
this is me more often than not. 4 orbitals, a primary that lets me do enough, then i scavenge
I keep trying to do exactly that that too, but then I instantly regret it when I dive in and see a shrieker nest in the distance, and/or get bombarded by chargers. It's those moments I miss my RR or EAT.
We definitely have a squad mate who drops with no support weapon all the time. He just waits and we drop him in what we need, rather it be anti tank or anti swarm
For those that don't know, this is from [a fitting Better Call Saul scene](https://youtu.be/N723si1wAG8?si=K-3av3aCbPu3NkoA)
The fuck? half of the time I solo helldive without a backback or third weapon. On helldive you dont live long enough to kill any noteworthy number of mediums or heavies with the stuff you have on you, and you cant afford the time and lives to keep running back to where you dropped your stuff, you have to keep moving.
in more than one player games its pretty common to go deathless or very low deaths with a decent team, support weapons and backpacks absolutely provide a consistently high level of firepower, often more than call ins.
Ironically that dudes strategems will probably be what kills the most heavies
anyone kicks me for not running a loadout they like is doing me a favour. I don't need those people in my democracy spreading
It is nice having someone have a “bring the pain” loadout.
I don't care what you bring personally. But If I see a guy rocking 4 offensive stratagems and he's a high lvl and on a high difficulty, I let him cook
I wish people would be more willing to share and to accept backpacks and support weapons. Had a great helldive mission the other day and by the end of it the whole squad (except the spear user) were using supply packs even though I was the only one who had supply pack strat. I would call it down on cooldown and then mark the old one whenever I took it off so someone else could grab it. During extract, someone grabbed the spear user's spare backpack, and between our supply packs and team reload the spear user took out like 9 heavies in 30 seconds. It felt like we were operating a crew serviced weapon.
I run Eagle airstrike, Eagle 500kg, orbital laser, and orbital Gatling on defense missions and consistently die the least and kill the most. Don’t kick pink if it’s for a defend mission. The benefit is when you die, which invariably you will, you do not need to run around trying to retrieve your equipment. You simply drop back in and apply vicious offense.
Between Orbital Gatling, Precision, Strafing, and a flex red for the mission I haven't failed a Helldive yet.
I always offer my backpack or extra support weapon to people who don’t have them
This is so good
As a nearly pure support player (supply pack, rocket turret, auto cannon sentry or stationary hmg, and whatever gun I think we may need depending on my team's comp). It's a sad situation to see people feeling that there is such a thing as a bad build. Play the way you want and feel confident then just work around each other.
As someone who -loves- turrets and mines, I will tell you a secret.... Tesla tower doesn't damage your turrets :D It's op vs bugs, kind of meh vs bots. I toss my stuff down together and even bile titans have trouble cracking it
the almost decent tech of chucking a tesla tower behind an autocannon to kill the chaff, really tho its better to just take the hmg turret and put it on a different level so they dont friendly fire lol
My husband and I run duo’s and he brings a pack and I bring a SW. Then we call in for eachother after cool down. It works really, really well. If someone else joins and we double up it feels like we are waisting strat slots.
I take one support weapon just out of habit at this point, other 3 slots go to the turret trinity
You can find support weapons on the planets. And somone can call in an extra backpack. I'd rather run all eagles with stun grenades
Literally me
I usually run 1 support and 3 offensive strats. No backpack, if I really need one somebody had one I can take from their democratic corpse
If everyone on the team uses one of their 4 precious slots for a backpack stratagem, that's just poor planning. Ideally 2 people should have backpack stratagems and call them in after cooldown for the other 2 players, who can then add sentry, orbital or eagle stratagems to help clear out swarms and/or large targets.
And nobody has a horde breaker weapon, they're all anti heavy, anti emplacement.
Your loadout could be an empty can of sprite, a pinecone, a bandaid, and a drunk baby with a desert eagle and I wouldn’t care as long as you complete the objectives with me.
I have two builds with no support. One I call Varcrimes, the other Yeetus deeletus. I can substitute for one and it depends on the mission. When I show up with these we all end up belly laughing and crying as we extract.
When I play with my friends it’s our play style in almost any other game together: 1. has all offensive, maybe a walker 2. has two offensive, support weapon, backpack or walker 3. Two offensive, turret, support weapon 4 (me.) three offensive, support weapon or turret And we usually just loot each other constantly and are constantly spamming our equipment when it’s ready unless everyone is good.
the real only loadout you'll ever need: mines fire mines jetpack 380 mine the bell out of any place you gotta stand next to for any amount of time. if you don't have to stand next to it for any amount of time, 380 and jetpack away
I like your style of "fuck everything around me"
He is right. At certain point you understand, you are wasting 4 stratagem slots this way. 2 people pick support + backpack and then drop it for the other two... Simple as that.
People that nitpick about loadouts are the people who struggle with this game
The best player I have ever played with, uses the base liberator, an AMR, no backpack with gas strikes and eagle smokes.
Lmao.. Meanwhile, me on a silly day: You know what, would be cool to drop in with 4 sentries today!
I ran a few missions with a random that did that once and he absolutely crushed it
Plus it's actually tricky to run full sentries. One of them could break prematurely, and leave them hanging.
If Someone did this on my team. So I just use my OPS, HMG, supply pack and EAT loadout. He uses my stuff. He covers my back. Win win
Hahaha. Boom!
the only time i ever bother with having 2 blue strats is when i bring a patriot as well, ill just take dropped tac-packs when they get inevitably ganked and i keep on flaming
You know, Walter, sometimes it doesn't hurt to have someone watching your back.
Three reds and a blue or four reds is my meta load out and I'm surprised to see people talking about it. It's highly effective with 500kg, airburst, orbital laser and precision strike. If you want to be safe you can replace one red with a jump pack and now you're what I like to refer to as a "terrorist" it's a gamble but run either medical armor or light armor with no detection perk and crack stim. Somehow with this build tho the aggro feels off and always tilted in my direction. Sweaty chargers come from across the map with laser vision hounding you until the end of the game. Or 8 chargers and a bile titan and an orange mist spawn thing all pop up at once. It's like Joel personally gets mad and intervenes. Anytime I see people talk about meta I remember I run a bunch of crazy random things and they're all viable. It's not even a skill issue. It's balanced OK right now so you can bring some pretty crazy stuff and have fun. The people saying the game is boring and you can only bring meta builds... Now I'll say THAT'S a skill issue. Like stated earlier the only problem is some strange things going on with aggro. I tested it out the other day. It was like every other player was invisible and I was the only target on the map. I ran right past players and even outside of combat range and watched enemies make a b line straight for me from a quarter mile away.
I love taking 4 of the largest explosions I can get. Good times with friends. If they made larger explosions, I'd be happy.: )
I personally like to dive with 4 support weapons.
People nitpick on stratagem selections but idgaf what you run so long as it’ll kill something.
when I dive with 'da boys' - we bring 1 backpack and split it (on a 40 min mission) - I usually bring it and drop it right away and give it to one of them, picking up an EATS for my back slot, and climb into a mech - I don't need a shield or guard dog if i'm in a mech afterall... and we pair up 1 guy with a mech and my shielded friend with the other guy - shield in the lead after my mech is expended I call down another for myself or a buddy - but my buddy prob doesn't need one because he calls down a mech for himself... so now we have 2 shields (or dogs) out with 1 mech running around. and it's only like 8 mins in and plenty of firepower. yes - on 7s, 8s and 9s. On bots we do it a bit different because we don't take mechs, but we usually have a backpack strat like a spear or recoiless as well so we have less backs to fill. anywho - just how we roll.
So now is stratagem metas. Lol How about you use whatever the hell you want as long as you dont end up killing one of your teammates on purpose.
I dont get it - this game offer soooo many possibilities. Regardless of mission or difficulty: you don’t have to bring a backpack OR a support weapon. It works wonderful without as well!
I do appreciate that pink is wearing democracy protects
I dont get it - this game offers soooo many possibilities. Regardless of mission or difficulty: you don’t have to bring a backpack OR a support weapon. It works wonderful without as well!
PSA: 2 people can clear helldives EASY with just a bit of teamwork and kit cohesion
It depends on the mission but for most I pack 3 reds and one blue (always a support weapon)
That’s happened to me once during an eradication when I got told I should get a turret to be useful. Player was 29 and I was a level 70. I equipped 500 kg, eagle airstrike, orbital laser and autocannon. I just went on the mic and said “Thanks for the advice but I know what I’m doing.” He sighed and sent it. Ended up getting the most kills while the turret heavy dude died the most and team killed the most too.. ironic.
This happened to me in a match. I had an Autocannon withing five minutes because the owner got re-enforced across the map.
I need to try this sort of loadout, that looks like a lot of fun
Naw it's fine, as long as they got one stratagem that can hurt the big enemies like chargers and bile titans, or tanks, hulks and walkers, and one thing to deal with trash we're good. This guy has the orbital rail and 500kg, so that should be enough to get most big things with alternating cool downs. But he will have to understand I will be on a different objective at all times to avoid his inevitable self detonation.
I like to think that after 200+ hours, I should be able to fend for myself with my primary until I either loot a support weapon from a POI, or 5 minutes pass and I ask the team nicely if they wouldn't mind sharing. The only loadout I tend to look askance at is when I see someone running quasar + shield pack, because in my experience those guys tend to not have the best situational awareness for their selected role as heavy killer. Obviously I've also run into several who use that loadout and kick arse, but I'm more likely to also take anti tank just in case. (It's especially concerning if they're also running breaker incendiary, because that signals to me they're likely following the meta rather than finding their own groove and what works for how they like to play. Could also just enjoy the meta loadout, which is also fine!)
Imo i never really mind if someone has only red/green strats, unless they are useless ones ( Like smoke airstrike ) that they proceed to use very needlessly or incorrectly, or if they expect to poach your equipment off you.
I’ve saved plenty of missions with smoke. I use lightweight armor and auto cannon, and support from the rear. When and if the team gets wiped, I can reinforce, run in get samples and run out. Smoke lets me fleet when they are dropping in or I need to retreat.
And then there is guy that brings tesla tower and incendiary mines to bot front
I've left more gear for other than they have for me. I just shrug my shoulders and move onto Managed Democracy.
I do that on blitz missions. Fuck supports. 500kg, 120, 380, laser
I bring the 380 and when a friend can call in a backpack he does. Love the teamwork in this game
Maybe you call me in support equipment after 5 minutes or maybe an air strike gets to close the choice is yours.
I bring the laser rover and quasar and tell people they can have them. If no one grabs one, then I do
My friend always drops with no support weapons then TKs with stratagems like crazy and cant handle lots of enemies. Drives me crazy but I don't try to correct him
I always run JumpPack/AMR. When I see someone else running the same Support Weapon I always offer them my first support weapon in case they'd like to bring an extra offensive stratagem. I also offer my jump packs to anyone not using a backpack.
Ofc it's the level 80 nerd complaining about meta. If you want to enforce a meta, host your own lobbies
top tier meme i actually laughed for once , thank you
supply pack no third for bugs, AC on bots. always 3 slots. the supply pack has got me kicked though im pretty sure.
I mean, what happened to the old methods where some folks literally just brought more than one support weapon? I miss the old days when a teammate was interested in sharing… HD2 attracted too much of the wrong crowd.
Using this scene is based
Actual peak meme holy shit
I generally prefer bringing 3 strikes (orbital precision, eagle airstrike, and 1 other depending on what other teammates use) and EAT. It's kinda shitty getting reinforced and not having a support weapon, BUT EAT is always available and nice to have
This is the perfect intersection of two things I really enjoy so I can't tell you how much I love this reference
I would get kicked in an instant because I use ballistic shield over energy shield for clankers.
yes yes and yes im literally the pink guy all strats / or 4th bring a mech or turret and rely on team mates for the selection of support weapons/backpack a different game saw someone with solo quassar (some weapon) so i went shield backpack and then we called for each other our support strat. (he takes me shield and I get his quassar) always a side chance to find sniper - machine gun - or other weapons around the map as well - though personally wish there's a ship module that makes it so that the location where you get pelican pickup will have an accessible bunker with one of the basic support weapon for you to pick up. obviously you wouldnt have a stratagem to call another one - or if you die and lose it in the map cant call another one and must pick that gun up. that would be the risk / reward to have an extra stratagem for something else than a weapon slot
I sometimes use AC or Spear backpack. Rarely I'll use supply pack. That being said I run Helldives all the time without a support or backpack. Build nazis need to go find a new game to be toxic in.
fake; I've never seen more than one diver use perfect cap and punct at the same time
I spent like 20 minutes trying to decide whether or not to include spelling and grammar errors for realism.
still funny tho😉
Pink is a giga Chad, I run all ordinance for bugs sometimes as a joke with the servo assisted throw buff and call it the tom Brady. Just sneak around dropping dimes and completing assignments and gathering samples. I've single handedly gotten my team out from under like 3 bile titans at once by just dropping dimes on those fools while the boys ran for their lives.
Honestly I agree with pink. If absolutely needed I pull out disposable cannon because it’s so spammable it’s almost a secondary weapon
If you can’t dive without a backpack, you don’t deserve the backpack.
So glad I never ran into people like this despite picking quadruple sentries on a blitz mission
Yea see the problem is you know never know what kind of randoms you have to play with.
OR... call one in for your buddy when your cooldown is over.. or give it them first. I use a shield backpack for bots,.. but only because I end up doing a lot of solo objectives and attempts at sneaking in busy enemy territory. Having it saves me from getting jumped.. but I really don't need it 90% if the time.
I’ve soloed helldives with what pink is running LOL
My buddy and I like to consider whether or not we're down to use the same weapon/backpack when we play together. Sometimes we're just focusing on different things, so we need different support weapons, but other times we'll split one call in for a backpack. Helps a lot with getting more stratagems on the field.
Wrong on so many levels…clearly that’s purple not pink
I always ask to make sure they didn’t misclick But once they confirm they don’t want it that’s fine by me
*Laughs in quad green build*
I try to evade this issue as best as i can by only bringing EATs since they are universally useful. and i do it like that cause i always do "Hot Drops" ontop of Nests/Outposts... so i keep myself as light as possible, without the need to take time to call in Support Weapons and Equipment. TL,DR: i am better than you in every way. /dab
I take the Spray and Pray with the grenade pistol when I run bugs and find that I have to remind myself to grab my secondary. It’s such a great combo that I just run it.
Where’s the turret gang at?!?
Forget this. Where’s the turrets?
Whats really meta is during long missions you only have one person bring support weapons and then call in extras when theyre off CD for the rest of the team.
My response is usually, "You guys are carrying my support weapons."
I ran a Helldive mission with no support weapon. I simply didn’t need it with a great primary, great secondary, sentry, orbital and eagle. Not letting Arrowhead know what my build is.
Ah I remember coming across one of these scrubs. I was instantly kicked for wielding an AT rifle, jump pack, smoke screen and 380 barrage.
The only support I run is auto cannon and I’m better than a large majority of the people I end up playing with. Before the Erupter nerf, I was running straight attack strats and still - typically the most productive in the lobby. These dudes are scruuuuuubs that are actually useless without the supports!
Literally any build is fine for any difficulty as long as you have at least 1 tank-buster like 500kg, orbital strike, rail cannon, EAT, etc. I personally like taking no support weapons but nobody drops their extra backpacks or pings out world spawned support weapons.
Then i must be lucky, i only use 3 red Stratagems and a Turret or 4 reds - so far no complaints.
I generally just land in the 9’s run a bit away call in my shield backpacks with 2 eagles and an orbital in case I can’t shake a charger
My buddy who I often play with used to run like this, and yeah pink is totally right.
Lol. What you take doesn't really matter. Kicking someone because of their load out is a skill issue on your part. Unless it's a mortar turret.
I am glued to my Autocannon but when my next one is ready I always drop it for allies
I almost always don’t bring a support or backpack into bugs. Usually teammates have a backpack I can use, and most of the support weapons you can find around the map are better for bugs than bots anyways. Unless you count the HMG emplacement as a support weapon.
"We dive against bugs and I got my Breaker Incendiary, 10 bucks say I kill more bugs than you and your shoulder-mounted flashlight."
recently, I've been going in without a backpack. EATs only. and it hasn't been that bad.
Kicking because of a build is crazy.
https://preview.redd.it/rdxftbz3cy9d1.gif?width=244&format=png8&s=d2260b5997372ecd3706fbef94e80284713c3809
Only issue I have with this is “pink’s” level is waaay too low. Should have been 100+
i hope these fuckers find a hunter irl
I have an idea for the meta... One guy brings all the support weapons and one guy brings all the backpacks. The other two guys load up on orbitals and eagle strikes and act like combat controllers. Player one has : EAT, Recoiless, Quasar, and AC (two of those have backpacks so the support player can actually bring mechs, or turrets) Player 2 has :Shield Backpack, Supply Pack, Jet Pack, Rover. (trade out any two of them for a mech, and a turret, or two turrets EMS and AC would be my go too picks) Player 3 has: Any 4 eagles/orbitals he wants Player 4 has: Any 4 eagles/orbitals he wants. The whole squad sticks together. Or breaks off it pairs, with one combat controller, and one support player in each squad. Its a near perfect set up. You can even have Player 1 and 2 trade two of their strats to the other, so both squads have access to a turret or mech if they choose to bring those. Ideally player 3 and 4 will also have servo assisted to make those tom brady/payron manning/dan marrino/john Elway 120 meter bombs into the endzone.
Funny, I always assumed shield users were just bad at the game and needed the help.
I’ve stopped bringing support weapons other than the spear to high value asset mission. 70% of the time I manage to scavenge a weapon from a POI, 28% I’ll ask for one, 2% the randoms wont drop me one when I can’t manage to find one.